vulkan/overlay: Add support for a control socket.
[mesa.git] / src / compiler / nir / nir_lower_wpos_ytransform.c
index 7741df216a2f715e5a809e8942727ce4a2e2a8a8..d0a694f889b955027c56ff41e163099a2e442a98 100644 (file)
@@ -61,7 +61,7 @@ get_transform(lower_wpos_ytransform_state *state)
       var->state_slots[0].swizzle = SWIZZLE_XYZW;
       memcpy(var->state_slots[0].tokens, state->options->state_tokens,
              sizeof(var->state_slots[0].tokens));
-
+      var->data.how_declared = nir_var_hidden;
       state->transform = var;
    }
    return nir_load_var(&state->b, state->transform);
@@ -77,19 +77,18 @@ nir_cmp(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1, nir_ssa_def *src2)
 /* see emit_wpos_adjustment() in st_mesa_to_tgsi.c */
 static void
 emit_wpos_adjustment(lower_wpos_ytransform_state *state,
-                     nir_intrinsic_instr *intr,
-                     bool invert, float adjX, float adjY[2])
+                     nir_intrinsic_instr *intr, bool invert,
+                     float adjX, float adjY[2])
 {
    nir_builder *b = &state->b;
-   nir_variable *fragcoord = intr->variables[0]->var;
    nir_ssa_def *wpostrans, *wpos_temp, *wpos_temp_y, *wpos_input;
 
    assert(intr->dest.is_ssa);
+   wpos_input = &intr->dest.ssa;
 
-   b->cursor = nir_before_instr(&intr->instr);
+   b->cursor = nir_after_instr(&intr->instr);
 
    wpostrans = get_transform(state);
-   wpos_input = nir_load_var(b, fragcoord);
 
    /* First, apply the coordinate shift: */
    if (adjX || adjY[0] || adjY[1]) {
@@ -123,19 +122,15 @@ emit_wpos_adjustment(lower_wpos_ytransform_state *state,
     * inversion/identity, or the other way around if we're drawing to an FBO.
     */
    if (invert) {
-      /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
-       */
-      wpos_temp_y = nir_ffma(b,
-                             nir_channel(b, wpos_temp, 1),
-                             nir_channel(b, wpostrans, 0),
-                             nir_channel(b, wpostrans, 1));
+      /* wpos_temp.y = wpos_input * wpostrans.xxxx + wpostrans.yyyy */
+      wpos_temp_y = nir_fadd(b, nir_fmul(b, nir_channel(b, wpos_temp, 1),
+                                            nir_channel(b, wpostrans, 0)),
+                                nir_channel(b, wpostrans, 1));
    } else {
-      /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
-       */
-      wpos_temp_y = nir_ffma(b,
-                             nir_channel(b, wpos_temp, 1),
-                             nir_channel(b, wpostrans, 2),
-                             nir_channel(b, wpostrans, 3));
+      /* wpos_temp.y = wpos_input * wpostrans.zzzz + wpostrans.wwww */
+      wpos_temp_y = nir_fadd(b, nir_fmul(b, nir_channel(b, wpos_temp, 1),
+                                            nir_channel(b, wpostrans, 2)),
+                                nir_channel(b, wpostrans, 3));
    }
 
    wpos_temp = nir_vec4(b,
@@ -144,14 +139,15 @@ emit_wpos_adjustment(lower_wpos_ytransform_state *state,
                         nir_channel(b, wpos_temp, 2),
                         nir_channel(b, wpos_temp, 3));
 
-   nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(wpos_temp));
+   nir_ssa_def_rewrite_uses_after(&intr->dest.ssa,
+                                  nir_src_for_ssa(wpos_temp),
+                                  wpos_temp->parent_instr);
 }
 
 static void
 lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr)
 {
    const nir_lower_wpos_ytransform_options *options = state->options;
-   nir_variable *fragcoord = intr->variables[0]->var;
    float adjX = 0.0f;
    float adjY[2] = { 0.0f, 0.0f };
    bool invert = false;
@@ -163,7 +159,7 @@ lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr)
     *
     * The bias of the y-coordinate depends on whether y-inversion takes place
     * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
-    * drawing to an FBO (causes additional inversion), and whether the the pipe
+    * drawing to an FBO (causes additional inversion), and whether the pipe
     * driver origin and the requested origin differ (the latter condition is
     * stored in the 'invert' variable).
     *
@@ -186,7 +182,7 @@ lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr)
     * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
     */
 
-   if (fragcoord->data.origin_upper_left) {
+   if (state->shader->info.fs.origin_upper_left) {
       /* Fragment shader wants origin in upper-left */
       if (options->fs_coord_origin_upper_left) {
          /* the driver supports upper-left origin */
@@ -208,7 +204,7 @@ lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr)
       }
    }
 
-   if (fragcoord->data.pixel_center_integer) {
+   if (state->shader->info.fs.pixel_center_integer) {
       /* Fragment shader wants pixel center integer */
       if (options->fs_coord_pixel_center_integer) {
          /* the driver supports pixel center integer */
@@ -236,6 +232,31 @@ lower_fragcoord(lower_wpos_ytransform_state *state, nir_intrinsic_instr *intr)
    emit_wpos_adjustment(state, intr, invert, adjX, adjY);
 }
 
+static void
+lower_load_pointcoord(lower_wpos_ytransform_state *state,
+                      nir_intrinsic_instr *intr)
+{
+   nir_builder *b = &state->b;
+   b->cursor = nir_after_instr(&intr->instr);
+
+   nir_ssa_def *pntc = &intr->dest.ssa;
+   nir_ssa_def *transform = get_transform(state);
+   nir_ssa_def *y = nir_channel(b, pntc, 1);
+   /* The offset is 1 if we're flipping, 0 otherwise. */
+   nir_ssa_def *offset = nir_fmax(b, nir_channel(b, transform, 2),
+                                  nir_imm_float(b, 0.0));
+   /* Flip the sign of y if we're flipping. */
+   nir_ssa_def *scaled = nir_fmul(b, y, nir_channel(b, transform, 0));
+
+   /* Reassemble the vector. */
+   nir_ssa_def *flipped_pntc = nir_vec2(b,
+                                        nir_channel(b, pntc, 0),
+                                        nir_fadd(b, offset, scaled));
+
+   nir_ssa_def_rewrite_uses_after(&intr->dest.ssa, nir_src_for_ssa(flipped_pntc),
+                                  flipped_pntc->parent_instr);
+}
+
 /* turns 'fddy(p)' into 'fddy(fmul(p, transform.x))' */
 static void
 lower_fddy(lower_wpos_ytransform_state *state, nir_alu_instr *fddy)
@@ -257,9 +278,9 @@ lower_fddy(lower_wpos_ytransform_state *state, nir_alu_instr *fddy)
       fddy->src[0].swizzle[i] = MIN2(i, pt->num_components - 1);
 }
 
-/* Multiply interp_var_at_offset's offset by transform.x to flip it. */
+/* Multiply interp_deref_at_offset's offset by transform.x to flip it. */
 static void
-lower_interp_var_at_offset(lower_wpos_ytransform_state *state,
+lower_interp_deref_at_offset(lower_wpos_ytransform_state *state,
                            nir_intrinsic_instr *interp)
 {
    nir_builder *b = &state->b;
@@ -268,36 +289,70 @@ lower_interp_var_at_offset(lower_wpos_ytransform_state *state,
 
    b->cursor = nir_before_instr(&interp->instr);
 
-   offset = nir_ssa_for_src(b, interp->src[0], 2);
+   offset = nir_ssa_for_src(b, interp->src[1], 2);
    flip_y = nir_fmul(b, nir_channel(b, offset, 1),
                         nir_channel(b, get_transform(state), 0));
-   nir_instr_rewrite_src(&interp->instr, &interp->src[0],
+   nir_instr_rewrite_src(&interp->instr, &interp->src[1],
                          nir_src_for_ssa(nir_vec2(b, nir_channel(b, offset, 0),
                                                      flip_y)));
 }
 
+static void
+lower_load_sample_pos(lower_wpos_ytransform_state *state,
+                      nir_intrinsic_instr *intr)
+{
+   nir_builder *b = &state->b;
+   b->cursor = nir_after_instr(&intr->instr);
+
+   nir_ssa_def *pos = &intr->dest.ssa;
+   nir_ssa_def *scale = nir_channel(b, get_transform(state), 0);
+   nir_ssa_def *neg_scale = nir_channel(b, get_transform(state), 2);
+   /* Either y or 1-y for scale equal to 1 or -1 respectively. */
+   nir_ssa_def *flipped_y =
+               nir_fadd(b, nir_fmax(b, neg_scale, nir_imm_float(b, 0.0)),
+                        nir_fmul(b, nir_channel(b, pos, 1), scale));
+   nir_ssa_def *flipped_pos = nir_vec2(b, nir_channel(b, pos, 0), flipped_y);
+
+   nir_ssa_def_rewrite_uses_after(&intr->dest.ssa, nir_src_for_ssa(flipped_pos),
+                                  flipped_pos->parent_instr);
+}
+
 static void
 lower_wpos_ytransform_block(lower_wpos_ytransform_state *state, nir_block *block)
 {
    nir_foreach_instr_safe(instr, block) {
       if (instr->type == nir_instr_type_intrinsic) {
          nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
-         if (intr->intrinsic == nir_intrinsic_load_var) {
-            nir_deref_var *dvar = intr->variables[0];
-            nir_variable *var = dvar->var;
-
-            if (var->data.mode == nir_var_shader_in &&
-                var->data.location == VARYING_SLOT_POS) {
-               /* gl_FragCoord should not have array/struct deref's: */
-               assert(dvar->deref.child == NULL);
+         if (intr->intrinsic == nir_intrinsic_load_deref) {
+            nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
+            nir_variable *var = nir_deref_instr_get_variable(deref);
+
+            if ((var->data.mode == nir_var_shader_in &&
+                 var->data.location == VARYING_SLOT_POS) ||
+                (var->data.mode == nir_var_system_value &&
+                 var->data.location == SYSTEM_VALUE_FRAG_COORD)) {
+               /* gl_FragCoord should not have array/struct derefs: */
                lower_fragcoord(state, intr);
+            } else if (var->data.mode == nir_var_system_value &&
+                       var->data.location == SYSTEM_VALUE_SAMPLE_POS) {
+               lower_load_sample_pos(state, intr);
+            } else if (var->data.mode == nir_var_shader_in &&
+                       var->data.location == VARYING_SLOT_PNTC &&
+                       state->shader->options->lower_wpos_pntc) {
+               lower_load_pointcoord(state, intr);
             }
-         } else if (intr->intrinsic == nir_intrinsic_interp_var_at_offset) {
-            lower_interp_var_at_offset(state, intr);
+         } else if (intr->intrinsic == nir_intrinsic_load_frag_coord) {
+            lower_fragcoord(state, intr);
+         } else if (intr->intrinsic == nir_intrinsic_load_sample_pos) {
+            lower_load_sample_pos(state, intr);
+         } else if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset) {
+            lower_interp_deref_at_offset(state, intr);
          }
       } else if (instr->type == nir_instr_type_alu) {
          nir_alu_instr *alu = nir_instr_as_alu(instr);
-         if (alu->op == nir_op_fddy)
+         if (alu->op == nir_op_fddy ||
+             alu->op == nir_op_fddy_fine ||
+             alu->op == nir_op_fddy_coarse)
             lower_fddy(state, alu);
       }
    }
@@ -324,7 +379,7 @@ nir_lower_wpos_ytransform(nir_shader *shader,
       .shader = shader,
    };
 
-   assert(shader->stage == MESA_SHADER_FRAGMENT);
+   assert(shader->info.stage == MESA_SHADER_FRAGMENT);
 
    nir_foreach_function(function, shader) {
       if (function->impl)