for (int i = 0; i < len; i++) {
assert(var->data.location != -1);
- int idx = var->data.location + var->data.index + offset + i;
+ int idx = var->data.location + offset + i;
bool is_patch_generic = var->data.patch &&
idx != VARYING_SLOT_TESS_LEVEL_INNER &&
- idx != VARYING_SLOT_TESS_LEVEL_OUTER;
+ idx != VARYING_SLOT_TESS_LEVEL_OUTER &&
+ idx != VARYING_SLOT_BOUNDING_BOX0 &&
+ idx != VARYING_SLOT_BOUNDING_BOX1;
GLbitfield64 bitfield;
if (is_patch_generic) {