bool EXT_texture_cube_map_array_warn;
bool INTEL_conservative_rasterization_enable;
bool INTEL_conservative_rasterization_warn;
+ bool INTEL_fragment_shader_ordering_enable;
+ bool INTEL_fragment_shader_ordering_warn;
bool INTEL_shader_atomic_float_minmax_enable;
bool INTEL_shader_atomic_float_minmax_warn;
bool MESA_shader_integer_functions_enable;