glsl: Add arb_cull_distance support (v3)
[mesa.git] / src / compiler / glsl / standalone_scaffolding.cpp
index 09d7d6e8c26ce9ba4e5dcc16752018375800c233..4edb7672cd0af106ef9bf6f5a6bbb1e4ff47c32b 100644 (file)
@@ -152,6 +152,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
    ctx->Extensions.ARB_texture_query_lod = true;
    ctx->Extensions.ARB_uniform_buffer_object = true;
    ctx->Extensions.ARB_viewport_array = true;
+   ctx->Extensions.ARB_cull_distance = true;
 
    ctx->Extensions.OES_EGL_image_external = true;
    ctx->Extensions.OES_standard_derivatives = true;