glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
[mesa.git] / src / compiler / glsl / glsl_parser_extras.h
index aaf12dddff04c114e71c5a4167f40240fe490d88..3ae3c82a70d8cb2f9c282f92414a993ad65bdf3f 100644 (file)
@@ -639,6 +639,8 @@ struct _mesa_glsl_parse_state {
    bool AMD_vertex_shader_viewport_index_warn;
    bool EXT_blend_func_extended_enable;
    bool EXT_blend_func_extended_warn;
+   bool EXT_clip_cull_distance_enable;
+   bool EXT_clip_cull_distance_warn;
    bool EXT_draw_buffers_enable;
    bool EXT_draw_buffers_warn;
    bool EXT_gpu_shader5_enable;