libglcpp = static_library(
'glcpp',
- [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c')],
+ [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c',
+ 'pp_standalone_scaffolding.c')],
dependencies : idep_mesautil,
include_directories : [inc_common],
c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args, _extra_args],
build_by_default : false,
)
-if with_any_opengl and with_tests
+# FIXME: these fail on windows due to whitespace differences
+if with_any_opengl and with_tests and host_machine.system() != 'windows'
modes = ['unix', 'windows', 'oldmac', 'bizarro']
if dep_valgrind.found()
modes += ['valgrind']