#include "nir.h"
#include "compiler/shader_enums.h"
#include "util/half_float.h"
+#include "vulkan/vulkan_core.h"
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h> /* for PRIx64 macro */
static void
print_annotation(print_state *state, void *obj)
{
+ FILE *fp = state->fp;
+
if (!state->annotations)
return;
const char *note = entry->data;
_mesa_hash_table_remove(state->annotations, entry);
- fprintf(stderr, "%s\n\n", note);
+ fprintf(fp, "%s\n\n", note);
}
static void
FILE *fp = state->fp;
if (reg->name != NULL)
fprintf(fp, "/* %s */ ", reg->name);
- if (reg->is_global)
- fprintf(fp, "gr%u", reg->index);
- else
- fprintf(fp, "r%u", reg->index);
+ fprintf(fp, "r%u", reg->index);
}
static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4",
{
FILE *fp = state->fp;
fprintf(fp, "decl_reg %s %u ", sizes[reg->num_components], reg->bit_size);
- if (reg->is_packed)
- fprintf(fp, "(packed) ");
print_register(reg, state);
if (reg->num_array_elems != 0)
fprintf(fp, "[%u]", reg->num_array_elems);
fprintf(fp, "ssa_%u", def->index);
}
-static void print_src(nir_src *src, print_state *state);
+static void print_src(const nir_src *src, print_state *state);
static void
-print_reg_src(nir_reg_src *src, print_state *state)
+print_reg_src(const nir_reg_src *src, print_state *state)
{
FILE *fp = state->fp;
print_register(src->reg, state);
}
static void
-print_src(nir_src *src, print_state *state)
+print_src(const nir_src *src, print_state *state)
{
if (src->is_ssa)
print_ssa_use(src->ssa, state);
print_reg_dest(&dest->reg, state);
}
+static const char *
+comp_mask_string(unsigned num_components)
+{
+ return (num_components > 4) ? "abcdefghijklmnop" : "xyzw";
+}
+
static void
print_alu_src(nir_alu_instr *instr, unsigned src, print_state *state)
{
if (!nir_alu_instr_channel_used(instr, src, i))
continue;
- fprintf(fp, "%c", "xyzw"[instr->src[src].swizzle[i]]);
+ fprintf(fp, "%c", comp_mask_string(live_channels)[instr->src[src].swizzle[i]]);
}
}
if (!dest->dest.is_ssa &&
dest->write_mask != (1 << dest->dest.reg.reg->num_components) - 1) {
+ unsigned live_channels = dest->dest.reg.reg->num_components;
fprintf(fp, ".");
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++)
if ((dest->write_mask >> i) & 1)
- fprintf(fp, "%c", "xyzw"[i]);
+ fprintf(fp, "%c", comp_mask_string(live_channels)[i]);
}
}
fprintf(fp, "!");
if (instr->dest.saturate)
fprintf(fp, ".sat");
+ if (instr->no_signed_wrap)
+ fprintf(fp, ".nsw");
+ if (instr->no_unsigned_wrap)
+ fprintf(fp, ".nuw");
fprintf(fp, " ");
for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++) {
FILE *fp = state->fp;
const unsigned rows = glsl_get_vector_elements(type);
const unsigned cols = glsl_get_matrix_columns(type);
- unsigned i, j;
+ unsigned i;
switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_BOOL:
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%s", c->values[i].b ? "true" : "false");
+ }
+ break;
+
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
/* Only float base types can be matrices. */
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
- fprintf(fp, "0x%02x", c->values[0].u8[i]);
+ fprintf(fp, "0x%02x", c->values[i].u8);
}
break;
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
- fprintf(fp, "0x%04x", c->values[0].u16[i]);
+ fprintf(fp, "0x%04x", c->values[i].u16);
}
break;
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
- case GLSL_TYPE_BOOL:
/* Only float base types can be matrices. */
assert(cols == 1);
for (i = 0; i < rows; i++) {
if (i > 0) fprintf(fp, ", ");
- fprintf(fp, "0x%08x", c->values[0].u32[i]);
+ fprintf(fp, "0x%08x", c->values[i].u32);
}
break;
case GLSL_TYPE_FLOAT16:
- for (i = 0; i < cols; i++) {
- for (j = 0; j < rows; j++) {
- if (i + j > 0) fprintf(fp, ", ");
- fprintf(fp, "%f", _mesa_half_to_float(c->values[i].u16[j]));
- }
- }
- break;
-
case GLSL_TYPE_FLOAT:
- for (i = 0; i < cols; i++) {
- for (j = 0; j < rows; j++) {
- if (i + j > 0) fprintf(fp, ", ");
- fprintf(fp, "%f", c->values[i].f32[j]);
- }
- }
- break;
-
case GLSL_TYPE_DOUBLE:
- for (i = 0; i < cols; i++) {
- for (j = 0; j < rows; j++) {
- if (i + j > 0) fprintf(fp, ", ");
- fprintf(fp, "%f", c->values[i].f64[j]);
+ if (cols > 1) {
+ for (i = 0; i < cols; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ print_constant(c->elements[i], glsl_get_column_type(type), state);
+ }
+ } else {
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_FLOAT16:
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%f", _mesa_half_to_float(c->values[i].u16));
+ }
+ break;
+
+ case GLSL_TYPE_FLOAT:
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%f", c->values[i].f32);
+ }
+ break;
+
+ case GLSL_TYPE_DOUBLE:
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%f", c->values[i].f64);
+ }
+ break;
+
+ default:
+ unreachable("Cannot get here from the first level switch");
}
}
break;
for (i = 0; i < cols; i++) {
if (i > 0) fprintf(fp, ", ");
- fprintf(fp, "0x%08" PRIx64, c->values[0].u64[i]);
+ fprintf(fp, "0x%08" PRIx64, c->values[i].u64);
}
break;
case GLSL_TYPE_STRUCT:
+ case GLSL_TYPE_INTERFACE:
for (i = 0; i < c->num_elements; i++) {
if (i > 0) fprintf(fp, ", ");
fprintf(fp, "{ ");
return "shader_out";
case nir_var_uniform:
return "uniform";
- case nir_var_shader_storage:
- return "shader_storage";
+ case nir_var_mem_ubo:
+ return "ubo";
case nir_var_system_value:
return "system";
- case nir_var_shared:
+ case nir_var_mem_ssbo:
+ return "ssbo";
+ case nir_var_mem_shared:
return "shared";
- case nir_var_global:
- return want_local_global_mode ? "global" : "";
- case nir_var_local:
- return want_local_global_mode ? "local" : "";
+ case nir_var_mem_global:
+ return "global";
+ case nir_var_shader_temp:
+ return want_local_global_mode ? "shader_temp" : "";
+ case nir_var_function_temp:
+ return want_local_global_mode ? "function_temp" : "";
default:
return "";
}
const char *const samp = (var->data.sample) ? "sample " : "";
const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
- fprintf(fp, "%s%s%s%s%s %s ",
- cent, samp, patch, inv, get_variable_mode_str(var->data.mode, false),
+ const char *const per_view = (var->data.per_view) ? "per_view " : "";
+ fprintf(fp, "%s%s%s%s%s%s %s ",
+ cent, samp, patch, inv, per_view,
+ get_variable_mode_str(var->data.mode, false),
glsl_interp_mode_name(var->data.interpolation));
- enum gl_access_qualifier access = var->data.image.access;
+ enum gl_access_qualifier access = var->data.access;
const char *const coher = (access & ACCESS_COHERENT) ? "coherent " : "";
const char *const volat = (access & ACCESS_VOLATILE) ? "volatile " : "";
const char *const restr = (access & ACCESS_RESTRICT) ? "restrict " : "";
const char *const ronly = (access & ACCESS_NON_WRITEABLE) ? "readonly " : "";
const char *const wonly = (access & ACCESS_NON_READABLE) ? "writeonly " : "";
- fprintf(fp, "%s%s%s%s%s", coher, volat, restr, ronly, wonly);
+ const char *const reorder = (access & ACCESS_CAN_REORDER) ? "reorderable " : "";
+ fprintf(fp, "%s%s%s%s%s%s", coher, volat, restr, ronly, wonly, reorder);
+
+ if (glsl_get_base_type(glsl_without_array(var->type)) == GLSL_TYPE_IMAGE) {
+ fprintf(fp, "%s ", util_format_short_name(var->data.image.format));
+ }
+
+ if (var->data.precision) {
+ const char *precisions[] = {
+ "",
+ "highp",
+ "mediump",
+ "lowp",
+ };
+ fprintf(fp, "%s ", precisions[var->data.precision]);
+ }
fprintf(fp, "%s %s", glsl_get_type_name(var->type),
get_var_name(var, state));
if (var->data.mode == nir_var_shader_in ||
var->data.mode == nir_var_shader_out ||
var->data.mode == nir_var_uniform ||
- var->data.mode == nir_var_shader_storage) {
+ var->data.mode == nir_var_mem_ubo ||
+ var->data.mode == nir_var_mem_ssbo) {
const char *loc = NULL;
char buf[4];
case MESA_SHADER_TESS_CTRL:
case MESA_SHADER_TESS_EVAL:
case MESA_SHADER_COMPUTE:
+ case MESA_SHADER_KERNEL:
default:
/* TODO */
break;
}
if (!loc) {
- snprintf(buf, sizeof(buf), "%u", var->data.location);
- loc = buf;
+ if (var->data.location == ~0) {
+ loc = "~0";
+ } else {
+ snprintf(buf, sizeof(buf), "%u", var->data.location);
+ loc = buf;
+ }
}
/* For shader I/O vars that have been split to components or packed,
unsigned int num_components =
glsl_get_components(glsl_without_array(var->type));
const char *components = NULL;
- char components_local[6] = {'.' /* the rest is 0-filled */};
+ char components_local[18] = {'.' /* the rest is 0-filled */};
switch (var->data.mode) {
case nir_var_shader_in:
case nir_var_shader_out:
- if (num_components < 4 && num_components != 0) {
- const char *xyzw = "xyzw";
+ if (num_components < 16 && num_components != 0) {
+ const char *xyzw = comp_mask_string(num_components);
for (int i = 0; i < num_components; i++)
components_local[i + 1] = xyzw[i + var->data.location_frac];
print_constant(var->constant_initializer, var->type, state);
fprintf(fp, " }");
}
+ if (var->pointer_initializer)
+ fprintf(fp, " = &%s", get_var_name(var->pointer_initializer, state));
fprintf(fp, "\n");
print_annotation(state, var);
}
static void
-print_deref_link(nir_deref_instr *instr, bool whole_chain, print_state *state)
+print_deref_link(const nir_deref_instr *instr, bool whole_chain, print_state *state)
{
FILE *fp = state->fp;
glsl_get_struct_elem_name(parent->type, instr->strct.index));
break;
- case nir_deref_type_array: {
- nir_const_value *const_index = nir_src_as_const_value(instr->arr.index);
- if (const_index) {
- fprintf(fp, "[%u]", const_index->u32[0]);
+ case nir_deref_type_array:
+ case nir_deref_type_ptr_as_array: {
+ if (nir_src_is_const(instr->arr.index)) {
+ fprintf(fp, "[%"PRId64"]", nir_src_as_int(instr->arr.index));
} else {
fprintf(fp, "[");
print_src(&instr->arr.index, state);
case nir_deref_type_cast:
fprintf(fp, " = deref_cast ");
break;
+ case nir_deref_type_ptr_as_array:
+ fprintf(fp, " = deref_ptr_as_array ");
+ break;
default:
unreachable("Invalid deref instruction type");
}
print_deref_link(instr, true, state);
fprintf(fp, " */");
}
+
+ if (instr->deref_type == nir_deref_type_cast) {
+ fprintf(fp, " /* ptr_stride=%u */", instr->cast.ptr_stride);
+ }
+}
+
+static const char *
+vulkan_descriptor_type_name(VkDescriptorType type)
+{
+ switch (type) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER: return "sampler";
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return "texture+sampler";
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: return "texture";
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: return "image";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: return "texture-buffer";
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return "image-buffer";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: return "UBO";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: return "SSBO";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: return "UBO";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: return "SSBO";
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: return "input-att";
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT: return "inline-UBO";
+ default: return "unknown";
+ }
+}
+
+static void
+print_alu_type(nir_alu_type type, print_state *state)
+{
+ FILE *fp = state->fp;
+ unsigned size = nir_alu_type_get_type_size(type);
+ const char *name;
+
+ switch (nir_alu_type_get_base_type(type)) {
+ case nir_type_int: name = "int"; break;
+ case nir_type_uint: name = "uint"; break;
+ case nir_type_bool: name = "bool"; break;
+ case nir_type_float: name = "float"; break;
+ default: name = "invalid";
+ }
+ if (size)
+ fprintf(fp, "%s%u", name, size);
+ else
+ fprintf(fp, "%s", name);
}
static void
[NIR_INTRINSIC_IMAGE_DIM] = "image_dim",
[NIR_INTRINSIC_IMAGE_ARRAY] = "image_array",
[NIR_INTRINSIC_ACCESS] = "access",
+ [NIR_INTRINSIC_SRC_ACCESS] = "src-access",
+ [NIR_INTRINSIC_DST_ACCESS] = "dst-access",
[NIR_INTRINSIC_FORMAT] = "format",
[NIR_INTRINSIC_ALIGN_MUL] = "align_mul",
[NIR_INTRINSIC_ALIGN_OFFSET] = "align_offset",
+ [NIR_INTRINSIC_DESC_TYPE] = "desc_type",
+ [NIR_INTRINSIC_TYPE] = "type",
+ [NIR_INTRINSIC_SWIZZLE_MASK] = "swizzle_mask",
+ [NIR_INTRINSIC_DRIVER_LOCATION] = "driver_location",
+ [NIR_INTRINSIC_MEMORY_SEMANTICS] = "mem_semantics",
+ [NIR_INTRINSIC_MEMORY_MODES] = "mem_modes",
+ [NIR_INTRINSIC_MEMORY_SCOPE] = "mem_scope",
+ [NIR_INTRINSIC_EXECUTION_SCOPE] = "exec_scope",
};
for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
if (!info->index_map[idx])
continue;
fprintf(fp, " /*");
- if (idx == NIR_INTRINSIC_WRMASK) {
+ switch (idx) {
+ case NIR_INTRINSIC_WRMASK: {
/* special case wrmask to show it as a writemask.. */
unsigned wrmask = nir_intrinsic_write_mask(instr);
fprintf(fp, " wrmask=");
- for (unsigned i = 0; i < 4; i++)
+ for (unsigned i = 0; i < instr->num_components; i++)
if ((wrmask >> i) & 1)
- fprintf(fp, "%c", "xyzw"[i]);
- } else if (idx == NIR_INTRINSIC_REDUCTION_OP) {
+ fprintf(fp, "%c", comp_mask_string(instr->num_components)[i]);
+ break;
+ }
+
+ case NIR_INTRINSIC_REDUCTION_OP: {
nir_op reduction_op = nir_intrinsic_reduction_op(instr);
fprintf(fp, " reduction_op=%s", nir_op_infos[reduction_op].name);
- } else if (idx == NIR_INTRINSIC_IMAGE_DIM) {
+ break;
+ }
+
+ case NIR_INTRINSIC_IMAGE_DIM: {
static const char *dim_name[] = {
[GLSL_SAMPLER_DIM_1D] = "1D",
[GLSL_SAMPLER_DIM_2D] = "2D",
enum glsl_sampler_dim dim = nir_intrinsic_image_dim(instr);
assert(dim < ARRAY_SIZE(dim_name) && dim_name[dim]);
fprintf(fp, " image_dim=%s", dim_name[dim]);
- } else if (idx == NIR_INTRINSIC_IMAGE_ARRAY) {
- bool array = nir_intrinsic_image_dim(instr);
- fprintf(fp, " image_dim=%s", array ? "true" : "false");
- } else {
+ break;
+ }
+
+ case NIR_INTRINSIC_IMAGE_ARRAY: {
+ bool array = nir_intrinsic_image_array(instr);
+ fprintf(fp, " image_array=%s", array ? "true" : "false");
+ break;
+ }
+
+ case NIR_INTRINSIC_DESC_TYPE: {
+ VkDescriptorType desc_type = nir_intrinsic_desc_type(instr);
+ fprintf(fp, " desc_type=%s", vulkan_descriptor_type_name(desc_type));
+ break;
+ }
+
+ case NIR_INTRINSIC_TYPE: {
+ fprintf(fp, " type=");
+ print_alu_type(nir_intrinsic_type(instr), state);
+ break;
+ }
+
+ case NIR_INTRINSIC_SWIZZLE_MASK: {
+ fprintf(fp, " swizzle_mask=");
+ unsigned mask = nir_intrinsic_swizzle_mask(instr);
+ if (instr->intrinsic == nir_intrinsic_quad_swizzle_amd) {
+ for (unsigned i = 0; i < 4; i++)
+ fprintf(fp, "%d", (mask >> (i * 2) & 3));
+ } else if (instr->intrinsic == nir_intrinsic_masked_swizzle_amd) {
+ fprintf(fp, "((id & %d) | %d) ^ %d", mask & 0x1F,
+ (mask >> 5) & 0x1F,
+ (mask >> 10) & 0x1F);
+ } else {
+ fprintf(fp, "%d", mask);
+ }
+ break;
+ }
+
+ case NIR_INTRINSIC_MEMORY_SEMANTICS: {
+ nir_memory_semantics semantics = nir_intrinsic_memory_semantics(instr);
+ fprintf(fp, " mem_semantics=");
+ switch (semantics & (NIR_MEMORY_ACQUIRE | NIR_MEMORY_RELEASE)) {
+ case 0: fprintf(fp, "NONE"); break;
+ case NIR_MEMORY_ACQUIRE: fprintf(fp, "ACQ"); break;
+ case NIR_MEMORY_RELEASE: fprintf(fp, "REL"); break;
+ default: fprintf(fp, "ACQ|REL"); break;
+ }
+ if (semantics & (NIR_MEMORY_MAKE_AVAILABLE)) fprintf(fp, "|AVAILABLE");
+ if (semantics & (NIR_MEMORY_MAKE_VISIBLE)) fprintf(fp, "|VISIBLE");
+ break;
+ }
+
+ case NIR_INTRINSIC_MEMORY_MODES: {
+ fprintf(fp, " mem_modes=");
+ unsigned int modes = nir_intrinsic_memory_modes(instr);
+ while (modes) {
+ nir_variable_mode m = u_bit_scan(&modes);
+ fprintf(fp, "%s%s", get_variable_mode_str(1 << m, true), modes ? "|" : "");
+ }
+ break;
+ }
+
+ case NIR_INTRINSIC_EXECUTION_SCOPE:
+ case NIR_INTRINSIC_MEMORY_SCOPE: {
+ fprintf(fp, " %s=", index_name[idx]);
+ nir_scope scope =
+ idx == NIR_INTRINSIC_MEMORY_SCOPE ? nir_intrinsic_memory_scope(instr)
+ : nir_intrinsic_execution_scope(instr);
+ switch (scope) {
+ case NIR_SCOPE_NONE: fprintf(fp, "NONE"); break;
+ case NIR_SCOPE_DEVICE: fprintf(fp, "DEVICE"); break;
+ case NIR_SCOPE_QUEUE_FAMILY: fprintf(fp, "QUEUE_FAMILY"); break;
+ case NIR_SCOPE_WORKGROUP: fprintf(fp, "WORKGROUP"); break;
+ case NIR_SCOPE_SUBGROUP: fprintf(fp, "SUBGROUP"); break;
+ case NIR_SCOPE_INVOCATION: fprintf(fp, "INVOCATION"); break;
+ }
+ break;
+ }
+
+ default: {
unsigned off = info->index_map[idx] - 1;
assert(index_name[idx]); /* forgot to update index_name table? */
fprintf(fp, " %s=%d", index_name[idx], instr->const_index[off]);
+ break;
+ }
}
fprintf(fp, " */");
}
if (!state->shader)
return;
- struct exec_list *var_list = NULL;
-
+ nir_variable_mode var_mode;
switch (instr->intrinsic) {
case nir_intrinsic_load_uniform:
- var_list = &state->shader->uniforms;
+ var_mode = nir_var_uniform;
break;
case nir_intrinsic_load_input:
+ case nir_intrinsic_load_interpolated_input:
case nir_intrinsic_load_per_vertex_input:
- var_list = &state->shader->inputs;
+ var_mode = nir_var_shader_in;
break;
case nir_intrinsic_load_output:
case nir_intrinsic_store_output:
case nir_intrinsic_store_per_vertex_output:
- var_list = &state->shader->outputs;
+ var_mode = nir_var_shader_out;
break;
default:
return;
}
- nir_foreach_variable(var, var_list) {
+ nir_foreach_variable_with_modes(var, state->shader, var_mode) {
if ((var->data.driver_location == nir_intrinsic_base(instr)) &&
(instr->intrinsic == nir_intrinsic_load_uniform ||
- var->data.location_frac == nir_intrinsic_component(instr)) &&
- var->name) {
+ (nir_intrinsic_component(instr) >= var->data.location_frac &&
+ nir_intrinsic_component(instr) <
+ (var->data.location_frac + glsl_get_components(var->type)))) &&
+ var->name) {
fprintf(fp, "\t/* %s */", var->name);
break;
}
print_dest(&instr->dest, state);
- fprintf(fp, " = ");
+ fprintf(fp, " = (");
+ print_alu_type(instr->dest_type, state);
+ fprintf(fp, ")");
switch (instr->op) {
case nir_texop_tex:
case nir_texop_txf_ms:
fprintf(fp, "txf_ms ");
break;
+ case nir_texop_txf_ms_fb:
+ fprintf(fp, "txf_ms_fb ");
+ break;
case nir_texop_txf_ms_mcs:
fprintf(fp, "txf_ms_mcs ");
break;
case nir_texop_samples_identical:
fprintf(fp, "samples_identical ");
break;
+ case nir_texop_tex_prefetch:
+ fprintf(fp, "tex (pre-dispatchable) ");
+ break;
+ case nir_texop_fragment_fetch:
+ fprintf(fp, "fragment_fetch ");
+ break;
+ case nir_texop_fragment_mask_fetch:
+ fprintf(fp, "fragment_mask_fetch ");
+ break;
default:
unreachable("Invalid texture operation");
break;
bool has_texture_deref = false, has_sampler_deref = false;
for (unsigned i = 0; i < instr->num_srcs; i++) {
- print_src(&instr->src[i].src, state);
+ if (i > 0) {
+ fprintf(fp, ", ");
+ }
+ print_src(&instr->src[i].src, state);
fprintf(fp, " ");
switch(instr->src[i].src_type) {
case nir_tex_src_sampler_offset:
fprintf(fp, "(sampler_offset)");
break;
+ case nir_tex_src_texture_handle:
+ fprintf(fp, "(texture_handle)");
+ break;
+ case nir_tex_src_sampler_handle:
+ fprintf(fp, "(sampler_handle)");
+ break;
case nir_tex_src_plane:
fprintf(fp, "(plane)");
break;
unreachable("Invalid texture source type");
break;
}
-
- fprintf(fp, ", ");
}
if (instr->op == nir_texop_tg4) {
- fprintf(fp, "%u (gather_component), ", instr->component);
+ fprintf(fp, ", %u (gather_component)", instr->component);
+ }
+
+ if (nir_tex_instr_has_explicit_tg4_offsets(instr)) {
+ fprintf(fp, ", { (%i, %i)", instr->tg4_offsets[0][0], instr->tg4_offsets[0][1]);
+ for (unsigned i = 1; i < 4; ++i)
+ fprintf(fp, ", (%i, %i)", instr->tg4_offsets[i][0],
+ instr->tg4_offsets[i][1]);
+ fprintf(fp, " } (offsets)");
+ }
+
+ if (instr->op != nir_texop_txf_ms_fb) {
+ if (!has_texture_deref) {
+ fprintf(fp, ", %u (texture)", instr->texture_index);
+ }
+
+ if (!has_sampler_deref) {
+ fprintf(fp, ", %u (sampler)", instr->sampler_index);
+ }
}
- if (!has_texture_deref) {
- fprintf(fp, "%u (texture), ", instr->texture_index);
+ if (instr->texture_non_uniform) {
+ fprintf(fp, ", texture non-uniform");
}
- if (!has_sampler_deref) {
- fprintf(fp, "%u (sampler), ", instr->sampler_index);
+ if (instr->sampler_non_uniform) {
+ fprintf(fp, ", sampler non-uniform");
}
}
switch (instr->def.bit_size) {
case 64:
- fprintf(fp, "0x%16" PRIx64 " /* %f */", instr->value.u64[i],
- instr->value.f64[i]);
+ fprintf(fp, "0x%16" PRIx64 " /* %f */", instr->value[i].u64,
+ instr->value[i].f64);
break;
case 32:
- fprintf(fp, "0x%08x /* %f */", instr->value.u32[i], instr->value.f32[i]);
+ fprintf(fp, "0x%08x /* %f */", instr->value[i].u32, instr->value[i].f32);
break;
case 16:
- fprintf(fp, "0x%04x /* %f */", instr->value.u16[i],
- _mesa_half_to_float(instr->value.u16[i]));
+ fprintf(fp, "0x%04x /* %f */", instr->value[i].u16,
+ _mesa_half_to_float(instr->value[i].u16));
break;
case 8:
- fprintf(fp, "0x%02x", instr->value.u8[i]);
+ fprintf(fp, "0x%02x", instr->value[i].u8);
+ break;
+ case 1:
+ fprintf(fp, "%s", instr->value[i].b ? "true" : "false");
break;
}
}
case nir_jump_return:
fprintf(fp, "return");
break;
+
+ case nir_jump_goto:
+ fprintf(fp, "goto block_%u",
+ instr->target ? instr->target->index : -1);
+ break;
+
+ case nir_jump_goto_if:
+ fprintf(fp, "goto block_%u if ",
+ instr->target ? instr->target->index : -1);
+ print_src(&instr->condition, state);
+ fprintf(fp, " else block_%u",
+ instr->else_target ? instr->else_target->index : -1);
+ break;
}
}
fprintf(fp, "{\n");
- nir_foreach_variable(var, &impl->locals) {
+ nir_foreach_function_temp_variable(var, impl) {
fprintf(fp, "\t");
print_var_decl(var, state);
}
{
state->fp = fp;
state->shader = shader;
- state->ht = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
- state->syms = _mesa_set_create(NULL, _mesa_key_hash_string,
+ state->ht = _mesa_pointer_hash_table_create(NULL);
+ state->syms = _mesa_set_create(NULL, _mesa_hash_string,
_mesa_key_string_equal);
state->index = 0;
}
if (shader->info.label)
fprintf(fp, "label: %s\n", shader->info.label);
- switch (shader->info.stage) {
- case MESA_SHADER_COMPUTE:
+ if (gl_shader_stage_is_compute(shader->info.stage)) {
fprintf(fp, "local-size: %u, %u, %u%s\n",
shader->info.cs.local_size[0],
shader->info.cs.local_size[1],
shader->info.cs.local_size[2],
shader->info.cs.local_size_variable ? " (variable)" : "");
fprintf(fp, "shared-size: %u\n", shader->info.cs.shared_size);
- break;
- default:
- break;
}
fprintf(fp, "inputs: %u\n", shader->num_inputs);
fprintf(fp, "outputs: %u\n", shader->num_outputs);
fprintf(fp, "uniforms: %u\n", shader->num_uniforms);
+ if (shader->info.num_ubos)
+ fprintf(fp, "ubos: %u\n", shader->info.num_ubos);
fprintf(fp, "shared: %u\n", shader->num_shared);
+ if (shader->scratch_size)
+ fprintf(fp, "scratch: %u\n", shader->scratch_size);
+ if (shader->constant_data_size)
+ fprintf(fp, "constants: %u\n", shader->constant_data_size);
- nir_foreach_variable(var, &shader->uniforms) {
+ nir_foreach_variable_in_shader(var, shader)
print_var_decl(var, &state);
- }
-
- nir_foreach_variable(var, &shader->inputs) {
- print_var_decl(var, &state);
- }
-
- nir_foreach_variable(var, &shader->outputs) {
- print_var_decl(var, &state);
- }
-
- nir_foreach_variable(var, &shader->shared) {
- print_var_decl(var, &state);
- }
-
- nir_foreach_variable(var, &shader->globals) {
- print_var_decl(var, &state);
- }
-
- nir_foreach_variable(var, &shader->system_values) {
- print_var_decl(var, &state);
- }
-
- foreach_list_typed(nir_register, reg, node, &shader->registers) {
- print_register_decl(reg, &state);
- }
foreach_list_typed(nir_function, func, node, &shader->functions) {
print_function(func, &state);
print_instr(instr, &state, 0);
}
+
+void
+nir_print_deref(const nir_deref_instr *deref, FILE *fp)
+{
+ print_state state = {
+ .fp = fp,
+ };
+ print_deref_link(deref, true, &state);
+}