nir: Embed the shader_info in the nir_shader again
[mesa.git] / src / compiler / nir / nir_lower_system_values.c
index 9747ac473d39e87f6d086cc8d32ca37a2721abb2..810100a08160303b8a39da5c3787bf411767331d 100644 (file)
@@ -87,8 +87,10 @@ convert_block(nir_block *block, nir_builder *b)
           */
          nir_ssa_def *local_id = nir_load_local_invocation_id(b);
 
-         nir_ssa_def *size_x = nir_imm_int(b, b->shader->info.cs.local_size[0]);
-         nir_ssa_def *size_y = nir_imm_int(b, b->shader->info.cs.local_size[1]);
+         nir_ssa_def *size_x =
+            nir_imm_int(b, b->shader->info.cs.local_size[0]);
+         nir_ssa_def *size_y =
+            nir_imm_int(b, b->shader->info.cs.local_size[1]);
 
          sysval = nir_imul(b, nir_channel(b, local_id, 2),
                               nir_imul(b, size_x, size_y));