}
nir_ssa_undef_instr *
-nir_ssa_undef_instr_create(nir_shader *shader, unsigned num_components)
+nir_ssa_undef_instr_create(nir_shader *shader,
+ unsigned num_components,
+ unsigned bit_size)
{
nir_ssa_undef_instr *instr = ralloc(shader, nir_ssa_undef_instr);
instr_init(&instr->instr, nir_instr_type_ssa_undef);
- nir_ssa_def_init(&instr->instr, &instr->def, num_components, 32, NULL);
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, bit_size, NULL);
return instr;
}