nir_lower_isign64 = (1 << 1),
/** Lower all int64 modulus and division opcodes */
nir_lower_divmod64 = (1 << 2),
+ /** Lower all 64-bit umul_high and imul_high opcodes */
+ nir_lower_imul_high64 = (1 << 3),
} nir_lower_int64_options;
bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);