%union {
int n;
+ int64_t n64;
float real;
double dreal;
const char *identifier;
ast_node *then_statement;
ast_node *else_statement;
} selection_rest_statement;
+
+ const glsl_type *type;
}
-%token ATTRIBUTE CONST_TOK BOOL_TOK FLOAT_TOK INT_TOK UINT_TOK DOUBLE_TOK
+%token ATTRIBUTE CONST_TOK
+%token <type> BASIC_TYPE_TOK
%token BREAK BUFFER CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
-%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4 DVEC2 DVEC3 DVEC4
%token CENTROID IN_TOK OUT_TOK INOUT_TOK UNIFORM VARYING SAMPLE
%token NOPERSPECTIVE FLAT SMOOTH
-%token MAT2X2 MAT2X3 MAT2X4
-%token MAT3X2 MAT3X3 MAT3X4
-%token MAT4X2 MAT4X3 MAT4X4
-%token DMAT2X2 DMAT2X3 DMAT2X4
-%token DMAT3X2 DMAT3X3 DMAT3X4
-%token DMAT4X2 DMAT4X3 DMAT4X4
-%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
-%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
-%token SAMPLER2DARRAYSHADOW SAMPLERCUBEARRAY SAMPLERCUBEARRAYSHADOW
-%token ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
-%token ISAMPLER1DARRAY ISAMPLER2DARRAY ISAMPLERCUBEARRAY
-%token USAMPLER1D USAMPLER2D USAMPLER3D USAMPLERCUBE USAMPLER1DARRAY
-%token USAMPLER2DARRAY USAMPLERCUBEARRAY
-%token SAMPLER2DRECT ISAMPLER2DRECT USAMPLER2DRECT SAMPLER2DRECTSHADOW
-%token SAMPLERBUFFER ISAMPLERBUFFER USAMPLERBUFFER
-%token SAMPLER2DMS ISAMPLER2DMS USAMPLER2DMS
-%token SAMPLER2DMSARRAY ISAMPLER2DMSARRAY USAMPLER2DMSARRAY
-%token SAMPLEREXTERNALOES
-%token IMAGE1D IMAGE2D IMAGE3D IMAGE2DRECT IMAGECUBE IMAGEBUFFER
-%token IMAGE1DARRAY IMAGE2DARRAY IMAGECUBEARRAY IMAGE2DMS IMAGE2DMSARRAY
-%token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGE2DRECT IIMAGECUBE IIMAGEBUFFER
-%token IIMAGE1DARRAY IIMAGE2DARRAY IIMAGECUBEARRAY IIMAGE2DMS IIMAGE2DMSARRAY
-%token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGE2DRECT UIMAGECUBE UIMAGEBUFFER
-%token UIMAGE1DARRAY UIMAGE2DARRAY UIMAGECUBEARRAY UIMAGE2DMS UIMAGE2DMSARRAY
%token IMAGE1DSHADOW IMAGE2DSHADOW IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW
%token COHERENT VOLATILE RESTRICT READONLY WRITEONLY
-%token ATOMIC_UINT
%token SHARED
%token STRUCT VOID_TOK WHILE
%token <identifier> IDENTIFIER TYPE_IDENTIFIER NEW_IDENTIFIER
%token <real> FLOATCONSTANT
%token <dreal> DOUBLECONSTANT
%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
+%token <n64> INT64CONSTANT UINT64CONSTANT
%token <identifier> FIELD_SELECTION
%token LEFT_OP RIGHT_OP
%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
%token VERSION_TOK EXTENSION LINE COLON EOL INTERFACE OUTPUT
%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
+%token PRAGMA_WARNING_ON PRAGMA_WARNING_OFF
%token PRAGMA_INVARIANT_ALL
%token LAYOUT_TOK
%token DOT_TOK
%type <type_qualifier> subroutine_qualifier
%type <subroutine_list> subroutine_type_list
%type <type_qualifier> interface_qualifier
-%type <type_qualifier> uniform_interface_qualifier
-%type <type_qualifier> buffer_interface_qualifier
%type <type_specifier> type_specifier
%type <type_specifier> type_specifier_nonarray
%type <array_specifier> array_specifier
-%type <identifier> basic_type_specifier_nonarray
+%type <type> basic_type_specifier_nonarray
%type <fully_specified_type> fully_specified_type
%type <function> function_prototype
%type <function> function_header
%type <n> unary_operator
%type <expression> function_identifier
%type <node> external_declaration
+%type <node> pragma_statement
%type <declarator_list> init_declarator_list
%type <declarator_list> single_declaration
%type <expression> initializer
%type <node> for_init_statement
%type <for_rest_statement> for_rest_statement
%type <node> layout_defaults
-%type <node> layout_uniform_defaults
-%type <node> layout_buffer_defaults
-%type <node> layout_in_defaults
-%type <node> layout_out_defaults
+%type <type_qualifier> layout_uniform_defaults
+%type <type_qualifier> layout_buffer_defaults
+%type <type_qualifier> layout_in_defaults
+%type <type_qualifier> layout_out_defaults
%right THEN ELSE
%%
;
pragma_statement:
- PRAGMA_DEBUG_ON EOL
- | PRAGMA_DEBUG_OFF EOL
- | PRAGMA_OPTIMIZE_ON EOL
- | PRAGMA_OPTIMIZE_OFF EOL
+ PRAGMA_DEBUG_ON EOL { $$ = NULL; }
+ | PRAGMA_DEBUG_OFF EOL { $$ = NULL; }
+ | PRAGMA_OPTIMIZE_ON EOL { $$ = NULL; }
+ | PRAGMA_OPTIMIZE_OFF EOL { $$ = NULL; }
| PRAGMA_INVARIANT_ALL EOL
{
/* Pragma invariant(all) cannot be used in a fragment shader.
} else {
state->all_invariant = true;
}
+
+ $$ = NULL;
+ }
+ | PRAGMA_WARNING_ON EOL
+ {
+ void *mem_ctx = state->linalloc;
+ $$ = new(mem_ctx) ast_warnings_toggle(true);
+ }
+ | PRAGMA_WARNING_OFF EOL
+ {
+ void *mem_ctx = state->linalloc;
+ $$ = new(mem_ctx) ast_warnings_toggle(false);
}
;
primary_expression:
variable_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.identifier = $1;
}
| INTCONSTANT
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.int_constant = $1;
}
| UINTCONSTANT
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.uint_constant = $1;
}
+ | INT64CONSTANT
+ {
+ void *ctx = state->linalloc;
+ $$ = new(ctx) ast_expression(ast_int64_constant, NULL, NULL, NULL);
+ $$->set_location(@1);
+ $$->primary_expression.int64_constant = $1;
+ }
+ | UINT64CONSTANT
+ {
+ void *ctx = state->linalloc;
+ $$ = new(ctx) ast_expression(ast_uint64_constant, NULL, NULL, NULL);
+ $$->set_location(@1);
+ $$->primary_expression.uint64_constant = $1;
+ }
| FLOATCONSTANT
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.float_constant = $1;
}
| DOUBLECONSTANT
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_double_constant, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.double_constant = $1;
}
| BOOLCONSTANT
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
$$->set_location(@1);
$$->primary_expression.bool_constant = $1;
primary_expression
| postfix_expression '[' integer_expression ']'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_array_index, $1, $3, NULL);
$$->set_location_range(@1, @4);
}
}
| postfix_expression DOT_TOK FIELD_SELECTION
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_field_selection, $1, NULL, NULL);
$$->set_location_range(@1, @3);
$$->primary_expression.identifier = $3;
}
| postfix_expression INC_OP
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_post_inc, $1, NULL, NULL);
$$->set_location_range(@1, @2);
}
| postfix_expression DEC_OP
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_post_dec, $1, NULL, NULL);
$$->set_location_range(@1, @2);
}
function_identifier:
type_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_function_expression($1);
$$->set_location(@1);
}
| postfix_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_function_expression($1);
$$->set_location(@1);
}
postfix_expression
| INC_OP unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_pre_inc, $2, NULL, NULL);
$$->set_location(@1);
}
| DEC_OP unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_pre_dec, $2, NULL, NULL);
$$->set_location(@1);
}
| unary_operator unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression($1, $2, NULL, NULL);
$$->set_location_range(@1, @2);
}
unary_expression
| multiplicative_expression '*' unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_mul, $1, $3);
$$->set_location_range(@1, @3);
}
| multiplicative_expression '/' unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_div, $1, $3);
$$->set_location_range(@1, @3);
}
| multiplicative_expression '%' unary_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_mod, $1, $3);
$$->set_location_range(@1, @3);
}
multiplicative_expression
| additive_expression '+' multiplicative_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_add, $1, $3);
$$->set_location_range(@1, @3);
}
| additive_expression '-' multiplicative_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_sub, $1, $3);
$$->set_location_range(@1, @3);
}
additive_expression
| shift_expression LEFT_OP additive_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_lshift, $1, $3);
$$->set_location_range(@1, @3);
}
| shift_expression RIGHT_OP additive_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_rshift, $1, $3);
$$->set_location_range(@1, @3);
}
shift_expression
| relational_expression '<' shift_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_less, $1, $3);
$$->set_location_range(@1, @3);
}
| relational_expression '>' shift_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_greater, $1, $3);
$$->set_location_range(@1, @3);
}
| relational_expression LE_OP shift_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_lequal, $1, $3);
$$->set_location_range(@1, @3);
}
| relational_expression GE_OP shift_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_gequal, $1, $3);
$$->set_location_range(@1, @3);
}
relational_expression
| equality_expression EQ_OP relational_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_equal, $1, $3);
$$->set_location_range(@1, @3);
}
| equality_expression NE_OP relational_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_nequal, $1, $3);
$$->set_location_range(@1, @3);
}
equality_expression
| and_expression '&' equality_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_bit_and, $1, $3);
$$->set_location_range(@1, @3);
}
and_expression
| exclusive_or_expression '^' and_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_bit_xor, $1, $3);
$$->set_location_range(@1, @3);
}
exclusive_or_expression
| inclusive_or_expression '|' exclusive_or_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_bit_or, $1, $3);
$$->set_location_range(@1, @3);
}
inclusive_or_expression
| logical_and_expression AND_OP inclusive_or_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_logic_and, $1, $3);
$$->set_location_range(@1, @3);
}
logical_and_expression
| logical_xor_expression XOR_OP logical_and_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_logic_xor, $1, $3);
$$->set_location_range(@1, @3);
}
logical_xor_expression
| logical_or_expression OR_OP logical_xor_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_bin(ast_logic_or, $1, $3);
$$->set_location_range(@1, @3);
}
logical_or_expression
| logical_or_expression '?' expression ':' assignment_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression(ast_conditional, $1, $3, $5);
$$->set_location_range(@1, @5);
}
conditional_expression
| unary_expression assignment_operator assignment_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression($2, $1, $3, NULL);
$$->set_location_range(@1, @3);
}
}
| expression ',' assignment_expression
{
- void *ctx = state;
+ void *ctx = state->linalloc;
if ($1->oper != ast_sequence) {
$$ = new(ctx) ast_expression(ast_sequence, NULL, NULL, NULL);
$$->set_location_range(@1, @3);
}
| interface_block
{
+ ast_interface_block *block = (ast_interface_block *) $1;
+ if (block->layout.has_layout() || block->layout.has_memory()) {
+ if (!block->default_layout.merge_qualifier(& @1, state, block->layout, false)) {
+ YYERROR;
+ }
+ }
+ block->layout = block->default_layout;
+ if (!block->layout.push_to_global(& @1, state)) {
+ YYERROR;
+ }
$$ = $1;
}
;
function_header:
fully_specified_type variable_identifier '('
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_function();
$$->set_location(@2);
$$->return_type = $1;
$$->identifier = $2;
- if ($1->qualifier.flags.q.subroutine) {
+ if ($1->qualifier.is_subroutine_decl()) {
/* add type for IDENTIFIER search */
state->symbols->add_type($2, glsl_type::get_subroutine_instance($2));
} else
parameter_declarator:
type_specifier any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_parameter_declarator();
$$->set_location_range(@1, @2);
$$->type = new(ctx) ast_fully_specified_type();
$$->type->set_location(@1);
$$->type->specifier = $1;
$$->identifier = $2;
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
+ }
+ | layout_qualifier type_specifier any_identifier
+ {
+ if (state->allow_layout_qualifier_on_function_parameter) {
+ void *ctx = state->linalloc;
+ $$ = new(ctx) ast_parameter_declarator();
+ $$->set_location_range(@2, @3);
+ $$->type = new(ctx) ast_fully_specified_type();
+ $$->type->set_location(@2);
+ $$->type->specifier = $2;
+ $$->identifier = $3;
+ state->symbols->add_variable(new(state) ir_variable(NULL, $3, ir_var_auto));
+ } else {
+ _mesa_glsl_error(&@1, state,
+ "is is not allowed on function parameter");
+ YYERROR;
+ }
}
| type_specifier any_identifier array_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_parameter_declarator();
$$->set_location_range(@1, @3);
$$->type = new(ctx) ast_fully_specified_type();
$$->type->specifier = $1;
$$->identifier = $2;
$$->array_specifier = $3;
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
}
;
{
$$ = $2;
$$->type->qualifier = $1;
+ if (!$$->type->qualifier.push_to_global(& @1, state)) {
+ YYERROR;
+ }
}
| parameter_qualifier parameter_type_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_parameter_declarator();
$$->set_location(@2);
$$->type = new(ctx) ast_fully_specified_type();
$$->type->set_location_range(@1, @2);
$$->type->qualifier = $1;
+ if (!$$->type->qualifier.push_to_global(& @1, state)) {
+ YYERROR;
+ }
$$->type->specifier = $2;
}
;
single_declaration
| init_declarator_list ',' any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
decl->set_location(@3);
}
| init_declarator_list ',' any_identifier array_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($3, $4, NULL);
decl->set_location_range(@3, @4);
}
| init_declarator_list ',' any_identifier array_specifier '=' initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($3, $4, $6);
decl->set_location_range(@3, @4);
}
| init_declarator_list ',' any_identifier '=' initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($3, NULL, $5);
decl->set_location(@3);
single_declaration:
fully_specified_type
{
- void *ctx = state;
+ void *ctx = state->linalloc;
/* Empty declaration list is valid. */
$$ = new(ctx) ast_declarator_list($1);
$$->set_location(@1);
}
| fully_specified_type any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
decl->set_location(@2);
$$ = new(ctx) ast_declarator_list($1);
$$->set_location_range(@1, @2);
$$->declarations.push_tail(&decl->link);
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
}
| fully_specified_type any_identifier array_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, $3, NULL);
decl->set_location_range(@2, @3);
$$ = new(ctx) ast_declarator_list($1);
$$->set_location_range(@1, @3);
$$->declarations.push_tail(&decl->link);
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
}
| fully_specified_type any_identifier array_specifier '=' initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, $3, $5);
decl->set_location_range(@2, @3);
$$ = new(ctx) ast_declarator_list($1);
$$->set_location_range(@1, @3);
$$->declarations.push_tail(&decl->link);
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
}
| fully_specified_type any_identifier '=' initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
decl->set_location(@2);
$$ = new(ctx) ast_declarator_list($1);
$$->set_location_range(@1, @2);
$$->declarations.push_tail(&decl->link);
+ state->symbols->add_variable(new(state) ir_variable(NULL, $2, ir_var_auto));
}
| INVARIANT variable_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
decl->set_location(@2);
}
| PRECISE variable_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, NULL, NULL);
decl->set_location(@2);
fully_specified_type:
type_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_fully_specified_type();
$$->set_location(@1);
$$->specifier = $1;
}
| type_qualifier type_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_fully_specified_type();
$$->set_location_range(@1, @2);
$$->qualifier = $1;
+ if (!$$->qualifier.push_to_global(& @1, state)) {
+ YYERROR;
+ }
$$->specifier = $2;
if ($$->specifier->structure != NULL &&
$$->specifier->structure->is_declaration) {
state->ARB_conservative_depth_enable ||
state->is_version(420, 0))) {
if (match_layout_qualifier($1, "depth_any", state) == 0) {
- $$.flags.q.depth_any = 1;
+ $$.flags.q.depth_type = 1;
+ $$.depth_type = ast_depth_any;
} else if (match_layout_qualifier($1, "depth_greater", state) == 0) {
- $$.flags.q.depth_greater = 1;
+ $$.flags.q.depth_type = 1;
+ $$.depth_type = ast_depth_greater;
} else if (match_layout_qualifier($1, "depth_less", state) == 0) {
- $$.flags.q.depth_less = 1;
+ $$.flags.q.depth_type = 1;
+ $$.depth_type = ast_depth_less;
} else if (match_layout_qualifier($1, "depth_unchanged",
state) == 0) {
- $$.flags.q.depth_unchanged = 1;
+ $$.flags.q.depth_type = 1;
+ $$.depth_type = ast_depth_unchanged;
}
if ($$.flags.i && state->AMD_conservative_depth_warn) {
}
}
- if ($$.flags.i && !state->has_geometry_shader()) {
+ if ($$.flags.i && !state->has_geometry_shader() &&
+ !state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state, "#version 150 layout "
"qualifier `%s' used", $1);
}
}
/* Layout qualifiers for ARB_shader_image_load_store. */
- if (state->ARB_shader_image_load_store_enable ||
- state->is_version(420, 310)) {
+ if (state->has_shader_image_load_store()) {
if (!$$.flags.i) {
static const struct {
const char *name;
unsigned required_glsl;
/** Minimum GLSL ES version required for the image format. */
unsigned required_essl;
+ /* NV_image_formats */
+ bool nv_image_formats;
} map[] = {
- { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310 },
- { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310 },
- { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0 },
- { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0 },
- { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0 },
- { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310 },
- { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0 },
- { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310 },
- { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310 },
- { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0 },
- { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310 },
- { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0 },
- { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0 },
- { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0 },
- { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310 },
- { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0 },
- { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0 },
- { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310 },
- { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310 },
- { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310 },
- { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0 },
- { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0 },
- { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0 },
- { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310 },
- { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0 },
- { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0 },
- { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0 },
- { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0 },
- { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310 },
- { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0 },
- { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0 },
- { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0 },
- { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0 },
- { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
- { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310 },
- { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
- { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
- { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0 },
- { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0 }
+ { "rgba32f", GL_RGBA32F, GLSL_TYPE_FLOAT, 130, 310, false },
+ { "rgba16f", GL_RGBA16F, GLSL_TYPE_FLOAT, 130, 310, false },
+ { "rg32f", GL_RG32F, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rg16f", GL_RG16F, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r11f_g11f_b10f", GL_R11F_G11F_B10F, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r32f", GL_R32F, GLSL_TYPE_FLOAT, 130, 310, false },
+ { "r16f", GL_R16F, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rgba32ui", GL_RGBA32UI, GLSL_TYPE_UINT, 130, 310, false },
+ { "rgba16ui", GL_RGBA16UI, GLSL_TYPE_UINT, 130, 310, false },
+ { "rgb10_a2ui", GL_RGB10_A2UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "rgba8ui", GL_RGBA8UI, GLSL_TYPE_UINT, 130, 310, false },
+ { "rg32ui", GL_RG32UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "rg16ui", GL_RG16UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "rg8ui", GL_RG8UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "r32ui", GL_R32UI, GLSL_TYPE_UINT, 130, 310, false },
+ { "r16ui", GL_R16UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "r8ui", GL_R8UI, GLSL_TYPE_UINT, 130, 0, true },
+ { "rgba32i", GL_RGBA32I, GLSL_TYPE_INT, 130, 310, false },
+ { "rgba16i", GL_RGBA16I, GLSL_TYPE_INT, 130, 310, false },
+ { "rgba8i", GL_RGBA8I, GLSL_TYPE_INT, 130, 310, false },
+ { "rg32i", GL_RG32I, GLSL_TYPE_INT, 130, 0, true },
+ { "rg16i", GL_RG16I, GLSL_TYPE_INT, 130, 0, true },
+ { "rg8i", GL_RG8I, GLSL_TYPE_INT, 130, 0, true },
+ { "r32i", GL_R32I, GLSL_TYPE_INT, 130, 310, false },
+ { "r16i", GL_R16I, GLSL_TYPE_INT, 130, 0, true },
+ { "r8i", GL_R8I, GLSL_TYPE_INT, 130, 0, true },
+ { "rgba16", GL_RGBA16, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rgb10_a2", GL_RGB10_A2, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rgba8", GL_RGBA8, GLSL_TYPE_FLOAT, 130, 310, false },
+ { "rg16", GL_RG16, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rg8", GL_RG8, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r16", GL_R16, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r8", GL_R8, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rgba16_snorm", GL_RGBA16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rgba8_snorm", GL_RGBA8_SNORM, GLSL_TYPE_FLOAT, 130, 310, false },
+ { "rg16_snorm", GL_RG16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "rg8_snorm", GL_RG8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r16_snorm", GL_R16_SNORM, GLSL_TYPE_FLOAT, 130, 0, true },
+ { "r8_snorm", GL_R8_SNORM, GLSL_TYPE_FLOAT, 130, 0, true }
};
for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
- if (state->is_version(map[i].required_glsl,
- map[i].required_essl) &&
+ if ((state->is_version(map[i].required_glsl,
+ map[i].required_essl) ||
+ (state->NV_image_formats_enable &&
+ map[i].nv_image_formats)) &&
match_layout_qualifier($1, map[i].name, state) == 0) {
$$.flags.q.explicit_image_format = 1;
$$.image_format = map[i].format;
}
}
}
+ }
- if (!$$.flags.i &&
- match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
+ if (!$$.flags.i) {
+ if (match_layout_qualifier($1, "early_fragment_tests", state) == 0) {
/* From section 4.4.1.3 of the GLSL 4.50 specification
* (Fragment Shader Inputs):
*
$$.flags.q.early_fragment_tests = 1;
}
+
+ if (match_layout_qualifier($1, "inner_coverage", state) == 0) {
+ if (state->stage != MESA_SHADER_FRAGMENT) {
+ _mesa_glsl_error(& @1, state,
+ "inner_coverage layout qualifier only "
+ "valid in fragment shaders");
+ }
+
+ if (state->INTEL_conservative_rasterization_enable) {
+ $$.flags.q.inner_coverage = 1;
+ } else {
+ _mesa_glsl_error(& @1, state,
+ "inner_coverage layout qualifier present, "
+ "but the INTEL_conservative_rasterization extension "
+ "is not enabled.");
+ }
+ }
+
+ if (match_layout_qualifier($1, "post_depth_coverage", state) == 0) {
+ if (state->stage != MESA_SHADER_FRAGMENT) {
+ _mesa_glsl_error(& @1, state,
+ "post_depth_coverage layout qualifier only "
+ "valid in fragment shaders");
+ }
+
+ if (state->ARB_post_depth_coverage_enable ||
+ state->INTEL_conservative_rasterization_enable) {
+ $$.flags.q.post_depth_coverage = 1;
+ } else {
+ _mesa_glsl_error(& @1, state,
+ "post_depth_coverage layout qualifier present, "
+ "but the GL_ARB_post_depth_coverage extension "
+ "is not enabled.");
+ }
+ }
+
+ if ($$.flags.q.post_depth_coverage && $$.flags.q.inner_coverage) {
+ _mesa_glsl_error(& @1, state,
+ "post_depth_coverage & inner_coverage layout qualifiers "
+ "are mutually exclusive");
+ }
+ }
+
+ const bool pixel_interlock_ordered = match_layout_qualifier($1,
+ "pixel_interlock_ordered", state) == 0;
+ const bool pixel_interlock_unordered = match_layout_qualifier($1,
+ "pixel_interlock_unordered", state) == 0;
+ const bool sample_interlock_ordered = match_layout_qualifier($1,
+ "sample_interlock_ordered", state) == 0;
+ const bool sample_interlock_unordered = match_layout_qualifier($1,
+ "sample_interlock_unordered", state) == 0;
+
+ if (pixel_interlock_ordered + pixel_interlock_unordered +
+ sample_interlock_ordered + sample_interlock_unordered > 0 &&
+ state->stage != MESA_SHADER_FRAGMENT) {
+ _mesa_glsl_error(& @1, state, "interlock layout qualifiers: "
+ "pixel_interlock_ordered, pixel_interlock_unordered, "
+ "sample_interlock_ordered and sample_interlock_unordered, "
+ "only valid in fragment shader input layout declaration.");
+ } else if (pixel_interlock_ordered + pixel_interlock_unordered +
+ sample_interlock_ordered + sample_interlock_unordered > 0 &&
+ !state->ARB_fragment_shader_interlock_enable &&
+ !state->NV_fragment_shader_interlock_enable) {
+ _mesa_glsl_error(& @1, state,
+ "interlock layout qualifier present, but the "
+ "GL_ARB_fragment_shader_interlock or "
+ "GL_NV_fragment_shader_interlock extension is not "
+ "enabled.");
+ } else {
+ $$.flags.q.pixel_interlock_ordered = pixel_interlock_ordered;
+ $$.flags.q.pixel_interlock_unordered = pixel_interlock_unordered;
+ $$.flags.q.sample_interlock_ordered = sample_interlock_ordered;
+ $$.flags.q.sample_interlock_unordered = sample_interlock_unordered;
}
/* Layout qualifiers for tessellation evaluation shaders. */
if (!$$.flags.i) {
- struct {
+ static const struct {
const char *s;
GLenum e;
} map[] = {
}
}
- if ($$.flags.i &&
- !state->ARB_tessellation_shader_enable &&
- !state->is_version(400, 0)) {
+ if ($$.flags.i && !state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state,
"primitive mode qualifier `%s' requires "
"GLSL 4.00 or ARB_tessellation_shader", $1);
}
}
if (!$$.flags.i) {
- struct {
+ static const struct {
const char *s;
- GLenum e;
+ enum gl_tess_spacing e;
} map[] = {
- { "equal_spacing", GL_EQUAL },
- { "fractional_odd_spacing", GL_FRACTIONAL_ODD },
- { "fractional_even_spacing", GL_FRACTIONAL_EVEN },
+ { "equal_spacing", TESS_SPACING_EQUAL },
+ { "fractional_odd_spacing", TESS_SPACING_FRACTIONAL_ODD },
+ { "fractional_even_spacing", TESS_SPACING_FRACTIONAL_EVEN },
};
for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
if (match_layout_qualifier($1, map[i].s, state) == 0) {
}
}
- if ($$.flags.i &&
- !state->ARB_tessellation_shader_enable &&
- !state->is_version(400, 0)) {
+ if ($$.flags.i && !state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state,
"vertex spacing qualifier `%s' requires "
"GLSL 4.00 or ARB_tessellation_shader", $1);
$$.ordering = GL_CCW;
}
- if ($$.flags.i &&
- !state->ARB_tessellation_shader_enable &&
- !state->is_version(400, 0)) {
+ if ($$.flags.i && !state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state,
"ordering qualifier `%s' requires "
"GLSL 4.00 or ARB_tessellation_shader", $1);
$$.point_mode = true;
}
- if ($$.flags.i &&
- !state->ARB_tessellation_shader_enable &&
- !state->is_version(400, 0)) {
+ if ($$.flags.i && !state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state,
"qualifier `point_mode' requires "
"GLSL 4.00 or ARB_tessellation_shader");
}
}
+ if (!$$.flags.i) {
+ static const struct {
+ const char *s;
+ uint32_t mask;
+ } map[] = {
+ { "blend_support_multiply", BLEND_MULTIPLY },
+ { "blend_support_screen", BLEND_SCREEN },
+ { "blend_support_overlay", BLEND_OVERLAY },
+ { "blend_support_darken", BLEND_DARKEN },
+ { "blend_support_lighten", BLEND_LIGHTEN },
+ { "blend_support_colordodge", BLEND_COLORDODGE },
+ { "blend_support_colorburn", BLEND_COLORBURN },
+ { "blend_support_hardlight", BLEND_HARDLIGHT },
+ { "blend_support_softlight", BLEND_SOFTLIGHT },
+ { "blend_support_difference", BLEND_DIFFERENCE },
+ { "blend_support_exclusion", BLEND_EXCLUSION },
+ { "blend_support_hsl_hue", BLEND_HSL_HUE },
+ { "blend_support_hsl_saturation", BLEND_HSL_SATURATION },
+ { "blend_support_hsl_color", BLEND_HSL_COLOR },
+ { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
+ { "blend_support_all_equations", BLEND_ALL },
+ };
+ for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
+ if (match_layout_qualifier($1, map[i].s, state) == 0) {
+ $$.flags.q.blend_support = 1;
+ state->fs_blend_support |= map[i].mask;
+ break;
+ }
+ }
+
+ if ($$.flags.i &&
+ !state->KHR_blend_equation_advanced_enable &&
+ !state->is_version(0, 320)) {
+ _mesa_glsl_error(& @1, state,
+ "advanced blending layout qualifiers require "
+ "ESSL 3.20 or KHR_blend_equation_advanced");
+ }
+
+ if ($$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
+ _mesa_glsl_error(& @1, state,
+ "advanced blending layout qualifiers only "
+ "valid in fragment shaders");
+ }
+ }
+
+ /* Layout qualifiers for ARB_compute_variable_group_size. */
+ if (!$$.flags.i) {
+ if (match_layout_qualifier($1, "local_size_variable", state) == 0) {
+ $$.flags.q.local_size_variable = 1;
+ }
+
+ if ($$.flags.i && !state->ARB_compute_variable_group_size_enable) {
+ _mesa_glsl_error(& @1, state,
+ "qualifier `local_size_variable` requires "
+ "ARB_compute_variable_group_size");
+ }
+ }
+
+ /* Layout qualifiers for ARB_bindless_texture. */
+ if (!$$.flags.i) {
+ if (match_layout_qualifier($1, "bindless_sampler", state) == 0)
+ $$.flags.q.bindless_sampler = 1;
+ if (match_layout_qualifier($1, "bound_sampler", state) == 0)
+ $$.flags.q.bound_sampler = 1;
+
+ if (state->has_shader_image_load_store()) {
+ if (match_layout_qualifier($1, "bindless_image", state) == 0)
+ $$.flags.q.bindless_image = 1;
+ if (match_layout_qualifier($1, "bound_image", state) == 0)
+ $$.flags.q.bound_image = 1;
+ }
+
+ if ($$.flags.i && !state->has_bindless()) {
+ _mesa_glsl_error(& @1, state,
+ "qualifier `%s` requires "
+ "ARB_bindless_texture", $1);
+ }
+ }
+
+ if (!$$.flags.i &&
+ state->EXT_shader_framebuffer_fetch_non_coherent_enable) {
+ if (match_layout_qualifier($1, "noncoherent", state) == 0)
+ $$.flags.q.non_coherent = 1;
+ }
+
+ // Layout qualifiers for NV_compute_shader_derivatives.
+ if (!$$.flags.i) {
+ if (match_layout_qualifier($1, "derivative_group_quadsNV", state) == 0) {
+ $$.flags.q.derivative_group = 1;
+ $$.derivative_group = DERIVATIVE_GROUP_QUADS;
+ } else if (match_layout_qualifier($1, "derivative_group_linearNV", state) == 0) {
+ $$.flags.q.derivative_group = 1;
+ $$.derivative_group = DERIVATIVE_GROUP_LINEAR;
+ }
+
+ if ($$.flags.i) {
+ if (!state->has_compute_shader()) {
+ _mesa_glsl_error(& @1, state,
+ "qualifier `%s' requires "
+ "a compute shader", $1);
+ }
+
+ if (!state->NV_compute_shader_derivatives_enable) {
+ _mesa_glsl_error(& @1, state,
+ "qualifier `%s' requires "
+ "NV_compute_shader_derivatives", $1);
+ }
+
+ if (state->NV_compute_shader_derivatives_warn) {
+ _mesa_glsl_warning(& @1, state,
+ "NV_compute_shader_derivatives layout "
+ "qualifier `%s' used", $1);
+ }
+ }
+ }
+
if (!$$.flags.i) {
_mesa_glsl_error(& @1, state, "unrecognized layout identifier "
"`%s'", $1);
| any_identifier '=' constant_expression
{
memset(& $$, 0, sizeof($$));
- void *ctx = state;
+ void *ctx = state->linalloc;
if ($3->oper != ast_int_constant &&
$3->oper != ast_uint_constant &&
"GLSL 4.40 or ARB_enhanced_layouts");
}
+ if (match_layout_qualifier("align", $1, state) == 0) {
+ if (!state->has_enhanced_layouts()) {
+ _mesa_glsl_error(& @1, state,
+ "align qualifier requires "
+ "GLSL 4.40 or ARB_enhanced_layouts");
+ } else {
+ $$.flags.q.explicit_align = 1;
+ $$.align = $3;
+ }
+ }
+
if (match_layout_qualifier("location", $1, state) == 0) {
$$.flags.q.explicit_location = 1;
$$.location = $3;
}
+ if (match_layout_qualifier("component", $1, state) == 0) {
+ if (!state->has_enhanced_layouts()) {
+ _mesa_glsl_error(& @1, state,
+ "component qualifier requires "
+ "GLSL 4.40 or ARB_enhanced_layouts");
+ } else {
+ $$.flags.q.explicit_component = 1;
+ $$.component = $3;
+ }
+ }
+
if (match_layout_qualifier("index", $1, state) == 0) {
if (state->es_shader && !state->EXT_blend_func_extended_enable) {
_mesa_glsl_error(& @3, state, "index layout qualifier requires EXT_blend_func_extended");
$$.binding = $3;
}
- if (state->has_atomic_counters() &&
+ if ((state->has_atomic_counters() ||
+ state->has_enhanced_layouts()) &&
match_layout_qualifier("offset", $1, state) == 0) {
$$.flags.q.explicit_offset = 1;
$$.offset = $3;
}
}
+ if (state->has_enhanced_layouts()) {
+ if (match_layout_qualifier("xfb_buffer", $1, state) == 0) {
+ $$.flags.q.xfb_buffer = 1;
+ $$.flags.q.explicit_xfb_buffer = 1;
+ $$.xfb_buffer = $3;
+ }
+
+ if (match_layout_qualifier("xfb_offset", $1, state) == 0) {
+ $$.flags.q.explicit_xfb_offset = 1;
+ $$.offset = $3;
+ }
+
+ if (match_layout_qualifier("xfb_stride", $1, state) == 0) {
+ $$.flags.q.xfb_stride = 1;
+ $$.flags.q.explicit_xfb_stride = 1;
+ $$.xfb_stride = $3;
+ }
+ }
+
static const char * const local_size_qualifiers[3] = {
"local_size_x",
"local_size_y",
if (match_layout_qualifier("invocations", $1, state) == 0) {
$$.flags.q.invocations = 1;
$$.invocations = new(ctx) ast_layout_expression(@1, $3);
- if (!state->is_version(400, 0) &&
- !state->ARB_gpu_shader5_enable) {
+ if (!state->is_version(400, 320) &&
+ !state->ARB_gpu_shader5_enable &&
+ !state->OES_geometry_shader_enable &&
+ !state->EXT_geometry_shader_enable) {
_mesa_glsl_error(& @3, state,
"GL_ARB_gpu_shader5 invocations "
"qualifier specified", $3);
if (match_layout_qualifier("vertices", $1, state) == 0) {
$$.flags.q.vertices = 1;
$$.vertices = new(ctx) ast_layout_expression(@1, $3);
- if (!state->ARB_tessellation_shader_enable &&
- !state->is_version(400, 0)) {
+ if (!state->has_tessellation_shader()) {
_mesa_glsl_error(& @1, state,
"vertices qualifier requires GLSL 4.00 or "
"ARB_tessellation_shader");
| SUBROUTINE '(' subroutine_type_list ')'
{
memset(& $$, 0, sizeof($$));
- $$.flags.q.subroutine_def = 1;
+ $$.flags.q.subroutine = 1;
$$.subroutine_list = $3;
}
;
subroutine_type_list:
any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($1, NULL, NULL);
decl->set_location(@1);
}
| subroutine_type_list ',' any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($3, NULL, NULL);
decl->set_location(@3);
* variables. As only outputs can be declared as invariant, an invariant
* output from one shader stage will still match an input of a subsequent
* stage without the input being declared as invariant."
+ *
+ * On the desktop side, this text first appears in GLSL 4.30.
*/
- if (state->es_shader && state->language_version >= 300 && $$.flags.q.in)
+ if (state->is_version(430, 300) && $$.flags.q.in)
_mesa_glsl_error(&@1, state, "invariant qualifiers cannot be used with shader inputs");
}
| interpolation_qualifier type_qualifier
* precise qualifiers since these are useful in ARB_separate_shader_objects.
* There is no clear spec guidance on this either.
*/
- if (!state->has_420pack_or_es31() && $2.has_layout())
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
-
$$ = $1;
- $$.merge_qualifier(&@1, state, $2, false);
+ $$.merge_qualifier(& @1, state, $2, false, $2.has_layout());
}
| subroutine_qualifier type_qualifier
{
"duplicate auxiliary storage qualifier (centroid or sample)");
}
- if (!state->has_420pack_or_es31() &&
+ if ((!state->has_420pack_or_es31() && !state->EXT_gpu_shader4_enable) &&
($2.flags.q.precise || $2.flags.q.invariant ||
$2.has_interpolation() || $2.has_layout())) {
_mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
/* Section 4.3 of the GLSL 1.20 specification states:
* "Variable declarations may have a storage qualifier specified..."
* 1.30 clarifies this to "may have one storage qualifier".
+ *
+ * GL_EXT_gpu_shader4 allows "varying out" in fragment shaders.
*/
- if ($2.has_storage())
+ if ($2.has_storage() &&
+ (!state->EXT_gpu_shader4_enable ||
+ state->stage != MESA_SHADER_FRAGMENT ||
+ !$1.flags.q.varying || !$2.flags.q.out))
_mesa_glsl_error(&@1, state, "duplicate storage qualifier");
if (!state->has_420pack_or_es31() &&
$$.flags.q.explicit_stream = 0;
$$.stream = state->out_qualifier->stream;
}
+
+ if (state->has_enhanced_layouts()) {
+ $$.flags.q.xfb_buffer = 1;
+ $$.flags.q.explicit_xfb_buffer = 0;
+ $$.xfb_buffer = state->out_qualifier->xfb_buffer;
+ }
+ }
+ | INOUT_TOK
+ {
+ memset(& $$, 0, sizeof($$));
+ $$.flags.q.in = 1;
+ $$.flags.q.out = 1;
+
+ if (!state->has_framebuffer_fetch() ||
+ !state->is_version(130, 300) ||
+ state->stage != MESA_SHADER_FRAGMENT)
+ _mesa_glsl_error(&@1, state, "A single interface variable cannot be "
+ "declared as both input and output");
}
| UNIFORM
{
array_specifier:
'[' ']'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_array_specifier(@1, new(ctx) ast_expression(
ast_unsized_array_dim, NULL,
NULL, NULL));
}
| '[' constant_expression ']'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_array_specifier(@1, $2);
$$->set_location_range(@1, @3);
}
| array_specifier '[' ']'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = $1;
if (state->check_arrays_of_arrays_allowed(& @1)) {
type_specifier_nonarray:
basic_type_specifier_nonarray
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_type_specifier($1);
$$->set_location(@1);
}
| struct_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_type_specifier($1);
$$->set_location(@1);
}
| TYPE_IDENTIFIER
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_type_specifier($1);
$$->set_location(@1);
}
;
basic_type_specifier_nonarray:
- VOID_TOK { $$ = "void"; }
- | FLOAT_TOK { $$ = "float"; }
- | DOUBLE_TOK { $$ = "double"; }
- | INT_TOK { $$ = "int"; }
- | UINT_TOK { $$ = "uint"; }
- | BOOL_TOK { $$ = "bool"; }
- | VEC2 { $$ = "vec2"; }
- | VEC3 { $$ = "vec3"; }
- | VEC4 { $$ = "vec4"; }
- | BVEC2 { $$ = "bvec2"; }
- | BVEC3 { $$ = "bvec3"; }
- | BVEC4 { $$ = "bvec4"; }
- | IVEC2 { $$ = "ivec2"; }
- | IVEC3 { $$ = "ivec3"; }
- | IVEC4 { $$ = "ivec4"; }
- | UVEC2 { $$ = "uvec2"; }
- | UVEC3 { $$ = "uvec3"; }
- | UVEC4 { $$ = "uvec4"; }
- | DVEC2 { $$ = "dvec2"; }
- | DVEC3 { $$ = "dvec3"; }
- | DVEC4 { $$ = "dvec4"; }
- | MAT2X2 { $$ = "mat2"; }
- | MAT2X3 { $$ = "mat2x3"; }
- | MAT2X4 { $$ = "mat2x4"; }
- | MAT3X2 { $$ = "mat3x2"; }
- | MAT3X3 { $$ = "mat3"; }
- | MAT3X4 { $$ = "mat3x4"; }
- | MAT4X2 { $$ = "mat4x2"; }
- | MAT4X3 { $$ = "mat4x3"; }
- | MAT4X4 { $$ = "mat4"; }
- | DMAT2X2 { $$ = "dmat2"; }
- | DMAT2X3 { $$ = "dmat2x3"; }
- | DMAT2X4 { $$ = "dmat2x4"; }
- | DMAT3X2 { $$ = "dmat3x2"; }
- | DMAT3X3 { $$ = "dmat3"; }
- | DMAT3X4 { $$ = "dmat3x4"; }
- | DMAT4X2 { $$ = "dmat4x2"; }
- | DMAT4X3 { $$ = "dmat4x3"; }
- | DMAT4X4 { $$ = "dmat4"; }
- | SAMPLER1D { $$ = "sampler1D"; }
- | SAMPLER2D { $$ = "sampler2D"; }
- | SAMPLER2DRECT { $$ = "sampler2DRect"; }
- | SAMPLER3D { $$ = "sampler3D"; }
- | SAMPLERCUBE { $$ = "samplerCube"; }
- | SAMPLEREXTERNALOES { $$ = "samplerExternalOES"; }
- | SAMPLER1DSHADOW { $$ = "sampler1DShadow"; }
- | SAMPLER2DSHADOW { $$ = "sampler2DShadow"; }
- | SAMPLER2DRECTSHADOW { $$ = "sampler2DRectShadow"; }
- | SAMPLERCUBESHADOW { $$ = "samplerCubeShadow"; }
- | SAMPLER1DARRAY { $$ = "sampler1DArray"; }
- | SAMPLER2DARRAY { $$ = "sampler2DArray"; }
- | SAMPLER1DARRAYSHADOW { $$ = "sampler1DArrayShadow"; }
- | SAMPLER2DARRAYSHADOW { $$ = "sampler2DArrayShadow"; }
- | SAMPLERBUFFER { $$ = "samplerBuffer"; }
- | SAMPLERCUBEARRAY { $$ = "samplerCubeArray"; }
- | SAMPLERCUBEARRAYSHADOW { $$ = "samplerCubeArrayShadow"; }
- | ISAMPLER1D { $$ = "isampler1D"; }
- | ISAMPLER2D { $$ = "isampler2D"; }
- | ISAMPLER2DRECT { $$ = "isampler2DRect"; }
- | ISAMPLER3D { $$ = "isampler3D"; }
- | ISAMPLERCUBE { $$ = "isamplerCube"; }
- | ISAMPLER1DARRAY { $$ = "isampler1DArray"; }
- | ISAMPLER2DARRAY { $$ = "isampler2DArray"; }
- | ISAMPLERBUFFER { $$ = "isamplerBuffer"; }
- | ISAMPLERCUBEARRAY { $$ = "isamplerCubeArray"; }
- | USAMPLER1D { $$ = "usampler1D"; }
- | USAMPLER2D { $$ = "usampler2D"; }
- | USAMPLER2DRECT { $$ = "usampler2DRect"; }
- | USAMPLER3D { $$ = "usampler3D"; }
- | USAMPLERCUBE { $$ = "usamplerCube"; }
- | USAMPLER1DARRAY { $$ = "usampler1DArray"; }
- | USAMPLER2DARRAY { $$ = "usampler2DArray"; }
- | USAMPLERBUFFER { $$ = "usamplerBuffer"; }
- | USAMPLERCUBEARRAY { $$ = "usamplerCubeArray"; }
- | SAMPLER2DMS { $$ = "sampler2DMS"; }
- | ISAMPLER2DMS { $$ = "isampler2DMS"; }
- | USAMPLER2DMS { $$ = "usampler2DMS"; }
- | SAMPLER2DMSARRAY { $$ = "sampler2DMSArray"; }
- | ISAMPLER2DMSARRAY { $$ = "isampler2DMSArray"; }
- | USAMPLER2DMSARRAY { $$ = "usampler2DMSArray"; }
- | IMAGE1D { $$ = "image1D"; }
- | IMAGE2D { $$ = "image2D"; }
- | IMAGE3D { $$ = "image3D"; }
- | IMAGE2DRECT { $$ = "image2DRect"; }
- | IMAGECUBE { $$ = "imageCube"; }
- | IMAGEBUFFER { $$ = "imageBuffer"; }
- | IMAGE1DARRAY { $$ = "image1DArray"; }
- | IMAGE2DARRAY { $$ = "image2DArray"; }
- | IMAGECUBEARRAY { $$ = "imageCubeArray"; }
- | IMAGE2DMS { $$ = "image2DMS"; }
- | IMAGE2DMSARRAY { $$ = "image2DMSArray"; }
- | IIMAGE1D { $$ = "iimage1D"; }
- | IIMAGE2D { $$ = "iimage2D"; }
- | IIMAGE3D { $$ = "iimage3D"; }
- | IIMAGE2DRECT { $$ = "iimage2DRect"; }
- | IIMAGECUBE { $$ = "iimageCube"; }
- | IIMAGEBUFFER { $$ = "iimageBuffer"; }
- | IIMAGE1DARRAY { $$ = "iimage1DArray"; }
- | IIMAGE2DARRAY { $$ = "iimage2DArray"; }
- | IIMAGECUBEARRAY { $$ = "iimageCubeArray"; }
- | IIMAGE2DMS { $$ = "iimage2DMS"; }
- | IIMAGE2DMSARRAY { $$ = "iimage2DMSArray"; }
- | UIMAGE1D { $$ = "uimage1D"; }
- | UIMAGE2D { $$ = "uimage2D"; }
- | UIMAGE3D { $$ = "uimage3D"; }
- | UIMAGE2DRECT { $$ = "uimage2DRect"; }
- | UIMAGECUBE { $$ = "uimageCube"; }
- | UIMAGEBUFFER { $$ = "uimageBuffer"; }
- | UIMAGE1DARRAY { $$ = "uimage1DArray"; }
- | UIMAGE2DARRAY { $$ = "uimage2DArray"; }
- | UIMAGECUBEARRAY { $$ = "uimageCubeArray"; }
- | UIMAGE2DMS { $$ = "uimage2DMS"; }
- | UIMAGE2DMSARRAY { $$ = "uimage2DMSArray"; }
- | ATOMIC_UINT { $$ = "atomic_uint"; }
+ VOID_TOK { $$ = glsl_type::void_type; }
+ | BASIC_TYPE_TOK { $$ = $1; }
+ | UNSIGNED BASIC_TYPE_TOK
+ {
+ if ($2 == glsl_type::int_type) {
+ $$ = glsl_type::uint_type;
+ } else {
+ _mesa_glsl_error(&@1, state,
+ "\"unsigned\" is only allowed before \"int\"");
+ }
+ }
;
precision_qualifier:
struct_specifier:
STRUCT any_identifier '{' struct_declaration_list '}'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_struct_specifier($2, $4);
$$->set_location_range(@2, @5);
state->symbols->add_type($2, glsl_type::void_type);
}
| STRUCT '{' struct_declaration_list '}'
{
- void *ctx = state;
- $$ = new(ctx) ast_struct_specifier(NULL, $3);
+ void *ctx = state->linalloc;
+
+ /* All anonymous structs have the same name. This simplifies matching of
+ * globals whose type is an unnamed struct.
+ *
+ * It also avoids a memory leak when the same shader is compiled over and
+ * over again.
+ */
+ $$ = new(ctx) ast_struct_specifier("#anon_struct", $3);
+
$$->set_location_range(@2, @4);
}
;
struct_declaration:
fully_specified_type struct_declarator_list ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_fully_specified_type *const type = $1;
type->set_location(@1);
- if (type->qualifier.flags.i != 0)
- _mesa_glsl_error(&@1, state,
- "only precision qualifiers may be applied to "
- "structure members");
+ if (state->has_bindless()) {
+ ast_type_qualifier input_layout_mask;
+
+ /* Allow to declare qualifiers for images. */
+ input_layout_mask.flags.i = 0;
+ input_layout_mask.flags.q.coherent = 1;
+ input_layout_mask.flags.q._volatile = 1;
+ input_layout_mask.flags.q.restrict_flag = 1;
+ input_layout_mask.flags.q.read_only = 1;
+ input_layout_mask.flags.q.write_only = 1;
+ input_layout_mask.flags.q.explicit_image_format = 1;
+
+ if ((type->qualifier.flags.i & ~input_layout_mask.flags.i) != 0) {
+ _mesa_glsl_error(&@1, state,
+ "only precision and image qualifiers may be "
+ "applied to structure members");
+ }
+ } else {
+ if (type->qualifier.flags.i != 0)
+ _mesa_glsl_error(&@1, state,
+ "only precision qualifiers may be applied to "
+ "structure members");
+ }
$$ = new(ctx) ast_declarator_list(type);
$$->set_location(@2);
struct_declarator:
any_identifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_declaration($1, NULL, NULL);
$$->set_location(@1);
}
| any_identifier array_specifier
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_declaration($1, $2, NULL);
$$->set_location_range(@1, @2);
}
initializer_list:
initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_aggregate_initializer();
$$->set_location(@1);
$$->expressions.push_tail(& $1->link);
compound_statement:
'{' '}'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_compound_statement(true, NULL);
$$->set_location_range(@1, @2);
}
}
statement_list '}'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_compound_statement(true, $3);
$$->set_location_range(@1, @4);
state->symbols->pop_scope();
compound_statement_no_new_scope:
'{' '}'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_compound_statement(false, NULL);
$$->set_location_range(@1, @2);
}
| '{' statement_list '}'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_compound_statement(false, $2);
$$->set_location_range(@1, @3);
}
$$ = $1;
$$->link.insert_before(& $2->link);
}
+ | statement_list extension_statement
+ {
+ if (!state->allow_extension_directive_midshader) {
+ _mesa_glsl_error(& @1, state,
+ "#extension directive is not allowed "
+ "in the middle of a shader");
+ YYERROR;
+ }
+ }
;
expression_statement:
';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_statement(NULL);
$$->set_location(@1);
}
| expression ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_expression_statement($1);
$$->set_location(@1);
}
selection_statement:
IF '(' expression ')' selection_rest_statement
{
- $$ = new(state) ast_selection_statement($3, $5.then_statement,
- $5.else_statement);
+ $$ = new(state->linalloc) ast_selection_statement($3, $5.then_statement,
+ $5.else_statement);
$$->set_location_range(@1, @5);
}
;
}
| fully_specified_type any_identifier '=' initializer
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_declaration *decl = new(ctx) ast_declaration($2, NULL, $4);
ast_declarator_list *declarator = new(ctx) ast_declarator_list($1);
decl->set_location_range(@2, @4);
switch_statement:
SWITCH '(' expression ')' switch_body
{
- $$ = new(state) ast_switch_statement($3, $5);
+ $$ = new(state->linalloc) ast_switch_statement($3, $5);
$$->set_location_range(@1, @5);
}
;
switch_body:
'{' '}'
{
- $$ = new(state) ast_switch_body(NULL);
+ $$ = new(state->linalloc) ast_switch_body(NULL);
$$->set_location_range(@1, @2);
}
| '{' case_statement_list '}'
{
- $$ = new(state) ast_switch_body($2);
+ $$ = new(state->linalloc) ast_switch_body($2);
$$->set_location_range(@1, @3);
}
;
case_label:
CASE expression ':'
{
- $$ = new(state) ast_case_label($2);
+ $$ = new(state->linalloc) ast_case_label($2);
$$->set_location(@2);
}
| DEFAULT ':'
{
- $$ = new(state) ast_case_label(NULL);
+ $$ = new(state->linalloc) ast_case_label(NULL);
$$->set_location(@2);
}
;
case_label_list:
case_label
{
- ast_case_label_list *labels = new(state) ast_case_label_list();
+ ast_case_label_list *labels = new(state->linalloc) ast_case_label_list();
labels->labels.push_tail(& $1->link);
$$ = labels;
case_statement:
case_label_list statement
{
- ast_case_statement *stmts = new(state) ast_case_statement($1);
+ ast_case_statement *stmts = new(state->linalloc) ast_case_statement($1);
stmts->set_location(@2);
stmts->stmts.push_tail(& $2->link);
case_statement_list:
case_statement
{
- ast_case_statement_list *cases= new(state) ast_case_statement_list();
+ ast_case_statement_list *cases= new(state->linalloc) ast_case_statement_list();
cases->set_location(@1);
cases->cases.push_tail(& $1->link);
iteration_statement:
WHILE '(' condition ')' statement_no_new_scope
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
NULL, $3, NULL, $5);
$$->set_location_range(@1, @4);
}
| DO statement WHILE '(' expression ')' ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
NULL, $5, NULL, $2);
$$->set_location_range(@1, @6);
}
| FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
$3, $4.cond, $4.rest, $6);
$$->set_location_range(@1, @6);
jump_statement:
CONTINUE ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
$$->set_location(@1);
}
| BREAK ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
$$->set_location(@1);
}
| RETURN ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
$$->set_location(@1);
}
| RETURN expression ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, $2);
$$->set_location_range(@1, @2);
}
| DISCARD ';' // Fragment shader only.
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
$$->set_location(@1);
}
external_declaration:
function_definition { $$ = $1; }
| declaration { $$ = $1; }
- | pragma_statement { $$ = NULL; }
+ | pragma_statement { $$ = $1; }
| layout_defaults { $$ = $1; }
+ | ';' { $$ = NULL; }
;
function_definition:
function_prototype compound_statement_no_new_scope
{
- void *ctx = state;
+ void *ctx = state->linalloc;
$$ = new(ctx) ast_function_definition();
$$->set_location_range(@1, @2);
$$->prototype = $1;
{
ast_interface_block *block = (ast_interface_block *) $2;
- if (!state->has_420pack_or_es31() && block->layout.has_layout() &&
- !block->layout.is_default_qualifier) {
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
- YYERROR;
- }
-
- if (!block->layout.merge_qualifier(& @1, state, $1, false)) {
+ if (!$1.merge_qualifier(& @1, state, block->layout, false,
+ block->layout.has_layout())) {
YYERROR;
}
- block->layout.is_default_qualifier = false;
+ block->layout = $1;
$$ = block;
}
{
ast_interface_block *block = (ast_interface_block *)$2;
- if (!block->layout.flags.q.buffer) {
+ if (!block->default_layout.flags.q.buffer) {
_mesa_glsl_error(& @1, state,
"memory qualifiers can only be used in the "
"declaration of shader storage blocks");
}
- if (!block->layout.merge_qualifier(& @1, state, $1, false)) {
+ if (!$1.merge_qualifier(& @1, state, block->layout, false)) {
YYERROR;
}
+ block->layout = $1;
$$ = block;
}
;
{
ast_interface_block *const block = $6;
- block->block_name = $2;
- block->declarations.push_degenerate_list_at_head(& $4->link);
-
- _mesa_ast_process_interface_block(& @1, state, block, $1);
-
- $$ = block;
- }
- | uniform_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
- {
- ast_interface_block *const block = $6;
-
- block->layout = *state->default_uniform_qualifier;
- block->block_name = $2;
- block->declarations.push_degenerate_list_at_head(& $4->link);
-
- _mesa_ast_process_interface_block(& @1, state, block, $1);
-
- $$ = block;
- }
- | buffer_interface_qualifier NEW_IDENTIFIER '{' member_list '}' instance_name_opt ';'
- {
- ast_interface_block *const block = $6;
-
- block->layout = *state->default_shader_storage_qualifier;
+ if ($1.flags.q.uniform) {
+ block->default_layout = *state->default_uniform_qualifier;
+ } else if ($1.flags.q.buffer) {
+ block->default_layout = *state->default_shader_storage_qualifier;
+ }
block->block_name = $2;
block->declarations.push_degenerate_list_at_head(& $4->link);
memset(& $$, 0, sizeof($$));
$$.flags.q.out = 1;
}
- ;
-
-uniform_interface_qualifier:
- UNIFORM
+ | UNIFORM
{
memset(& $$, 0, sizeof($$));
$$.flags.q.uniform = 1;
}
- ;
-
-buffer_interface_qualifier:
- BUFFER
+ | BUFFER
{
memset(& $$, 0, sizeof($$));
$$.flags.q.buffer = 1;
}
+ | auxiliary_storage_qualifier interface_qualifier
+ {
+ if (!$1.flags.q.patch) {
+ _mesa_glsl_error(&@1, state, "invalid interface qualifier");
+ }
+ if ($2.has_auxiliary_storage()) {
+ _mesa_glsl_error(&@1, state, "duplicate patch qualifier");
+ }
+ $$ = $2;
+ $$.flags.q.patch = 1;
+ }
;
instance_name_opt:
/* empty */
{
- $$ = new(state) ast_interface_block(NULL, NULL);
+ $$ = new(state->linalloc) ast_interface_block(NULL, NULL);
}
| NEW_IDENTIFIER
{
- $$ = new(state) ast_interface_block($1, NULL);
+ $$ = new(state->linalloc) ast_interface_block($1, NULL);
$$->set_location(@1);
}
| NEW_IDENTIFIER array_specifier
{
- $$ = new(state) ast_interface_block($1, $2);
+ $$ = new(state->linalloc) ast_interface_block($1, $2);
$$->set_location_range(@1, @2);
}
;
member_declaration:
fully_specified_type struct_declarator_list ';'
{
- void *ctx = state;
+ void *ctx = state->linalloc;
ast_fully_specified_type *type = $1;
type->set_location(@1);
layout_uniform_defaults:
layout_qualifier layout_uniform_defaults
{
- $$ = NULL;
- if (!state->has_420pack_or_es31()) {
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
+ $$ = $1;
+ if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
YYERROR;
- } else {
- if (!state->default_uniform_qualifier->
- merge_qualifier(& @1, state, $1, false)) {
- YYERROR;
- }
}
}
| layout_qualifier UNIFORM ';'
- {
- if (!state->default_uniform_qualifier->
- merge_qualifier(& @1, state, $1, false)) {
- YYERROR;
- }
- $$ = NULL;
- }
;
layout_buffer_defaults:
layout_qualifier layout_buffer_defaults
{
- $$ = NULL;
- if (!state->has_420pack_or_es31()) {
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
+ $$ = $1;
+ if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
YYERROR;
- } else {
- if (!state->default_shader_storage_qualifier->
- merge_qualifier(& @1, state, $1, false)) {
- YYERROR;
- }
}
}
| layout_qualifier BUFFER ';'
- {
- if (!state->default_shader_storage_qualifier->
- merge_qualifier(& @1, state, $1, false)) {
- YYERROR;
- }
-
- /* From the GLSL 4.50 spec, section 4.4.5:
- *
- * "It is a compile-time error to specify the binding identifier for
- * the global scope or for block member declarations."
- */
- if (state->default_shader_storage_qualifier->flags.q.explicit_binding) {
- _mesa_glsl_error(& @1, state,
- "binding qualifier cannot be set for default layout");
- }
-
- $$ = NULL;
- }
;
layout_in_defaults:
layout_qualifier layout_in_defaults
{
- $$ = NULL;
- if (!state->has_420pack_or_es31()) {
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
+ $$ = $1;
+ if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
+ YYERROR;
+ }
+ if (!$$.validate_in_qualifier(& @1, state)) {
YYERROR;
- } else {
- if (!state->in_qualifier->
- merge_in_qualifier(& @1, state, $1, $$, false)) {
- YYERROR;
- }
}
}
| layout_qualifier IN_TOK ';'
{
- $$ = NULL;
- if (!state->in_qualifier->
- merge_in_qualifier(& @1, state, $1, $$, true)) {
+ if (!$1.validate_in_qualifier(& @1, state)) {
YYERROR;
}
}
layout_out_defaults:
layout_qualifier layout_out_defaults
{
- $$ = NULL;
- if (!state->has_420pack_or_es31()) {
- _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
+ $$ = $1;
+ if (!$$.merge_qualifier(& @1, state, $2, false, true)) {
+ YYERROR;
+ }
+ if (!$$.validate_out_qualifier(& @1, state)) {
YYERROR;
- } else {
- if (!state->out_qualifier->
- merge_out_qualifier(& @1, state, $1, $$, false)) {
- YYERROR;
- }
}
}
| layout_qualifier OUT_TOK ';'
{
- $$ = NULL;
- if (!state->out_qualifier->
- merge_out_qualifier(& @1, state, $1, $$, true))
+ if (!$1.validate_out_qualifier(& @1, state)) {
YYERROR;
+ }
}
;
layout_defaults:
layout_uniform_defaults
+ {
+ $$ = NULL;
+ if (!state->default_uniform_qualifier->
+ merge_qualifier(& @1, state, $1, false)) {
+ YYERROR;
+ }
+ if (!state->default_uniform_qualifier->
+ push_to_global(& @1, state)) {
+ YYERROR;
+ }
+ }
| layout_buffer_defaults
+ {
+ $$ = NULL;
+ if (!state->default_shader_storage_qualifier->
+ merge_qualifier(& @1, state, $1, false)) {
+ YYERROR;
+ }
+ if (!state->default_shader_storage_qualifier->
+ push_to_global(& @1, state)) {
+ YYERROR;
+ }
+
+ /* From the GLSL 4.50 spec, section 4.4.5:
+ *
+ * "It is a compile-time error to specify the binding identifier for
+ * the global scope or for block member declarations."
+ */
+ if (state->default_shader_storage_qualifier->flags.q.explicit_binding) {
+ _mesa_glsl_error(& @1, state,
+ "binding qualifier cannot be set for default layout");
+ }
+ }
| layout_in_defaults
+ {
+ $$ = NULL;
+ if (!$1.merge_into_in_qualifier(& @1, state, $$)) {
+ YYERROR;
+ }
+ if (!state->in_qualifier->push_to_global(& @1, state)) {
+ YYERROR;
+ }
+ }
| layout_out_defaults
+ {
+ $$ = NULL;
+ if (!$1.merge_into_out_qualifier(& @1, state, $$)) {
+ YYERROR;
+ }
+ if (!state->out_qualifier->push_to_global(& @1, state)) {
+ YYERROR;
+ }
+ }
;