st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
[mesa.git] / src / compiler / glsl / lower_ubo_reference.cpp
index 985ecea554edb15885e7d9aedc26eadd324d5c58..5beda458667981bc86acaae8fc7d45412ef138db 100644 (file)
@@ -293,7 +293,7 @@ lower_ubo_reference_visitor::setup_for_load_or_store(void *mem_ctx,
       blocks = shader->ShaderStorageBlocks;
    } else {
       num_blocks = shader->Program->info.num_ubos;
-      blocks = shader->UniformBlocks;
+      blocks = shader->Program->sh.UniformBlocks;
    }
    this->uniform_block = NULL;
    for (unsigned i = 0; i < num_blocks; i++) {