ir_function_signature(glsl_type::void_type, shader_storage_buffer_object);
assert(sig);
sig->replace_parameters(&sig_params);
- sig->is_intrinsic = true;
+ sig->_is_intrinsic = true;
sig->intrinsic_id = ir_intrinsic_ssbo_store;
ir_function *f = new(mem_ctx) ir_function("__intrinsic_store_ssbo");
new(mem_ctx) ir_function_signature(type, shader_storage_buffer_object);
assert(sig);
sig->replace_parameters(&sig_params);
- sig->is_intrinsic = true;
+ sig->_is_intrinsic = true;
sig->intrinsic_id = ir_intrinsic_ssbo_load;
ir_function *f = new(mem_ctx) ir_function("__intrinsic_load_ssbo");
shader_storage_buffer_object);
assert(sig);
sig->replace_parameters(&sig_params);
- sig->is_intrinsic = true;
+ sig->_is_intrinsic = true;
assert(ir->callee->intrinsic_id >= ir_intrinsic_generic_load);
assert(ir->callee->intrinsic_id <= ir_intrinsic_generic_atomic_comp_swap);