#include "nir.h"
#include "nir_builder.h"
#include "nir_control_flow.h"
-
-struct inline_functions_state {
- struct set *inlined;
- nir_builder builder;
- bool progress;
-};
+#include "nir_vla.h"
static bool inline_function_impl(nir_function_impl *impl, struct set *inlined);
static bool
-inline_functions_block(nir_block *block, void *void_state)
+inline_functions_block(nir_block *block, nir_builder *b,
+ struct set *inlined)
{
- struct inline_functions_state *state = void_state;
-
- nir_builder *b = &state->builder;
-
+ bool progress = false;
/* This is tricky. We're iterating over instructions in a block but, as
* we go, the block and its instruction list are being split into
* pieces. However, this *should* be safe since foreach_safe always
* properly get moved to the next block when it gets split, and we
* continue iterating there.
*/
- nir_foreach_instr_safe(block, instr) {
+ nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_call)
continue;
- state->progress = true;
+ progress = true;
nir_call_instr *call = nir_instr_as_call(instr);
assert(call->callee->impl);
- inline_function_impl(call->callee->impl, state->inlined);
+ inline_function_impl(call->callee->impl, inlined);
nir_function_impl *callee_copy =
nir_function_impl_clone(call->callee->impl);
+ callee_copy->function = call->callee;
exec_list_append(&b->impl->locals, &callee_copy->locals);
exec_list_append(&b->impl->registers, &callee_copy->registers);
b->cursor = nir_before_instr(&call->instr);
- /* Add copies of all in parameters */
- assert(call->num_params == callee_copy->num_params);
- for (unsigned i = 0; i < callee_copy->num_params; i++) {
- nir_variable *param = callee_copy->params[i];
-
- /* Turn it into a local variable */
- param->data.mode = nir_var_local;
- exec_list_push_head(&b->impl->locals, ¶m->node);
-
- /* Only in or inout parameters */
- if (call->callee->params[i].param_type == nir_parameter_out)
- continue;
+ /* Rewrite all of the uses of the callee's parameters to use the call
+ * instructions sources. In order to ensure that the "load" happens
+ * here and not later (for register sources), we make sure to convert it
+ * to an SSA value first.
+ */
+ const unsigned num_params = call->num_params;
+ NIR_VLA(nir_ssa_def *, params, num_params);
+ for (unsigned i = 0; i < num_params; i++) {
+ params[i] = nir_ssa_for_src(b, call->params[i],
+ call->callee->params[i].num_components);
+ }
- nir_copy_deref_var(b, nir_deref_var_create(b->shader, param),
- call->params[i]);
+ nir_foreach_block(block, callee_copy) {
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *load = nir_instr_as_intrinsic(instr);
+ if (load->intrinsic != nir_intrinsic_load_param)
+ continue;
+
+ unsigned param_idx = nir_intrinsic_param_idx(load);
+ assert(param_idx < num_params);
+ assert(load->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&load->dest.ssa,
+ nir_src_for_ssa(params[param_idx]));
+
+ /* Remove any left-over load_param intrinsics because they're soon
+ * to be in another function and therefore no longer valid.
+ */
+ nir_instr_remove(&load->instr);
+ }
}
/* Pluck the body out of the function and place it here */
nir_cf_list_extract(&body, &callee_copy->body);
nir_cf_reinsert(&body, b->cursor);
- b->cursor = nir_before_instr(&call->instr);
-
- /* Add copies of all out parameters and the return */
- assert(call->num_params == callee_copy->num_params);
- for (unsigned i = 0; i < callee_copy->num_params; i++) {
- /* Only out or inout parameters */
- if (call->callee->params[i].param_type == nir_parameter_in)
- continue;
-
- nir_copy_deref_var(b, call->params[i],
- nir_deref_var_create(b->shader,
- callee_copy->params[i]));
- }
- if (!glsl_type_is_void(call->callee->return_type)) {
- /* Turn it into a local variable */
- callee_copy->return_var->data.mode = nir_var_local;
- exec_list_push_head(&b->impl->locals, &callee_copy->return_var->node);
-
- nir_copy_deref_var(b, call->return_deref,
- nir_deref_var_create(b->shader,
- callee_copy->return_var));
- }
-
nir_instr_remove(&call->instr);
}
- return true;
+ return progress;
}
static bool
if (_mesa_set_search(inlined, impl))
return false; /* Already inlined */
- struct inline_functions_state state;
+ nir_builder b;
+ nir_builder_init(&b, impl);
- state.inlined = inlined;
- state.progress = false;
- nir_builder_init(&state.builder, impl);
-
- nir_foreach_block(impl, inline_functions_block, &state);
+ bool progress = false;
+ nir_foreach_block_safe(block, impl) {
+ progress |= inline_functions_block(block, &b, inlined);
+ }
- if (state.progress) {
+ if (progress) {
/* SSA and register indices are completely messed up now */
nir_index_ssa_defs(impl);
nir_index_local_regs(impl);
_mesa_set_add(inlined, impl);
- return state.progress;
+ return progress;
}
bool
_mesa_key_pointer_equal);
bool progress = false;
- nir_foreach_function(shader, function) {
+ nir_foreach_function(function, shader) {
if (function->impl)
progress = inline_function_impl(function->impl, inlined) || progress;
}