bool lower_extract_byte;
bool lower_extract_word;
+ bool lower_vote_trivial;
+
/**
* Does the driver support real 32-bit integers? (Otherwise, integers
* are simulated by floats.)
bool nir_opt_if(nir_shader *shader);
+bool nir_opt_intrinsics(nir_shader *shader);
+
bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
bool nir_opt_move_comparisons(nir_shader *shader);