void nir_inline_function_impl(struct nir_builder *b,
const nir_function_impl *impl,
- nir_ssa_def **params);
+ nir_ssa_def **params,
+ struct hash_table *shader_var_remap);
bool nir_inline_functions(nir_shader *shader);
bool nir_propagate_invariant(nir_shader *shader);