* together when their interpolation mode is "flat". Treat integers as
* being flat when the interpolation mode is none.
*/
- assert(var->data.interpolation == INTERP_QUALIFIER_FLAT ||
- var->data.interpolation == INTERP_QUALIFIER_NONE ||
+ assert(var->data.interpolation == INTERP_MODE_FLAT ||
+ var->data.interpolation == INTERP_MODE_NONE ||
!var->type->contains_integer());
/* Clone the variable for program resource list before
packed_var->data.sample = unpacked_var->data.sample;
packed_var->data.patch = unpacked_var->data.patch;
packed_var->data.interpolation = packed_type == glsl_type::ivec4_type
- ? unsigned(INTERP_QUALIFIER_FLAT) : unpacked_var->data.interpolation;
+ ? unsigned(INTERP_MODE_FLAT) : unpacked_var->data.interpolation;
packed_var->data.location = location;
packed_var->data.precision = unpacked_var->data.precision;
packed_var->data.always_active_io = unpacked_var->data.always_active_io;
lower_packed_varyings_gs_splicer splicer(mem_ctx, &new_instructions);
/* Add all the variables in first. */
- main_func_sig->body.head->insert_before(&new_variables);
+ main_func_sig->body.get_head_raw()->insert_before(&new_variables);
/* Now update all the EmitVertex instances */
splicer.run(instructions);
lower_packed_varyings_return_splicer splicer(mem_ctx, &new_instructions);
- main_func_sig->body.head->insert_before(&new_variables);
+ main_func_sig->body.get_head_raw()->insert_before(&new_variables);
splicer.run(instructions);
}
} else {
/* Shader inputs need to be lowered at the beginning of main() */
- main_func_sig->body.head->insert_before(&new_instructions);
- main_func_sig->body.head->insert_before(&new_variables);
+ main_func_sig->body.get_head_raw()->insert_before(&new_instructions);
+ main_func_sig->body.get_head_raw()->insert_before(&new_variables);
}
}