mesa: add NV_viewport_array2 enable, attach to glsl
[mesa.git] / src / compiler / glsl / glsl_parser_extras.cpp
index 4f6a493f71ae393b1c043a4e26a31ea78fcaafec..6eb0aa2abb8090ab145cd3bec4156a36691e9603 100644 (file)
@@ -751,6 +751,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
    EXT(NV_fragment_shader_interlock),
    EXT(NV_image_formats),
    EXT(NV_shader_atomic_float),
+   EXT(NV_viewport_array2),
 };
 
 #undef EXT