return NULL;
nir_alu_instr *alu = nir_instr_as_alu(ssa->parent_instr);
- return (alu->op == nir_op_imov || alu->op == nir_op_fmov) ? alu : NULL;
+ return (alu->op == nir_op_mov) ? alu : NULL;
}
static bool
* This is a pass for removing phi nodes that look like:
* a = phi(b, b, b, ...)
*
- * Note that we can't ignore undef sources here, or else we may create a
+ * Note that we can't always ignore undef sources here, or else we may create a
* situation where the definition of b isn't dominated by its uses. We're
* allowed to do this since the definition of b must dominate all of the
* phi node's predecessors, which means it must dominate the phi node as well
if (def == NULL) {
def = src->src.ssa;
mov = get_parent_mov(def);
+ } else if (src->src.ssa->parent_instr->type == nir_instr_type_ssa_undef &&
+ nir_block_dominates(def->parent_instr->block, src->pred)) {
+ /* Ignore this undef source. */
} else {
if (src->src.ssa != def && !matching_mov(mov, src->src.ssa)) {
srcs_same = false;
if (!srcs_same)
continue;
- /* We must have found at least one definition, since there must be at
- * least one forward edge.
- */
- assert(def != NULL);
+ if (!def) {
+ /* In this case, the phi had no sources. So turn it into an undef. */
- if (mov) {
+ b->cursor = nir_after_phis(block);
+ def = nir_ssa_undef(b, phi->dest.ssa.num_components,
+ phi->dest.ssa.bit_size);
+ } else if (mov) {
/* If the sources were all movs from the same source with the same
* swizzle, then we can't just pick a random move because it may not
* dominate the phi node. Instead, we need to emit our own move after
*/
b->cursor = nir_after_phis(block);
- def = mov->op == nir_op_imov ?
- nir_imov_alu(b, mov->src[0], def->num_components) :
- nir_fmov_alu(b, mov->src[0], def->num_components);
+ def = nir_mov_alu(b, mov->src[0], def->num_components);
}
assert(phi->dest.is_ssa);
return progress;
}
+bool
+nir_opt_remove_phis_block(nir_block *block)
+{
+ nir_builder b;
+ nir_builder_init(&b, nir_cf_node_get_function(&block->cf_node));
+ return remove_phis_block(block, &b);
+}
+
static bool
-remove_phis_impl(nir_function_impl *impl)
+nir_opt_remove_phis_impl(nir_function_impl *impl)
{
bool progress = false;
nir_builder bld;
nir_builder_init(&bld, impl);
+ nir_metadata_require(impl, nir_metadata_dominance);
+
nir_foreach_block(block, impl) {
progress |= remove_phis_block(block, &bld);
}
if (progress) {
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
+ } else {
+ nir_metadata_preserve(impl, nir_metadata_all);
}
return progress;
nir_foreach_function(function, shader)
if (function->impl)
- progress = remove_phis_impl(function->impl) || progress;
+ progress = nir_opt_remove_phis_impl(function->impl) || progress;
return progress;
}