if (!for_sample_shading) {
wpos = nir_fadd(b, wpos, nir_imm_vec4(b, 0.5f, 0.5f, 0.0f, 0.0f));
} else {
- nir_ssa_def *spos =
- nir_load_system_value(b, nir_intrinsic_load_sample_pos, 0);
+ nir_ssa_def *spos = nir_load_sample_pos(b);
wpos = nir_fadd(b, wpos,
nir_vec4(b,
update_fragcoord(b, intr, for_sample_shading);
progress = true;
}
- } else if (intr->intrinsic == nir_intrinsic_load_var) {
- nir_deref_var *dvar = intr->variables[0];
- nir_variable *var = dvar->var;
-
- if (var->data.mode == nir_var_shader_in &&
- var->data.location == VARYING_SLOT_POS) {
- /* gl_FragCoord should not have array/struct derefs: */
- assert(dvar->deref.child == NULL);
- update_fragcoord(b, intr, for_sample_shading);
- progress = true;
- }
}
}
}