case ir_unop_bitfield_reverse:
case ir_unop_interpolate_at_centroid:
case ir_unop_saturate:
+ case ir_unop_atan:
this->type = op0->type;
break;
case ir_binop_mul:
case ir_binop_div:
case ir_binop_mod:
+ case ir_binop_atan2:
if (op0->type->is_scalar()) {
this->type = op1->type;
} else if (op1->type->is_scalar()) {
this->type = type;
assert(type->is_scalar() || type->is_vector() || type->is_matrix()
- || type->is_record() || type->is_array());
+ || type->is_struct() || type->is_array());
/* If the constant is a record, the types of each of the entries in
* value_list must be a 1-for-1 match with the structure components. Each
* entry must also be a constant. Just move the nodes from the value_list
* to the list in the ir_constant.
*/
- if (type->is_array() || type->is_record()) {
+ if (type->is_array() || type->is_struct()) {
this->const_elements = ralloc_array(this, ir_constant *, type->length);
unsigned i = 0;
foreach_in_list(ir_constant, value, value_list) {
ir_constant::zero(void *mem_ctx, const glsl_type *type)
{
assert(type->is_scalar() || type->is_vector() || type->is_matrix()
- || type->is_record() || type->is_array());
+ || type->is_struct() || type->is_array());
ir_constant *c = new(mem_ctx) ir_constant;
c->type = type;
c->const_elements[i] = ir_constant::zero(c, type->fields.array);
}
- if (type->is_record()) {
+ if (type->is_struct()) {
c->const_elements = ralloc_array(c, ir_constant *, type->length);
for (unsigned i = 0; i < type->length; i++) {
ir_constant *
ir_constant::get_record_field(int idx)
{
- assert(this->type->is_record());
+ assert(this->type->is_struct());
assert(idx >= 0 && (unsigned) idx < this->type->length);
return const_elements[idx];
void
ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask)
{
- assert (!type->is_array() && !type->is_record());
+ assert (!type->is_array() && !type->is_struct());
if (!type->is_vector() && !type->is_matrix()) {
offset = 0;
if (this->type != c->type)
return false;
- if (this->type->is_array() || this->type->is_record()) {
+ if (this->type->is_array() || this->type->is_struct()) {
for (unsigned i = 0; i < this->type->length; i++) {
if (!this->const_elements[i]->has_value(c->const_elements[i]))
return false;
bool
ir_constant::is_uint16_constant() const
{
- if (!type->is_integer())
+ if (!type->is_integer_32())
return false;
return value.u[0] < (1 << 16);
this->u.max_ifc_array_access = NULL;
this->data.explicit_location = false;
+ this->data.explicit_index = false;
+ this->data.explicit_binding = false;
+ this->data.explicit_component = false;
this->data.has_initializer = false;
+ this->data.is_unmatched_generic_inout = false;
+ this->data.is_xfb_only = false;
+ this->data.explicit_xfb_buffer = false;
+ this->data.explicit_xfb_offset = false;
+ this->data.explicit_xfb_stride = false;
this->data.location = -1;
this->data.location_frac = 0;
+ this->data.matrix_layout = GLSL_MATRIX_LAYOUT_INHERITED;
+ this->data.from_named_ifc_block = false;
+ this->data.must_be_shader_input = false;
+ this->data.index = 0;
this->data.binding = 0;
this->data.warn_extension_index = 0;
this->constant_value = NULL;
this->constant_initializer = NULL;
- this->data.origin_upper_left = false;
- this->data.pixel_center_integer = false;
this->data.depth_layout = ir_depth_layout_none;
this->data.used = false;
+ this->data.assigned = false;
this->data.always_active_io = false;
this->data.read_only = false;
this->data.centroid = false;
this->data.sample = false;
this->data.patch = false;
+ this->data.explicit_invariant = false;
this->data.invariant = false;
+ this->data.precise = false;
this->data.how_declared = ir_var_declared_normally;
this->data.mode = mode;
this->data.interpolation = INTERP_MODE_NONE;
this->data.memory_volatile = false;
this->data.memory_restrict = false;
this->data.from_ssbo_unsized_array = false;
+ this->data.implicit_sized_array = false;
this->data.fb_fetch_output = false;
this->data.bindless = false;
this->data.bound = false;
+ this->data.image_format = GL_NONE;
+ this->data._num_state_slots = 0;
+ this->data.param_index = 0;
+ this->data.stream = 0;
+ this->data.xfb_buffer = -1;
+ this->data.xfb_stride = -1;
+
+ this->interface_type = NULL;
if (type != NULL) {
if (type->is_interface())
builtin_available_predicate b)
: ir_instruction(ir_type_function_signature),
return_type(return_type), is_defined(false),
+ return_precision(GLSL_PRECISION_NONE),
intrinsic_id(ir_intrinsic_invalid), builtin_avail(b), _function(NULL)
{
this->origin = NULL;
* visitor, so steal their values by hand.
*/
if (constant != NULL &&
- (constant->type->is_array() || constant->type->is_record())) {
+ (constant->type->is_array() || constant->type->is_struct())) {
for (unsigned int i = 0; i < constant->type->length; i++) {
steal_memory(constant->const_elements[i], ir);
}