image("atomic_exchange", src_comp=[4, 1, 1], dest_comp=1)
image("atomic_comp_swap", src_comp=[4, 1, 1, 1], dest_comp=1)
image("atomic_fadd", src_comp=[4, 1, 1], dest_comp=1)
-image("size", dest_comp=0, flags=[CAN_ELIMINATE, CAN_REORDER])
+image("size", dest_comp=0, src_comp=[1], flags=[CAN_ELIMINATE, CAN_REORDER])
image("samples", dest_comp=1, flags=[CAN_ELIMINATE, CAN_REORDER])
image("atomic_inc_wrap", src_comp=[4, 1, 1], dest_comp=1)
image("atomic_dec_wrap", src_comp=[4, 1, 1], dest_comp=1)
system_value("patch_vertices_in", 1)
system_value("local_invocation_id", 3)
system_value("local_invocation_index", 1)
-system_value("work_group_id", 3)
+# zero_base indicates it starts from 0 for the current dispatch
+# non-zero_base indicates the base is included
+system_value("work_group_id", 3, bit_sizes=[32, 64])
+system_value("work_group_id_zero_base", 3)
+system_value("base_work_group_id", 3, bit_sizes=[32, 64])
system_value("user_clip_plane", 4, indices=[UCP_ID])
-system_value("num_work_groups", 3)
+system_value("num_work_groups", 3, bit_sizes=[32, 64])
system_value("helper_invocation", 1, bit_sizes=[1, 32])
system_value("alpha_ref_float", 1)
system_value("layer_id", 1)
system_value("num_subgroups", 1)
system_value("subgroup_id", 1)
system_value("local_group_size", 3)
+# note: the definition of global_invocation_id_zero_base is based on
+# (work_group_id * local_group_size) + local_invocation_id.
+# it is *not* based on work_group_id_zero_base, meaning the work group
+# base is already accounted for, and the global base is additive on top of that
system_value("global_invocation_id", 3, bit_sizes=[32, 64])
+system_value("global_invocation_id_zero_base", 3, bit_sizes=[32, 64])
+system_value("base_global_invocation_id", 3, bit_sizes=[32, 64])
system_value("global_invocation_index", 1, bit_sizes=[32, 64])
system_value("work_dim", 1)
+system_value("line_width", 1)
+system_value("aa_line_width", 1)
+# BASE=0 for global/shader, BASE=1 for local/function
+system_value("scratch_base_ptr", 0, bit_sizes=[32,64], indices=[BASE])
+
# Driver-specific viewport scale/offset parameters.
#
# VC4 and V3D need to emit a scaled version of the position in the vertex
load("uniform", [1], [BASE, RANGE, TYPE], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { buffer_index, offset }.
load("ubo", [-1, 1], [ACCESS, ALIGN_MUL, ALIGN_OFFSET], flags=[CAN_ELIMINATE, CAN_REORDER])
+# src[] = { buffer_index, offset in vec4 units }
+load("ubo_vec4", [-1, 1], [ACCESS, COMPONENT], flags=[CAN_ELIMINATE, CAN_REORDER])
# src[] = { offset }.
load("input", [1], [BASE, COMPONENT, TYPE], [CAN_ELIMINATE, CAN_REORDER])
# src[] = { vertex_id, offset }.
# src[] = { value }
store("raw_output_pan", [], [])
store("combined_output_pan", [1, 1, 1], [BASE, COMPONENT])
-load("raw_output_pan", [], [], [CAN_ELIMINATE, CAN_REORDER])
+load("raw_output_pan", [1], [BASE], [CAN_ELIMINATE, CAN_REORDER])
# Loads the sampler paramaters <min_lod, max_lod, lod_bias>
# src[] = { sampler_index }