nir: Add new 'plane' texture source type
[mesa.git] / src / compiler / nir / nir_lower_global_vars_to_local.c
index e49e67adcb1de69d828811cbc99bf6295200caa3..c8fdfde8cb17976e3a461ea5df835dd4f4fd2c9e 100644 (file)
@@ -36,7 +36,7 @@ static bool
 mark_global_var_uses_block(nir_block *block, nir_function_impl *impl,
                            struct hash_table *var_func_table)
 {
-   nir_foreach_instr(block, instr) {
+   nir_foreach_instr(instr, block) {
       if (instr->type != nir_instr_type_intrinsic)
          continue;
 
@@ -76,7 +76,7 @@ nir_lower_global_vars_to_local(nir_shader *shader)
       _mesa_hash_table_create(NULL, _mesa_hash_pointer,
                               _mesa_key_pointer_equal);
 
-   nir_foreach_function(shader, function) {
+   nir_foreach_function(function, shader) {
       if (function->impl) {
          nir_foreach_block(block, function->impl)
             mark_global_var_uses_block(block, function->impl, var_func_table);