nir: Add a descriptor_set field to nir_variable
[mesa.git] / src / compiler / nir / nir_lower_two_sided_color.c
index 1294cb89004f6d440740d575f869d4934ab4c8a5..c7fb67e4f279dbe55a6cf523ef2191806905db47 100644 (file)
@@ -72,9 +72,9 @@ load_input(nir_builder *b, nir_variable *in)
 
    load = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_input);
    load->num_components = 4;
-   load->const_index[0] = in->data.driver_location;
+   nir_intrinsic_set_base(load, in->data.driver_location);
    load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
-   nir_ssa_dest_init(&load->instr, &load->dest, 4, NULL);
+   nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL);
    nir_builder_instr_insert(b, &load->instr);
 
    return &load->dest.ssa;
@@ -151,7 +151,7 @@ nir_lower_two_sided_color_block(nir_block *block, void *void_state)
       for (idx = 0; idx < state->colors_count; idx++) {
          unsigned drvloc =
             state->colors[idx].front->data.driver_location;
-         if (intr->const_index[0] == drvloc) {
+         if (nir_intrinsic_base(intr) == drvloc) {
             assert(nir_src_as_const_value(intr->src[0]));
             break;
          }