initialize_context(struct gl_context *ctx, gl_api api)
{
initialize_context_to_defaults(ctx, api);
- glsl_type_singleton_init_or_ref();
+ _mesa_glsl_builtin_functions_init_or_ref();
/* The standalone compiler needs to claim support for almost
* everything in order to compile the built-in functions.
delete whole_program->FragDataIndexBindings;
ralloc_free(whole_program);
- glsl_type_singleton_decref();
- _mesa_glsl_release_builtin_functions();
+ _mesa_glsl_builtin_functions_decref();
}