bool ARB_compute_shader_warn;
bool ARB_conservative_depth_enable;
bool ARB_conservative_depth_warn;
+ bool ARB_cull_distance_enable;
+ bool ARB_cull_distance_warn;
bool ARB_derivative_control_enable;
bool ARB_derivative_control_warn;
bool ARB_draw_buffers_enable;
* did the parser just parse a dot.
*/
bool is_field;
+
+ /**
+ * seen values for clip/cull distance sizes
+ * so we can check totals aren't too large.
+ */
+ unsigned clip_dist_size, cull_dist_size;
};
# define YYLLOC_DEFAULT(Current, Rhs, N) \