}
static inline nir_ssa_def *
-nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value)
+nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size)
+{
+ nir_ssa_undef_instr *undef =
+ nir_ssa_undef_instr_create(build->shader, num_components, bit_size);
+ if (!undef)
+ return NULL;
+
+ nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr);
+
+ return &undef->def;
+}
+
+static inline nir_ssa_def *
+nir_build_imm(nir_builder *build, unsigned num_components,
+ unsigned bit_size, nir_const_value value)
{
nir_load_const_instr *load_const =
- nir_load_const_instr_create(build->shader, num_components);
+ nir_load_const_instr_create(build->shader, num_components, bit_size);
if (!load_const)
return NULL;
memset(&v, 0, sizeof(v));
v.f32[0] = x;
- return nir_build_imm(build, 1, v);
+ return nir_build_imm(build, 1, 32, v);
+}
+
+static inline nir_ssa_def *
+nir_imm_double(nir_builder *build, double x)
+{
+ nir_const_value v;
+
+ memset(&v, 0, sizeof(v));
+ v.f64[0] = x;
+
+ return nir_build_imm(build, 1, 64, v);
}
static inline nir_ssa_def *
v.f32[2] = z;
v.f32[3] = w;
- return nir_build_imm(build, 4, v);
+ return nir_build_imm(build, 4, 32, v);
}
static inline nir_ssa_def *
memset(&v, 0, sizeof(v));
v.i32[0] = x;
- return nir_build_imm(build, 1, v);
+ return nir_build_imm(build, 1, 32, v);
}
static inline nir_ssa_def *
v.i32[2] = z;
v.i32[3] = w;
- return nir_build_imm(build, 4, v);
+ return nir_build_imm(build, 4, 32, v);
}
static inline nir_ssa_def *
* Construct an fmov or imov that reswizzles the source's components.
*/
static inline nir_ssa_def *
-nir_swizzle(nir_builder *build, nir_ssa_def *src, unsigned swiz[4],
+nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned swiz[4],
unsigned num_components, bool use_fmov)
{
nir_alu_src alu_src = { NIR_SRC_INIT };
nir_imov_alu(build, alu_src, num_components);
}
+/* Selects the right fdot given the number of components in each source. */
+static inline nir_ssa_def *
+nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)
+{
+ assert(src0->num_components == src1->num_components);
+ switch (src0->num_components) {
+ case 1: return nir_fmul(build, src0, src1);
+ case 2: return nir_fdot2(build, src0, src1);
+ case 3: return nir_fdot3(build, src0, src1);
+ case 4: return nir_fdot4(build, src0, src1);
+ default:
+ unreachable("bad component size");
+ }
+
+ return NULL;
+}
+
static inline nir_ssa_def *
nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
{
nir_builder_instr_insert(build, &store->instr);
}
+static inline void
+nir_store_deref_var(nir_builder *build, nir_deref_var *deref,
+ nir_ssa_def *value, unsigned writemask)
+{
+ const unsigned num_components =
+ glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type);
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
+ store->num_components = num_components;
+ store->const_index[0] = writemask & ((1 << num_components) - 1);
+ store->variables[0] = nir_deref_as_var(nir_copy_deref(store, &deref->deref));
+ store->src[0] = nir_src_for_ssa(value);
+ nir_builder_instr_insert(build, &store->instr);
+}
+
static inline void
nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src)
{