#include "list.h"
#include "ir_visitor.h"
#include "ir_hierarchical_visitor.h"
-#include "main/mtypes.h"
#ifdef __cplusplus
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
ir_rvalue *as_rvalue_to_saturate();
- virtual bool is_lvalue(const struct _mesa_glsl_parse_state *state = NULL) const
+ virtual bool is_lvalue(const struct _mesa_glsl_parse_state * = NULL) const
{
return false;
}
* \sa ir_variable::state_slots
*/
struct ir_state_slot {
- int tokens[5];
+ gl_state_index16 tokens[STATE_LENGTH];
int swizzle;
};
*
* For the first declaration below, there will be an \c ir_variable named
* "instance" whose type and whose instance_type will be the same
- * \cglsl_type. For the second declaration, there will be an \c ir_variable
+ * \c glsl_type. For the second declaration, there will be an \c ir_variable
* named "f" whose type is float and whose instance_type is B2.
*
* "instance" is an interface instance variable, but "f" is not.
unsigned centroid:1;
unsigned sample:1;
unsigned patch:1;
+ /**
+ * Was an 'invariant' qualifier explicitly set in the shader?
+ *
+ * This is used to cross validate qualifiers.
+ */
+ unsigned explicit_invariant:1;
+ /**
+ * Is the variable invariant?
+ *
+ * It can happen either by having the 'invariant' qualifier
+ * explicitly set in the shader or by being used in calculations
+ * of other invariant variables.
+ */
unsigned invariant:1;
unsigned precise:1;
* variable has been used. For example, it is an error to redeclare a
* variable as invariant after it has been used.
*
- * This is only maintained in the ast_to_hir.cpp path, not in
- * Mesa's fixed function or ARB program paths.
+ * This is maintained in the ast_to_hir.cpp path and during linking,
+ * but not in Mesa's fixed function or ARB program paths.
*/
unsigned used:1;
*/
unsigned interpolation:2;
- /**
- * \name ARB_fragment_coord_conventions
- * @{
- */
- unsigned origin_upper_left:1;
- unsigned pixel_center_integer:1;
- /*@}*/
-
/**
* Was the location explicitly set in the shader?
*
unsigned is_xfb_only:1;
/**
- * Was a transfor feedback buffer set in the shader?
+ * Was a transform feedback buffer set in the shader?
*/
unsigned explicit_xfb_buffer:1;
/**
- * Was a transfor feedback offset set in the shader?
+ * Was a transform feedback offset set in the shader?
*/
unsigned explicit_xfb_offset:1;
/**
- * Was a transfor feedback stride set in the shader?
+ * Was a transform feedback stride set in the shader?
*/
unsigned explicit_xfb_stride:1;
ir_intrinsic_memory_barrier_buffer,
ir_intrinsic_memory_barrier_image,
ir_intrinsic_memory_barrier_shared,
+ ir_intrinsic_begin_invocation_interlock,
+ ir_intrinsic_end_invocation_interlock,
ir_intrinsic_vote_all,
ir_intrinsic_vote_any,
* given a list of the actual parameters and the variable context.
* Returns NULL for non-built-ins.
*/
- ir_constant *constant_expression_value(exec_list *actual_parameters, struct hash_table *variable_context);
+ ir_constant *constant_expression_value(void *mem_ctx,
+ exec_list *actual_parameters,
+ struct hash_table *variable_context);
/**
* Get the name of the function for which this is a signature
* Returns false if the expression is not constant, true otherwise,
* and the value in *result if result is non-NULL.
*/
- bool constant_expression_evaluate_expression_list(const struct exec_list &body,
+ bool constant_expression_evaluate_expression_list(void *mem_ctx,
+ const struct exec_list &body,
struct hash_table *variable_context,
ir_constant **result);
};
virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
* If the expression cannot be constant folded, this method will return
* \c NULL.
*/
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
/**
* This is only here for ir_reader to used for testing purposes please use
{
assert(callee->return_type != NULL);
actual_parameters->move_nodes_to(& this->actual_parameters);
- this->use_builtin = callee->is_builtin();
}
ir_call(ir_function_signature *callee,
{
assert(callee->return_type != NULL);
actual_parameters->move_nodes_to(& this->actual_parameters);
- this->use_builtin = callee->is_builtin();
}
virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
/* List of ir_rvalue of paramaters passed in this call. */
exec_list actual_parameters;
- /** Should this call only bind to a built-in function? */
- bool use_builtin;
-
/*
* ARB_shader_subroutine support -
* the subroutine uniform variable and array index
virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
/**
* Construct an ir_swizzle from the textual representation. Can fail.
virtual ir_dereference_variable *clone(void *mem_ctx,
struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual bool equals(const ir_instruction *ir,
enum ir_node_type ignore = ir_type_unset) const;
virtual ir_dereference_array *clone(void *mem_ctx,
struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual bool equals(const ir_instruction *ir,
enum ir_node_type ignore = ir_type_unset) const;
virtual ir_dereference_record *clone(void *mem_ctx,
struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
/**
* Get the variable that is ultimately referenced by an r-value
virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const;
- virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
+ virtual ir_constant *constant_expression_value(void *mem_ctx,
+ struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
*/
union ir_constant_data value;
- /* Array elements */
- ir_constant **array_elements;
-
- /* Structure fields */
- exec_list components;
+ /* Array elements and structure fields */
+ ir_constant **const_elements;
private:
/**
_mesa_glsl_initialize_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
-extern void
-_mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
- gl_shader *shader);
-
extern void
reparent_ir(exec_list *list, void *mem_ctx);