glsl: Delete linker stuff relating to built-in functions.
[mesa.git] / src / compiler / glsl / linker.h
index 19b14d50696756dbd00ef7421f0bfe05acce46aa..e1a53d20db2b7af4592ccf158d5b32ed6fc4620e 100644 (file)
@@ -49,16 +49,11 @@ link_cross_validate_uniform_block(void *mem_ctx,
                                  unsigned int *num_linked_blocks,
                                  struct gl_uniform_block *new_block);
 
-extern bool
-link_uniform_blocks_are_compatible(const gl_uniform_block *a,
-                                  const gl_uniform_block *b);
-
 extern void
 link_uniform_blocks(void *mem_ctx,
                     struct gl_context *ctx,
                     struct gl_shader_program *prog,
-                    struct gl_linked_shader **shader_list,
-                    unsigned num_shaders,
+                    struct gl_linked_shader *shader,
                     struct gl_uniform_block **ubo_blocks,
                     unsigned *num_ubo_blocks,
                     struct gl_uniform_block **ssbo_blocks,