case GLSL_TYPE_BOOL:
data.b[i] = found->constant->value.b[rhs_channel];
break;
+ case GLSL_TYPE_UINT64:
+ data.u64[i] = found->constant->value.u64[rhs_channel];
+ break;
+ case GLSL_TYPE_INT64:
+ data.i64[i] = found->constant->value.i64[rhs_channel];
+ break;
default:
assert(!"not reached");
break;