const struct gl_shader_program *shader_program,
bool use_binding_as_idx);
+bool gl_nir_lower_bindless_images(nir_shader *shader);
bool gl_nir_lower_samplers(nir_shader *shader,
const struct gl_shader_program *shader_program);
bool gl_nir_lower_samplers_as_deref(nir_shader *shader,