var->type = wrap_type_in_array(explicit_ifc_type, ir->type);
} else {
/* Otherwise, this variable is one entry in the interface */
- UNUSED bool found;
+ UNUSED bool found = false;
for (unsigned i = 0; i < explicit_ifc_type->length; i++) {
const glsl_struct_field *field =
&explicit_ifc_type->fields.structure[i];