nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
- unsigned num_components);
+ unsigned num_components,
+ unsigned bit_size);
nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
nir_intrinsic_op op);