*/
nir_ssa_undef_instr *undef =
nir_ssa_undef_instr_create(val->builder->shader,
- val->num_components);
+ val->num_components,
+ val->bit_size);
nir_instr_insert(nir_before_cf_list(&val->builder->impl->body),
&undef->instr);
val->defs[block->index] = &undef->def;