case GLSL_TYPE_BOOL:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
return new(mem_ctx) ir_constant(this->type, &this->value);
case GLSL_TYPE_STRUCT: {
return c;
}
- case GLSL_TYPE_SAMPLER:
- case GLSL_TYPE_IMAGE:
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR: