nir/vtn: Convert constant samplers to variables with data
[mesa.git] / src / compiler / nir / nir_lower_clamp_color_outputs.c
index 499fce3ef2c2253b8a295d26a8151ace379322dd..e5aa9d994c5d8a29c0dea72abe832088b69d7f99 100644 (file)
@@ -36,6 +36,7 @@ is_color_output(lower_state *state, nir_variable *out)
    switch (state->shader->info.stage) {
    case MESA_SHADER_VERTEX:
    case MESA_SHADER_GEOMETRY:
+   case MESA_SHADER_TESS_EVAL:
       switch (out->data.location) {
       case VARYING_SLOT_COL0:
       case VARYING_SLOT_COL1:
@@ -47,13 +48,8 @@ is_color_output(lower_state *state, nir_variable *out)
       }
       break;
    case MESA_SHADER_FRAGMENT:
-      switch (out->data.location) {
-      case FRAG_RESULT_COLOR:
-         return true;
-      default:
-         return false;
-      }
-      break;
+      return (out->data.location == FRAG_RESULT_COLOR ||
+              out->data.location >= FRAG_RESULT_DATA0);
    default:
       return false;
    }
@@ -72,7 +68,7 @@ lower_intrinsic(lower_state *state, nir_intrinsic_instr *intr)
       break;
    case nir_intrinsic_store_output:
       /* already had i/o lowered.. lookup the matching output var: */
-      nir_foreach_variable(var, &state->shader->outputs) {
+      nir_foreach_shader_out_variable(var, state->shader) {
          int drvloc = var->data.driver_location;
          if (nir_intrinsic_base(intr) == drvloc) {
             out = var;
@@ -135,8 +131,6 @@ nir_lower_clamp_color_outputs(nir_shader *shader)
       .shader = shader,
    };
 
-   nir_assert_unlowered_derefs(shader, nir_lower_load_store_derefs);
-
    nir_foreach_function(function, shader) {
       if (function->impl)
          progress |= lower_impl(&state, function->impl);