*/
static void
-nir_alu_ssa_dest_init(nir_alu_instr *instr, unsigned num_components)
+nir_alu_ssa_dest_init(nir_alu_instr *instr, unsigned num_components,
+ unsigned bit_size)
{
- nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components, NULL);
+ nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components,
+ bit_size, NULL);
instr->dest.write_mask = (1 << num_components) - 1;
}
nir_ssa_def *last = NULL;
for (unsigned i = 0; i < num_components; i++) {
nir_alu_instr *chan = nir_alu_instr_create(builder->shader, chan_op);
- nir_alu_ssa_dest_init(chan, 1);
+ nir_alu_ssa_dest_init(chan, 1, instr->dest.dest.ssa.bit_size);
nir_alu_src_copy(&chan->src[0], &instr->src[0], chan);
chan->src[0].swizzle[0] = chan->src[0].swizzle[i];
if (nir_op_infos[chan_op].num_inputs > 1) {
assert(instr->dest.write_mask != 0);
b->cursor = nir_before_instr(&instr->instr);
+ b->exact = instr->exact;
#define LOWER_REDUCTION(name, chan, merge) \
case name##2: \
lower->src[i].swizzle[j] = instr->src[i].swizzle[src_chan];
}
- nir_alu_ssa_dest_init(lower, 1);
+ nir_alu_ssa_dest_init(lower, 1, instr->dest.dest.ssa.bit_size);
lower->dest.saturate = instr->dest.saturate;
comps[chan] = &lower->dest.dest.ssa;