/* NOTE: for cloning nir_variable's, bypass nir_variable_create to avoid
* having to deal with locals and globals separately:
*/
-static nir_variable *
-clone_variable(clone_state *state, const nir_variable *var)
+nir_variable *
+nir_variable_clone(const nir_variable *var, nir_shader *shader)
{
- nir_variable *nvar = rzalloc(state->ns, nir_variable);
- add_remap(state, nvar, var);
+ nir_variable *nvar = rzalloc(shader, nir_variable);
nvar->type = var->type;
nvar->name = ralloc_strdup(nvar, var->name);
return nvar;
}
+static nir_variable *
+clone_variable(clone_state *state, const nir_variable *var)
+{
+ nir_variable *nvar = nir_variable_clone(var, state->ns);
+ add_remap(state, nvar, var);
+
+ return nvar;
+}
+
/* clone list of nir_variable: */
static void
clone_var_list(clone_state *state, struct exec_list *dst,
add_remap(state, nreg, reg);
nreg->num_components = reg->num_components;
+ nreg->bit_size = reg->bit_size;
nreg->num_array_elems = reg->num_array_elems;
nreg->index = reg->index;
nreg->name = ralloc_strdup(nreg, reg->name);
{
ndst->is_ssa = dst->is_ssa;
if (dst->is_ssa) {
- nir_ssa_dest_init(ninstr, ndst, dst->ssa.num_components, dst->ssa.name);
+ nir_ssa_dest_init(ninstr, ndst, dst->ssa.num_components,
+ dst->ssa.bit_size, dst->ssa.name);
add_remap(state, &ndst->ssa, &dst->ssa);
} else {
ndst->reg.reg = remap_reg(state, dst->reg.reg);
clone_alu(clone_state *state, const nir_alu_instr *alu)
{
nir_alu_instr *nalu = nir_alu_instr_create(state->ns, alu->op);
+ nalu->exact = alu->exact;
__clone_dst(state, &nalu->instr, &nalu->dest.dest, &alu->dest.dest);
nalu->dest.saturate = alu->dest.saturate;
clone_load_const(clone_state *state, const nir_load_const_instr *lc)
{
nir_load_const_instr *nlc =
- nir_load_const_instr_create(state->ns, lc->def.num_components);
+ nir_load_const_instr_create(state->ns, lc->def.num_components,
+ lc->def.bit_size);
memcpy(&nlc->value, &lc->value, sizeof(nlc->value));
clone_ssa_undef(clone_state *state, const nir_ssa_undef_instr *sa)
{
nir_ssa_undef_instr *nsa =
- nir_ssa_undef_instr_create(state->ns, sa->def.num_components);
+ nir_ssa_undef_instr_create(state->ns, sa->def.num_components,
+ sa->def.bit_size);
add_remap(state, &nsa->def, &sa->def);
ntex->is_array = tex->is_array;
ntex->is_shadow = tex->is_shadow;
ntex->is_new_style_shadow = tex->is_new_style_shadow;
- memcpy(ntex->const_offset, tex->const_offset, sizeof(ntex->const_offset));
ntex->component = tex->component;
ntex->texture_index = tex->texture_index;