sizeof(struct gl_bindless_image) - ptr_size);
}
+ blob_write_bytes(metadata, &glprog->sh.fs.BlendSupport,
+ sizeof(glprog->sh.fs.BlendSupport));
+
write_shader_parameters(metadata, glprog->Parameters);
+
+ assert((glprog->driver_cache_blob == NULL) ==
+ (glprog->driver_cache_blob_size == 0));
+ blob_write_uint32(metadata, (uint32_t)glprog->driver_cache_blob_size);
+ if (glprog->driver_cache_blob_size > 0) {
+ blob_write_bytes(metadata, glprog->driver_cache_blob,
+ glprog->driver_cache_blob_size);
+ }
}
static void
}
}
+ blob_copy_bytes(metadata, (uint8_t *) &glprog->sh.fs.BlendSupport,
+ sizeof(glprog->sh.fs.BlendSupport));
+
glprog->Parameters = _mesa_new_parameter_list();
read_shader_parameters(metadata, glprog->Parameters);
+
+ glprog->driver_cache_blob_size = (size_t)blob_read_uint32(metadata);
+ if (glprog->driver_cache_blob_size > 0) {
+ glprog->driver_cache_blob =
+ (uint8_t*)ralloc_size(glprog, glprog->driver_cache_blob_size);
+ blob_copy_bytes(metadata, glprog->driver_cache_blob,
+ glprog->driver_cache_blob_size);
+ }
}
static void
return false;
struct disk_cache *cache = ctx->Cache;
- if (!cache || prog->data->cache_fallback || prog->data->skip_cache)
+ if (!cache || prog->data->skip_cache)
return false;
/* Include bindings when creating sha1. These bindings change the resulting