nir: Add a helper for adding texture instruction sources
[mesa.git] / src / compiler / nir / nir.c
index afd4d1a723681c43282e1ed0c021cc5c3efc2b57..5bc07b7e506935b170795179b4cf6cd8a9aaf7e3 100644 (file)
@@ -541,6 +541,28 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
    return instr;
 }
 
+void
+nir_tex_instr_add_src(nir_tex_instr *tex,
+                      nir_tex_src_type src_type,
+                      nir_src src)
+{
+   nir_tex_src *new_srcs = rzalloc_array(tex, nir_tex_src,
+                                         tex->num_srcs + 1);
+
+   for (unsigned i = 0; i < tex->num_srcs; i++) {
+      new_srcs[i].src_type = tex->src[i].src_type;
+      nir_instr_move_src(&tex->instr, &new_srcs[i].src,
+                         &tex->src[i].src);
+   }
+
+   ralloc_free(tex->src);
+   tex->src = new_srcs;
+
+   tex->src[tex->num_srcs].src_type = src_type;
+   nir_instr_rewrite_src(&tex->instr, &tex->src[tex->num_srcs].src, src);
+   tex->num_srcs++;
+}
+
 void
 nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx)
 {