nir: Support lowering vote intrinsics
[mesa.git] / src / compiler / nir / nir.h
index ab7ba14303b788bc0ec168b9e3cda7dec0c9ef45..c5e5358aaaabb9b6ace778381190e164ba43a252 100644 (file)
@@ -1821,6 +1821,8 @@ typedef struct nir_shader_compiler_options {
    bool lower_extract_byte;
    bool lower_extract_word;
 
+   bool lower_vote_trivial;
+
    /**
     * Does the driver support real 32-bit integers?  (Otherwise, integers
     * are simulated by floats.)
@@ -2308,11 +2310,22 @@ should_clone_nir(void)
 
    return should_clone;
 }
+
+static inline bool
+should_print_nir(void)
+{
+   static int should_print = -1;
+   if (should_print < 0)
+      should_print = env_var_as_boolean("NIR_PRINT", false);
+
+   return should_print;
+}
 #else
 static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
 static inline bool should_clone_nir(void) { return false; }
+static inline bool should_print_nir(void) { return false; }
 #endif /* DEBUG */
 
 #define _PASS(nir, do_pass) do {                                     \
@@ -2327,14 +2340,22 @@ static inline bool should_clone_nir(void) { return false; }
 
 #define NIR_PASS(progress, nir, pass, ...) _PASS(nir,                \
    nir_metadata_set_validation_flag(nir);                            \
+   if (should_print_nir())                                           \
+      printf("%s\n", #pass);                                         \
    if (pass(nir, ##__VA_ARGS__)) {                                   \
       progress = true;                                               \
+      if (should_print_nir())                                        \
+         nir_print_shader(nir, stdout);                              \
       nir_metadata_check_validation_flag(nir);                       \
    }                                                                 \
 )
 
 #define NIR_PASS_V(nir, pass, ...) _PASS(nir,                        \
+   if (should_print_nir())                                           \
+      printf("%s\n", #pass);                                         \
    pass(nir, ##__VA_ARGS__);                                         \
+   if (should_print_nir())                                           \
+      nir_print_shader(nir, stdout);                                 \
 )
 
 void nir_calc_dominance_impl(nir_function_impl *impl);
@@ -2449,6 +2470,7 @@ typedef struct nir_lower_tex_options {
    unsigned lower_y_uv_external;
    unsigned lower_y_u_v_external;
    unsigned lower_yx_xuxv_external;
+   unsigned lower_xy_uxvx_external;
 
    /**
     * To emulate certain texture wrap modes, this can be used
@@ -2624,6 +2646,8 @@ bool nir_opt_gcm(nir_shader *shader, bool value_number);
 
 bool nir_opt_if(nir_shader *shader);
 
+bool nir_opt_intrinsics(nir_shader *shader);
+
 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
 
 bool nir_opt_move_comparisons(nir_shader *shader);