glsl: Fix locations of variables in patch qualified interface blocks.
[mesa.git] / src / compiler / glsl / ir_uniform.h
index 1854279925bf4ff8aea55a6ad6bcba3a643fc96a..e72e7b42c57735683c44acce7ed721c98d659e01 100644 (file)
@@ -105,11 +105,6 @@ struct gl_uniform_storage {
     */
    unsigned array_elements;
 
-   /**
-    * Has this uniform ever been set?
-    */
-   bool initialized;
-
    struct gl_opaque_uniform_index opaque[MESA_SHADER_STAGES];
 
    /**