command : [prog_flex, '-o', '@OUTPUT@', '@INPUT@'],
)
+_extra_args = []
+if cpp.get_id() == 'msvc'
+ # Flex relies on __STDC_VERSION__>=199901L to decide when to include C99
+ # inttypes.h. We always have inttypes.h available with MSVC (either the one
+ # bundled with MSVC 2013, or the one we bundle ourselves), but we can't just
+ # define __STDC_VERSION__ without breaking stuff, as MSVC doesn't fully
+ # support C99. There's also no way to premptively include stdint.
+ _extra_args += '-FIinttypes.h'
+endif
+
libglcpp = static_library(
'glcpp',
- [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c')],
+ [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c',
+ 'pp_standalone_scaffolding.c')],
dependencies : idep_mesautil,
include_directories : [inc_common],
- c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args],
- cpp_args : [cpp_vis_args, cpp_msvc_compat_args],
+ c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args, _extra_args],
+ cpp_args : [cpp_vis_args, cpp_msvc_compat_args, _extra_args],
build_by_default : false,
)
glcpp = executable(
'glcpp',
'glcpp.c',
- dependencies : [dep_m],
+ dependencies : [dep_m, idep_getopt],
include_directories : [inc_common],
link_with : [libglcpp, libglsl_util],
c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args],
build_by_default : false,
)
-if with_any_opengl and with_tests
+# FIXME: these fail on windows due to whitespace differences
+if with_any_opengl and with_tests and host_machine.system() != 'windows'
modes = ['unix', 'windows', 'oldmac', 'bizarro']
if dep_valgrind.found()
modes += ['valgrind']