unsigned int *num_linked_blocks,
struct gl_uniform_block *new_block);
-extern bool
-link_uniform_blocks_are_compatible(const gl_uniform_block *a,
- const gl_uniform_block *b);
-
extern void
link_uniform_blocks(void *mem_ctx,
struct gl_context *ctx,
struct gl_shader_program *prog,
- struct gl_linked_shader **shader_list,
- unsigned num_shaders,
+ struct gl_linked_shader *shader,
struct gl_uniform_block **ubo_blocks,
unsigned *num_ubo_blocks,
struct gl_uniform_block **ssbo_blocks,