if (!instr->dest.dest.is_ssa)
return false;
+ /* In the case that any outputs/inputs have unsized types, then we need to
+ * guess the bit-size. In this case, the validator ensures that all
+ * bit-sizes match so we can just take the bit-size from first
+ * output/input with an unsized type. If all the outputs/inputs are sized
+ * then we don't need to guess the bit-size at all because the code we
+ * generate for constant opcodes in this case already knows the sizes of
+ * the types involved and does not need the provided bit-size for anything
+ * (although it still requires to receive a valid bit-size).
+ */
+ unsigned bit_size = 0;
+ if (!nir_alu_type_get_type_size(nir_op_infos[instr->op].output_type))
+ bit_size = instr->dest.dest.ssa.bit_size;
+
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
if (!instr->src[i].src.is_ssa)
return false;
+ if (bit_size == 0 &&
+ !nir_alu_type_get_type_size(nir_op_infos[instr->op].input_sizes[i])) {
+ bit_size = instr->src[i].src.ssa->bit_size;
+ }
+
nir_instr *src_instr = instr->src[i].src.ssa->parent_instr;
if (src_instr->type != nir_instr_type_load_const)
for (unsigned j = 0; j < nir_ssa_alu_instr_src_components(instr, i);
j++) {
- src[i].u[j] = load_const->value.u[instr->src[i].swizzle[j]];
+ if (load_const->def.bit_size == 64)
+ src[i].u64[j] = load_const->value.u64[instr->src[i].swizzle[j]];
+ else
+ src[i].u32[j] = load_const->value.u32[instr->src[i].swizzle[j]];
}
/* We shouldn't have any source modifiers in the optimization loop. */
assert(!instr->src[i].abs && !instr->src[i].negate);
}
+ if (bit_size == 0)
+ bit_size = 32;
+
/* We shouldn't have any saturate modifiers in the optimization loop. */
assert(!instr->dest.saturate);
nir_const_value dest =
nir_eval_const_opcode(instr->op, instr->dest.dest.ssa.num_components,
- src);
+ bit_size, src);
nir_load_const_instr *new_instr =
nir_load_const_instr_create(mem_ctx,
- instr->dest.dest.ssa.num_components);
+ instr->dest.dest.ssa.num_components,
+ instr->dest.dest.ssa.bit_size);
new_instr->value = dest;
nir_load_const_instr *indirect =
nir_instr_as_load_const(arr->indirect.ssa->parent_instr);
- arr->base_offset += indirect->value.u[0];
+ arr->base_offset += indirect->value.u32[0];
/* Clear out the source */
nir_instr_rewrite_src(instr, &arr->indirect, nir_src_for_ssa(NULL));
progress |= constant_fold_deref(&instr->instr, instr->variables[i]);
}
+ if (instr->intrinsic == nir_intrinsic_discard_if) {
+ nir_const_value *src_val = nir_src_as_const_value(instr->src[0]);
+ if (src_val && src_val->u32[0] == 0) {
+ nir_instr_remove(&instr->instr);
+ progress = true;
+ }
+ }
+
return progress;
}
}
static bool
-constant_fold_block(nir_block *block, void *void_state)
+constant_fold_block(nir_block *block, void *mem_ctx)
{
- struct constant_fold_state *state = void_state;
+ bool progress = false;
- nir_foreach_instr_safe(block, instr) {
+ nir_foreach_instr_safe(instr, block) {
switch (instr->type) {
case nir_instr_type_alu:
- state->progress |= constant_fold_alu_instr(nir_instr_as_alu(instr),
- state->mem_ctx);
+ progress |= constant_fold_alu_instr(nir_instr_as_alu(instr), mem_ctx);
break;
case nir_instr_type_intrinsic:
- state->progress |=
+ progress |=
constant_fold_intrinsic_instr(nir_instr_as_intrinsic(instr));
break;
case nir_instr_type_tex:
- state->progress |= constant_fold_tex_instr(nir_instr_as_tex(instr));
+ progress |= constant_fold_tex_instr(nir_instr_as_tex(instr));
break;
default:
/* Don't know how to constant fold */
}
}
- return true;
+ return progress;
}
static bool
nir_opt_constant_folding_impl(nir_function_impl *impl)
{
- struct constant_fold_state state;
-
- state.mem_ctx = ralloc_parent(impl);
- state.impl = impl;
- state.progress = false;
+ void *mem_ctx = ralloc_parent(impl);
+ bool progress = false;
- nir_foreach_block(impl, constant_fold_block, &state);
+ nir_foreach_block(block, impl) {
+ progress |= constant_fold_block(block, mem_ctx);
+ }
- if (state.progress)
+ if (progress)
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
- return state.progress;
+ return progress;
}
bool
{
bool progress = false;
- nir_foreach_function(shader, function) {
+ nir_foreach_function(function, shader) {
if (function->impl)
progress |= nir_opt_constant_folding_impl(function->impl);
}