*/
#include "nir.h"
+#include "nir_builder.h"
#include "nir_control_flow_private.h"
#include "util/half_float.h"
#include <limits.h>
}
exec_list_make_empty(&shader->functions);
- exec_list_make_empty(&shader->registers);
exec_list_make_empty(&shader->globals);
exec_list_make_empty(&shader->system_values);
- shader->reg_alloc = 0;
shader->num_inputs = 0;
shader->num_outputs = 0;
reg->num_components = 0;
reg->bit_size = 32;
reg->num_array_elems = 0;
- reg->is_packed = false;
reg->name = NULL;
exec_list_push_tail(list, ®->node);
return reg;
}
-nir_register *
-nir_global_reg_create(nir_shader *shader)
-{
- nir_register *reg = reg_create(shader, &shader->registers);
- reg->index = shader->reg_alloc++;
- reg->is_global = true;
-
- return reg;
-}
-
nir_register *
nir_local_reg_create(nir_function_impl *impl)
{
nir_register *reg = reg_create(ralloc_parent(impl), &impl->registers);
reg->index = impl->reg_alloc++;
- reg->is_global = false;
return reg;
}
nir_shader_add_variable(nir_shader *shader, nir_variable *var)
{
switch (var->data.mode) {
+ case nir_num_variable_modes:
case nir_var_all:
assert(!"invalid mode");
break;
- case nir_var_function:
+ case nir_var_function_temp:
assert(!"nir_shader_add_variable cannot be used for local variables");
break;
- case nir_var_private:
+ case nir_var_shader_temp:
exec_list_push_tail(&shader->globals, &var->node);
break;
break;
case nir_var_uniform:
- case nir_var_ubo:
- case nir_var_ssbo:
+ case nir_var_mem_ubo:
+ case nir_var_mem_ssbo:
exec_list_push_tail(&shader->uniforms, &var->node);
break;
- case nir_var_shared:
- assert(shader->info.stage == MESA_SHADER_COMPUTE);
+ case nir_var_mem_shared:
+ assert(gl_shader_stage_is_compute(shader->info.stage));
exec_list_push_tail(&shader->shared, &var->node);
break;
+ case nir_var_mem_global:
+ assert(!"nir_shader_add_variable cannot be used for global memory");
+ break;
+
case nir_var_system_value:
exec_list_push_tail(&shader->system_values, &var->node);
break;
+
+ case nir_var_mem_push_const:
+ assert(!"nir_var_push_constant is not supposed to be used for variables");
+ break;
}
}
nir_variable *var = rzalloc(impl->function->shader, nir_variable);
var->name = ralloc_strdup(var, name);
var->type = type;
- var->data.mode = nir_var_function;
+ var->data.mode = nir_var_function_temp;
nir_function_impl_add_variable(impl, var);
cf_init(&block->cf_node, nir_cf_node_block);
block->successors[0] = block->successors[1] = NULL;
- block->predecessors = _mesa_set_create(block, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
+ block->predecessors = _mesa_pointer_set_create(block);
block->imm_dom = NULL;
/* XXX maybe it would be worth it to defer allocation? This
* way it doesn't get allocated for shader refs that never run
* which is later used to do state specific lowering and futher
* opt. Do any of the references not need dominance metadata?
*/
- block->dom_frontier = _mesa_set_create(block, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
+ block->dom_frontier = _mesa_pointer_set_create(block);
exec_list_make_empty(&block->instr_list);
{
nir_if *if_stmt = ralloc(shader, nir_if);
+ if_stmt->control = nir_selection_control_none;
+
cf_init(&if_stmt->cf_node, nir_cf_node_if);
src_init(&if_stmt->condition);
nir_load_const_instr_create(nir_shader *shader, unsigned num_components,
unsigned bit_size)
{
- nir_load_const_instr *instr = rzalloc(shader, nir_load_const_instr);
+ nir_load_const_instr *instr =
+ rzalloc_size(shader, sizeof(*instr) + num_components * sizeof(*instr->value));
instr_init(&instr->instr, nir_instr_type_load_const);
nir_ssa_def_init(&instr->instr, &instr->def, num_components, bit_size, NULL);
return instr;
}
+static int8_t default_tg4_offsets[4][2] =
+{
+ { 0, 1 },
+ { 1, 1 },
+ { 1, 0 },
+ { 0, 0 },
+};
+
nir_tex_instr *
nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
{
src_init(&instr->src[i].src);
instr->texture_index = 0;
- instr->texture_array_size = 0;
instr->sampler_index = 0;
+ memcpy(instr->tg4_offsets, default_tg4_offsets, sizeof(instr->tg4_offsets));
return instr;
}
tex->num_srcs--;
}
+bool
+nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex)
+{
+ if (tex->op != nir_texop_tg4)
+ return false;
+ return memcmp(tex->tg4_offsets, default_tg4_offsets,
+ sizeof(tex->tg4_offsets)) != 0;
+}
+
nir_phi_instr *
nir_phi_instr_create(nir_shader *shader)
{
const_value_float(double d, unsigned bit_size)
{
nir_const_value v;
+ memset(&v, 0, sizeof(v));
switch (bit_size) {
- case 16: v.u16[0] = _mesa_float_to_half(d); break;
- case 32: v.f32[0] = d; break;
- case 64: v.f64[0] = d; break;
+ case 16: v.u16 = _mesa_float_to_half(d); break;
+ case 32: v.f32 = d; break;
+ case 64: v.f64 = d; break;
default:
unreachable("Invalid bit size");
}
const_value_int(int64_t i, unsigned bit_size)
{
nir_const_value v;
+ memset(&v, 0, sizeof(v));
switch (bit_size) {
- case 1: v.b[0] = i & 1; break;
- case 8: v.i8[0] = i; break;
- case 16: v.i16[0] = i; break;
- case 32: v.i32[0] = i; break;
- case 64: v.i64[0] = i; break;
+ case 1: v.b = i & 1; break;
+ case 8: v.i8 = i; break;
+ case 16: v.i16 = i; break;
+ case 32: v.i32 = i; break;
+ case 64: v.i64 = i; break;
default:
unreachable("Invalid bit size");
}
impl->reg_alloc = index;
}
-void
-nir_index_global_regs(nir_shader *shader)
-{
- unsigned index = 0;
- foreach_list_typed(nir_register, reg, node, &shader->registers) {
- reg->index = index++;
- }
- shader->reg_alloc = index;
-}
-
static bool
visit_alu_dest(nir_alu_instr *instr, nir_foreach_dest_cb cb, void *state)
{
}
}
+nir_ssa_def *
+nir_instr_ssa_def(nir_instr *instr)
+{
+ switch (instr->type) {
+ case nir_instr_type_alu:
+ assert(nir_instr_as_alu(instr)->dest.dest.is_ssa);
+ return &nir_instr_as_alu(instr)->dest.dest.ssa;
+
+ case nir_instr_type_deref:
+ assert(nir_instr_as_deref(instr)->dest.is_ssa);
+ return &nir_instr_as_deref(instr)->dest.ssa;
+
+ case nir_instr_type_tex:
+ assert(nir_instr_as_tex(instr)->dest.is_ssa);
+ return &nir_instr_as_tex(instr)->dest.ssa;
+
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
+ assert(intrin->dest.is_ssa);
+ return &intrin->dest.ssa;
+ } else {
+ return NULL;
+ }
+ }
+
+ case nir_instr_type_phi:
+ assert(nir_instr_as_phi(instr)->dest.is_ssa);
+ return &nir_instr_as_phi(instr)->dest.ssa;
+
+ case nir_instr_type_parallel_copy:
+ unreachable("Parallel copies are unsupported by this function");
+
+ case nir_instr_type_load_const:
+ return &nir_instr_as_load_const(instr)->def;
+
+ case nir_instr_type_ssa_undef:
+ return &nir_instr_as_ssa_undef(instr)->def;
+
+ case nir_instr_type_call:
+ case nir_instr_type_jump:
+ return NULL;
+ }
+
+ unreachable("Invalid instruction type");
+}
+
static bool
visit_src(nir_src *src, nir_foreach_src_cb cb, void *state)
{
return nir_foreach_dest(instr, visit_dest_indirect, &dest_state);
}
-int64_t
-nir_src_comp_as_int(nir_src src, unsigned comp)
+bool
+nir_foreach_phi_src_leaving_block(nir_block *block,
+ nir_foreach_src_cb cb,
+ void *state)
{
- assert(nir_src_is_const(src));
- nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);
+ for (unsigned i = 0; i < ARRAY_SIZE(block->successors); i++) {
+ if (block->successors[i] == NULL)
+ continue;
- assert(comp < load->def.num_components);
- switch (load->def.bit_size) {
- /* int1_t uses 0/-1 convention */
- case 1: return -(int)load->value.b[comp];
- case 8: return load->value.i8[comp];
- case 16: return load->value.i16[comp];
- case 32: return load->value.i32[comp];
- case 64: return load->value.i64[comp];
- default:
- unreachable("Invalid bit size");
+ nir_foreach_instr(instr, block->successors[i]) {
+ if (instr->type != nir_instr_type_phi)
+ break;
+
+ nir_phi_instr *phi = nir_instr_as_phi(instr);
+ nir_foreach_phi_src(phi_src, phi) {
+ if (phi_src->pred == block) {
+ if (!cb(&phi_src->src, state))
+ return false;
+ }
+ }
+ }
}
+
+ return true;
}
-uint64_t
-nir_src_comp_as_uint(nir_src src, unsigned comp)
+nir_const_value
+nir_const_value_for_float(double f, unsigned bit_size)
{
- assert(nir_src_is_const(src));
- nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);
+ nir_const_value v;
+ memset(&v, 0, sizeof(v));
- assert(comp < load->def.num_components);
- switch (load->def.bit_size) {
- case 1: return load->value.b[comp];
- case 8: return load->value.u8[comp];
- case 16: return load->value.u16[comp];
- case 32: return load->value.u32[comp];
- case 64: return load->value.u64[comp];
+ switch (bit_size) {
+ case 16:
+ v.u16 = _mesa_float_to_half(f);
+ break;
+ case 32:
+ v.f32 = f;
+ break;
+ case 64:
+ v.f64 = f;
+ break;
default:
unreachable("Invalid bit size");
}
-}
-
-bool
-nir_src_comp_as_bool(nir_src src, unsigned comp)
-{
- int64_t i = nir_src_comp_as_int(src, comp);
- /* Booleans of any size use 0/-1 convention */
- assert(i == 0 || i == -1);
-
- return i;
+ return v;
}
double
-nir_src_comp_as_float(nir_src src, unsigned comp)
+nir_const_value_as_float(nir_const_value value, unsigned bit_size)
{
- assert(nir_src_is_const(src));
- nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);
-
- assert(comp < load->def.num_components);
- switch (load->def.bit_size) {
- case 16: return _mesa_half_to_float(load->value.u16[comp]);
- case 32: return load->value.f32[comp];
- case 64: return load->value.f64[comp];
+ switch (bit_size) {
+ case 16: return _mesa_half_to_float(value.u16);
+ case 32: return value.f32;
+ case 64: return value.f64;
default:
unreachable("Invalid bit size");
}
}
-int64_t
-nir_src_as_int(nir_src src)
-{
- assert(nir_src_num_components(src) == 1);
- return nir_src_comp_as_int(src, 0);
-}
-
-uint64_t
-nir_src_as_uint(nir_src src)
-{
- assert(nir_src_num_components(src) == 1);
- return nir_src_comp_as_uint(src, 0);
-}
-
-bool
-nir_src_as_bool(nir_src src)
-{
- assert(nir_src_num_components(src) == 1);
- return nir_src_comp_as_bool(src, 0);
-}
-
-double
-nir_src_as_float(nir_src src)
-{
- assert(nir_src_num_components(src) == 1);
- return nir_src_comp_as_float(src, 0);
-}
-
nir_const_value *
nir_src_as_const_value(nir_src src)
{
nir_load_const_instr *load = nir_instr_as_load_const(src.ssa->parent_instr);
- return &load->value;
+ return load->value;
}
/**
/* As are uniform variables */
if (src.ssa->parent_instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(src.ssa->parent_instr);
-
- if (intr->intrinsic == nir_intrinsic_load_uniform)
+ if (intr->intrinsic == nir_intrinsic_load_uniform &&
+ nir_src_is_dynamically_uniform(intr->src[0]))
return true;
}
+ /* Operating together dynamically uniform expressions produces a
+ * dynamically uniform result
+ */
+ if (src.ssa->parent_instr->type == nir_instr_type_alu) {
+ nir_alu_instr *alu = nir_instr_as_alu(src.ssa->parent_instr);
+ for (int i = 0; i < nir_op_infos[alu->op].num_inputs; i++) {
+ if (!nir_src_is_dynamically_uniform(alu->src[i].src))
+ return false;
+ }
+
+ return true;
+ }
+
/* XXX: this could have many more tests, such as when a sampler function is
* called with dynamically uniform arguments.
*/
{
if (dest->is_ssa) {
/* We can only overwrite an SSA destination if it has no uses. */
- assert(list_empty(&dest->ssa.uses) && list_empty(&dest->ssa.if_uses));
+ assert(list_is_empty(&dest->ssa.uses) && list_is_empty(&dest->ssa.if_uses));
} else {
list_del(&dest->reg.def_link);
if (dest->reg.indirect)
list_inithead(&def->if_uses);
def->num_components = num_components;
def->bit_size = bit_size;
+ def->divergent = true; /* This is the safer default */
if (instr->block) {
nir_function_impl *impl =
nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
nir_instr *after_me)
{
- assert(!new_src.is_ssa || def != new_src.ssa);
+ if (new_src.is_ssa && def == new_src.ssa)
+ return;
nir_foreach_use_safe(use_src, def) {
assert(use_src->parent_instr != def->parent_instr);
}
}
- if (!list_empty(&def->if_uses))
+ if (!list_is_empty(&def->if_uses))
read_mask |= 1;
return read_mask;
return nir_if_first_else_block(if_stmt);
assert(block == nir_if_last_else_block(if_stmt));
- /* fall through */
}
+ /* fallthrough */
case nir_cf_node_loop:
return nir_cf_node_as_block(nir_cf_node_next(parent));
return nir_if_last_then_block(if_stmt);
assert(block == nir_if_first_then_block(if_stmt));
- /* fall through */
}
+ /* fallthrough */
case nir_cf_node_loop:
return nir_cf_node_as_block(nir_cf_node_prev(parent));
return index;
}
+static void
+index_var_list(struct exec_list *list)
+{
+ unsigned next_index = 0;
+ nir_foreach_variable(var, list)
+ var->index = next_index++;
+}
+
+void
+nir_index_vars(nir_shader *shader, nir_function_impl *impl, nir_variable_mode modes)
+{
+ if ((modes & nir_var_function_temp) && impl)
+ index_var_list(&impl->locals);
+
+ if (modes & nir_var_shader_temp)
+ index_var_list(&shader->globals);
+
+ if (modes & nir_var_shader_in)
+ index_var_list(&shader->inputs);
+
+ if (modes & nir_var_shader_out)
+ index_var_list(&shader->outputs);
+
+ if (modes & (nir_var_uniform | nir_var_mem_ubo | nir_var_mem_ssbo))
+ index_var_list(&shader->uniforms);
+
+ if (modes & nir_var_mem_shared)
+ index_var_list(&shader->shared);
+
+ if (modes & nir_var_system_value)
+ index_var_list(&shader->system_values);
+}
+
+static nir_instr *
+cursor_next_instr(nir_cursor cursor)
+{
+ switch (cursor.option) {
+ case nir_cursor_before_block:
+ for (nir_block *block = cursor.block; block;
+ block = nir_block_cf_tree_next(block)) {
+ nir_instr *instr = nir_block_first_instr(block);
+ if (instr)
+ return instr;
+ }
+ return NULL;
+
+ case nir_cursor_after_block:
+ cursor.block = nir_block_cf_tree_next(cursor.block);
+ if (cursor.block == NULL)
+ return NULL;
+
+ cursor.option = nir_cursor_before_block;
+ return cursor_next_instr(cursor);
+
+ case nir_cursor_before_instr:
+ return cursor.instr;
+
+ case nir_cursor_after_instr:
+ if (nir_instr_next(cursor.instr))
+ return nir_instr_next(cursor.instr);
+
+ cursor.option = nir_cursor_after_block;
+ cursor.block = cursor.instr->block;
+ return cursor_next_instr(cursor);
+ }
+
+ unreachable("Inavlid cursor option");
+}
+
+ASSERTED static bool
+dest_is_ssa(nir_dest *dest, void *_state)
+{
+ (void) _state;
+ return dest->is_ssa;
+}
+
+bool
+nir_function_impl_lower_instructions(nir_function_impl *impl,
+ nir_instr_filter_cb filter,
+ nir_lower_instr_cb lower,
+ void *cb_data)
+{
+ nir_builder b;
+ nir_builder_init(&b, impl);
+
+ nir_metadata preserved = nir_metadata_block_index |
+ nir_metadata_dominance;
+
+ bool progress = false;
+ nir_cursor iter = nir_before_cf_list(&impl->body);
+ nir_instr *instr;
+ while ((instr = cursor_next_instr(iter)) != NULL) {
+ if (filter && !filter(instr, cb_data)) {
+ iter = nir_after_instr(instr);
+ continue;
+ }
+
+ assert(nir_foreach_dest(instr, dest_is_ssa, NULL));
+ nir_ssa_def *old_def = nir_instr_ssa_def(instr);
+ if (old_def == NULL) {
+ iter = nir_after_instr(instr);
+ continue;
+ }
+
+ /* We're about to ask the callback to generate a replacement for instr.
+ * Save off the uses from instr's SSA def so we know what uses to
+ * rewrite later. If we use nir_ssa_def_rewrite_uses, it fails in the
+ * case where the generated replacement code uses the result of instr
+ * itself. If we use nir_ssa_def_rewrite_uses_after (which is the
+ * normal solution to this problem), it doesn't work well if control-
+ * flow is inserted as part of the replacement, doesn't handle cases
+ * where the replacement is something consumed by instr, and suffers
+ * from performance issues. This is the only way to 100% guarantee
+ * that we rewrite the correct set efficiently.
+ */
+ struct list_head old_uses, old_if_uses;
+ list_replace(&old_def->uses, &old_uses);
+ list_inithead(&old_def->uses);
+ list_replace(&old_def->if_uses, &old_if_uses);
+ list_inithead(&old_def->if_uses);
+
+ b.cursor = nir_after_instr(instr);
+ nir_ssa_def *new_def = lower(&b, instr, cb_data);
+ if (new_def && new_def != NIR_LOWER_INSTR_PROGRESS) {
+ assert(old_def != NULL);
+ if (new_def->parent_instr->block != instr->block)
+ preserved = nir_metadata_none;
+
+ nir_src new_src = nir_src_for_ssa(new_def);
+ list_for_each_entry_safe(nir_src, use_src, &old_uses, use_link)
+ nir_instr_rewrite_src(use_src->parent_instr, use_src, new_src);
+
+ list_for_each_entry_safe(nir_src, use_src, &old_if_uses, use_link)
+ nir_if_rewrite_condition(use_src->parent_if, new_src);
+
+ if (list_is_empty(&old_def->uses) && list_is_empty(&old_def->if_uses)) {
+ iter = nir_instr_remove(instr);
+ } else {
+ iter = nir_after_instr(instr);
+ }
+ progress = true;
+ } else {
+ /* We didn't end up lowering after all. Put the uses back */
+ if (old_def) {
+ list_replace(&old_uses, &old_def->uses);
+ list_replace(&old_if_uses, &old_def->if_uses);
+ }
+ iter = nir_after_instr(instr);
+
+ if (new_def == NIR_LOWER_INSTR_PROGRESS)
+ progress = true;
+ }
+ }
+
+ if (progress) {
+ nir_metadata_preserve(impl, preserved);
+ } else {
+ nir_metadata_preserve(impl, nir_metadata_all);
+ }
+
+ return progress;
+}
+
+bool
+nir_shader_lower_instructions(nir_shader *shader,
+ nir_instr_filter_cb filter,
+ nir_lower_instr_cb lower,
+ void *cb_data)
+{
+ bool progress = false;
+
+ nir_foreach_function(function, shader) {
+ if (function->impl &&
+ nir_function_impl_lower_instructions(function->impl,
+ filter, lower, cb_data))
+ progress = true;
+ }
+
+ return progress;
+}
+
nir_intrinsic_op
nir_intrinsic_from_system_value(gl_system_value val)
{
return nir_intrinsic_load_invocation_id;
case SYSTEM_VALUE_FRAG_COORD:
return nir_intrinsic_load_frag_coord;
+ case SYSTEM_VALUE_POINT_COORD:
+ return nir_intrinsic_load_point_coord;
case SYSTEM_VALUE_FRONT_FACE:
return nir_intrinsic_load_front_face;
case SYSTEM_VALUE_SAMPLE_ID:
return nir_intrinsic_load_tess_level_outer;
case SYSTEM_VALUE_TESS_LEVEL_INNER:
return nir_intrinsic_load_tess_level_inner;
+ case SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT:
+ return nir_intrinsic_load_tess_level_outer_default;
+ case SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT:
+ return nir_intrinsic_load_tess_level_inner_default;
case SYSTEM_VALUE_VERTICES_IN:
return nir_intrinsic_load_patch_vertices_in;
case SYSTEM_VALUE_HELPER_INVOCATION:
return nir_intrinsic_load_helper_invocation;
+ case SYSTEM_VALUE_COLOR0:
+ return nir_intrinsic_load_color0;
+ case SYSTEM_VALUE_COLOR1:
+ return nir_intrinsic_load_color1;
case SYSTEM_VALUE_VIEW_INDEX:
return nir_intrinsic_load_view_index;
case SYSTEM_VALUE_SUBGROUP_SIZE:
return nir_intrinsic_load_local_group_size;
case SYSTEM_VALUE_GLOBAL_INVOCATION_ID:
return nir_intrinsic_load_global_invocation_id;
+ case SYSTEM_VALUE_GLOBAL_INVOCATION_INDEX:
+ return nir_intrinsic_load_global_invocation_index;
case SYSTEM_VALUE_WORK_DIM:
return nir_intrinsic_load_work_dim;
+ case SYSTEM_VALUE_USER_DATA_AMD:
+ return nir_intrinsic_load_user_data_amd;
default:
unreachable("system value does not directly correspond to intrinsic");
}
return SYSTEM_VALUE_INVOCATION_ID;
case nir_intrinsic_load_frag_coord:
return SYSTEM_VALUE_FRAG_COORD;
+ case nir_intrinsic_load_point_coord:
+ return SYSTEM_VALUE_POINT_COORD;
case nir_intrinsic_load_front_face:
return SYSTEM_VALUE_FRONT_FACE;
case nir_intrinsic_load_sample_id:
return SYSTEM_VALUE_TESS_LEVEL_OUTER;
case nir_intrinsic_load_tess_level_inner:
return SYSTEM_VALUE_TESS_LEVEL_INNER;
+ case nir_intrinsic_load_tess_level_outer_default:
+ return SYSTEM_VALUE_TESS_LEVEL_OUTER_DEFAULT;
+ case nir_intrinsic_load_tess_level_inner_default:
+ return SYSTEM_VALUE_TESS_LEVEL_INNER_DEFAULT;
case nir_intrinsic_load_patch_vertices_in:
return SYSTEM_VALUE_VERTICES_IN;
case nir_intrinsic_load_helper_invocation:
return SYSTEM_VALUE_HELPER_INVOCATION;
+ case nir_intrinsic_load_color0:
+ return SYSTEM_VALUE_COLOR0;
+ case nir_intrinsic_load_color1:
+ return SYSTEM_VALUE_COLOR1;
case nir_intrinsic_load_view_index:
return SYSTEM_VALUE_VIEW_INDEX;
case nir_intrinsic_load_subgroup_size:
return SYSTEM_VALUE_LOCAL_GROUP_SIZE;
case nir_intrinsic_load_global_invocation_id:
return SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
+ case nir_intrinsic_load_user_data_amd:
+ return SYSTEM_VALUE_USER_DATA_AMD;
default:
unreachable("intrinsic doesn't produce a system value");
}
}
return attribs;
}
+
+void
+nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin, nir_ssa_def *src,
+ bool bindless)
+{
+ enum gl_access_qualifier access = nir_intrinsic_access(intrin);
+
+ switch (intrin->intrinsic) {
+#define CASE(op) \
+ case nir_intrinsic_image_deref_##op: \
+ intrin->intrinsic = bindless ? nir_intrinsic_bindless_image_##op \
+ : nir_intrinsic_image_##op; \
+ break;
+ CASE(load)
+ CASE(store)
+ CASE(atomic_add)
+ CASE(atomic_imin)
+ CASE(atomic_umin)
+ CASE(atomic_imax)
+ CASE(atomic_umax)
+ CASE(atomic_and)
+ CASE(atomic_or)
+ CASE(atomic_xor)
+ CASE(atomic_exchange)
+ CASE(atomic_comp_swap)
+ CASE(atomic_fadd)
+ CASE(atomic_inc_wrap)
+ CASE(atomic_dec_wrap)
+ CASE(size)
+ CASE(samples)
+ CASE(load_raw_intel)
+ CASE(store_raw_intel)
+#undef CASE
+ default:
+ unreachable("Unhanded image intrinsic");
+ }
+
+ nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
+ nir_variable *var = nir_deref_instr_get_variable(deref);
+
+ nir_intrinsic_set_image_dim(intrin, glsl_get_sampler_dim(deref->type));
+ nir_intrinsic_set_image_array(intrin, glsl_sampler_type_is_array(deref->type));
+ nir_intrinsic_set_access(intrin, access | var->data.access);
+ nir_intrinsic_set_format(intrin, var->data.image.format);
+
+ nir_instr_rewrite_src(&intrin->instr, &intrin->src[0],
+ nir_src_for_ssa(src));
+}
+
+unsigned
+nir_image_intrinsic_coord_components(const nir_intrinsic_instr *instr)
+{
+ enum glsl_sampler_dim dim = nir_intrinsic_image_dim(instr);
+ int coords = glsl_get_sampler_dim_coordinate_components(dim);
+ if (dim == GLSL_SAMPLER_DIM_CUBE)
+ return coords;
+ else
+ return coords + nir_intrinsic_image_array(instr);
+}