nir: Move compute system value lowering to a separate pass
[mesa.git] / src / compiler / nir / nir.h
index 6cf704c533bc865f7d7dea9bb8637897e744f6ac..7432afd8d94051260a8d2eb78080bb3264ae01c9 100644 (file)
@@ -328,7 +328,7 @@ typedef struct nir_variable {
        *
        * \sa nir_variable_mode
        */
-      nir_variable_mode mode:11;
+      unsigned mode:11;
 
       /**
        * Is the variable read-only?
@@ -467,12 +467,12 @@ typedef struct nir_variable {
       unsigned per_view:1;
 
       /**
-       * \brief Layout qualifier for gl_FragDepth.
+       * \brief Layout qualifier for gl_FragDepth. See nir_depth_layout.
        *
        * This is not equal to \c ir_depth_layout_none if and only if this
        * variable is \c gl_FragDepth and a layout qualifier is specified.
        */
-      nir_depth_layout depth_layout:3;
+      unsigned depth_layout:3;
 
       /**
        * Vertex stream output identifier.
@@ -483,10 +483,12 @@ typedef struct nir_variable {
       unsigned stream:9;
 
       /**
+       * See gl_access_qualifier.
+       *
        * Access flags for memory variables (SSBO/global), image uniforms, and
        * bindless images in uniforms/inputs/outputs.
        */
-      enum gl_access_qualifier access:8;
+      unsigned access:8;
 
       /**
        * Descriptor set binding for sampler or UBO.
@@ -1380,7 +1382,7 @@ nir_alu_instr_is_comparison(const nir_alu_instr *instr)
    case nir_op_flt:
    case nir_op_fge:
    case nir_op_feq:
-   case nir_op_fne:
+   case nir_op_fneu:
    case nir_op_ilt:
    case nir_op_ult:
    case nir_op_ige:
@@ -1852,6 +1854,12 @@ nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val)                \
    const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
    assert(info->index_map[NIR_INTRINSIC_##flag] > 0);                         \
    instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val;       \
+}                                                                             \
+static inline bool                                                            \
+nir_intrinsic_has_##name(nir_intrinsic_instr *instr)                          \
+{                                                                             \
+   const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];   \
+   return info->index_map[NIR_INTRINSIC_##flag] > 0;                          \
 }
 
 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
@@ -3016,7 +3024,7 @@ typedef struct nir_shader_compiler_options {
    /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
    bool lower_sub;
 
-   /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
+   /* lower {slt,sge,seq,sne} to {flt,fge,feq,fneu} + b2f: */
    bool lower_scmp;
 
    /* lower fall_equalN/fany_nequalN (ex:fany_nequal4 to sne+fdot4+fsat) */
@@ -3116,6 +3124,9 @@ typedef struct nir_shader_compiler_options {
    bool lower_cs_local_index_from_id;
    bool lower_cs_local_id_from_index;
 
+   /* Prevents lowering global_invocation_id to be in terms of work_group_id */
+   bool has_cs_global_id;
+
    bool lower_device_index_to_zero;
 
    /* Set if nir_lower_wpos_ytransform() should also invert gl_PointCoord. */
@@ -4265,6 +4276,8 @@ bool nir_lower_subgroups(nir_shader *shader,
 
 bool nir_lower_system_values(nir_shader *shader);
 
+bool nir_lower_compute_system_values(nir_shader *shader);
+
 enum PACKED nir_lower_tex_packing {
    nir_lower_tex_packing_none = 0,
    /* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
@@ -4461,6 +4474,7 @@ bool nir_lower_idiv(nir_shader *shader, enum nir_lower_idiv_path path);
 typedef struct nir_input_attachment_options {
    bool use_fragcoord_sysval;
    bool use_layer_id_sysval;
+   bool use_view_id_for_layer;
 } nir_input_attachment_options;
 
 bool nir_lower_input_attachments(nir_shader *shader,