glsl: prohibit lowp, mediump precision on atomic_uint
[mesa.git] / src / compiler / glsl / linker.h
index 4311d1659ecfbdc641cbc01960645d86f613bd64..420abf97fceaa4a080ab01969f52958f04ee387c 100644 (file)
 #define GLSL_LINKER_H
 
 extern bool
-link_function_calls(gl_shader_program *prog, gl_shader *main,
-                   gl_shader **shader_list, unsigned num_shaders);
+link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
+                    gl_shader **shader_list, unsigned num_shaders);
 
 extern void
 link_invalidate_variable_locations(exec_list *ir);
 
 extern void
 link_assign_uniform_locations(struct gl_shader_program *prog,
-                              unsigned int boolean_true,
-                              unsigned int num_explicit_uniform_locs,
-                              unsigned int max_uniform_locs);
+                              struct gl_context *ctx,
+                              unsigned int num_explicit_uniform_locs);
 
 extern void
 link_set_uniform_initializers(struct gl_shader_program *prog,
@@ -45,21 +44,19 @@ link_set_uniform_initializers(struct gl_shader_program *prog,
 
 extern int
 link_cross_validate_uniform_block(void *mem_ctx,
-                                 struct gl_uniform_block **linked_blocks,
-                                 unsigned int *num_linked_blocks,
-                                 struct gl_uniform_block *new_block);
+                                  struct gl_uniform_block **linked_blocks,
+                                  unsigned int *num_linked_blocks,
+                                  struct gl_uniform_block *new_block);
 
-extern bool
-link_uniform_blocks_are_compatible(const gl_uniform_block *a,
-                                  const gl_uniform_block *b);
-
-extern unsigned
+extern void
 link_uniform_blocks(void *mem_ctx,
                     struct gl_context *ctx,
                     struct gl_shader_program *prog,
-                    struct gl_shader **shader_list,
-                    unsigned num_shaders,
-                    struct gl_uniform_block **blocks_ret);
+                    struct gl_linked_shader *shader,
+                    struct gl_uniform_block **ubo_blocks,
+                    unsigned *num_ubo_blocks,
+                    struct gl_uniform_block **ssbo_blocks,
+                    unsigned *num_ssbo_blocks);
 
 bool
 validate_intrastage_arrays(struct gl_shader_program *prog,
@@ -73,12 +70,12 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
 
 void
 validate_interstage_inout_blocks(struct gl_shader_program *prog,
-                                 const gl_shader *producer,
-                                 const gl_shader *consumer);
+                                 const gl_linked_shader *producer,
+                                 const gl_linked_shader *consumer);
 
 void
 validate_interstage_uniform_blocks(struct gl_shader_program *prog,
-                                   gl_shader **stages, int num_stages);
+                                   gl_linked_shader **stages);
 
 extern void
 link_assign_atomic_counter_resources(struct gl_context *ctx,
@@ -153,7 +150,7 @@ protected:
     */
    virtual void visit_field(const glsl_type *type, const char *name,
                             bool row_major, const glsl_type *record_type,
-                            const unsigned packing,
+                            const enum glsl_interface_packing packing,
                             bool last_field);
 
    /**
@@ -177,10 +174,10 @@ protected:
    virtual void visit_field(const glsl_struct_field *field);
 
    virtual void enter_record(const glsl_type *type, const char *name,
-                             bool row_major, const unsigned packing);
+                             bool row_major, const enum glsl_interface_packing packing);
 
    virtual void leave_record(const glsl_type *type, const char *name,
-                             bool row_major, const unsigned packing);
+                             bool row_major, const enum glsl_interface_packing packing);
 
    virtual void set_buffer_offset(unsigned offset);
 
@@ -196,8 +193,9 @@ private:
     */
    void recursion(const glsl_type *t, char **name, size_t name_length,
                   bool row_major, const glsl_type *record_type,
-                  const unsigned packing,
-                  bool last_field, unsigned record_array_count);
+                  const enum glsl_interface_packing packing,
+                  bool last_field, unsigned record_array_count,
+                  const glsl_struct_field *named_ifc_member);
 };
 
 void