#include "nir.h"
#include "compiler/shader_enums.h"
#include "util/half_float.h"
+#include "vulkan/vulkan_core.h"
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h> /* for PRIx64 macro */
FILE *fp = state->fp;
if (reg->name != NULL)
fprintf(fp, "/* %s */ ", reg->name);
- if (reg->is_global)
- fprintf(fp, "gr%u", reg->index);
- else
- fprintf(fp, "r%u", reg->index);
+ fprintf(fp, "r%u", reg->index);
}
static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4",
{
FILE *fp = state->fp;
fprintf(fp, "decl_reg %s %u ", sizes[reg->num_components], reg->bit_size);
- if (reg->is_packed)
- fprintf(fp, "(packed) ");
print_register(reg, state);
if (reg->num_array_elems != 0)
fprintf(fp, "[%u]", reg->num_array_elems);
fprintf(fp, "ssa_%u", def->index);
}
-static void print_src(nir_src *src, print_state *state);
+static void print_src(const nir_src *src, print_state *state);
static void
-print_reg_src(nir_reg_src *src, print_state *state)
+print_reg_src(const nir_reg_src *src, print_state *state)
{
FILE *fp = state->fp;
print_register(src->reg, state);
}
static void
-print_src(nir_src *src, print_state *state)
+print_src(const nir_src *src, print_state *state)
{
if (src->is_ssa)
print_ssa_use(src->ssa, state);
unsigned i, j;
switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_BOOL:
+ /* Only float base types can be matrices. */
+ assert(cols == 1);
+
+ for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%s", c->values[0].b[i] ? "true" : "false");
+ }
+ break;
+
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
/* Only float base types can be matrices. */
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
- case GLSL_TYPE_BOOL:
/* Only float base types can be matrices. */
assert(cols == 1);
return "shader_out";
case nir_var_uniform:
return "uniform";
- case nir_var_shader_storage:
- return "shader_storage";
+ case nir_var_mem_ubo:
+ return "ubo";
case nir_var_system_value:
return "system";
- case nir_var_shared:
+ case nir_var_mem_ssbo:
+ return "ssbo";
+ case nir_var_mem_shared:
return "shared";
- case nir_var_global:
- return want_local_global_mode ? "global" : "";
- case nir_var_local:
- return want_local_global_mode ? "local" : "";
+ case nir_var_mem_global:
+ return "global";
+ case nir_var_shader_temp:
+ return want_local_global_mode ? "shader_temp" : "";
+ case nir_var_function_temp:
+ return want_local_global_mode ? "function_temp" : "";
default:
return "";
}
if (var->data.mode == nir_var_shader_in ||
var->data.mode == nir_var_shader_out ||
var->data.mode == nir_var_uniform ||
- var->data.mode == nir_var_shader_storage) {
+ var->data.mode == nir_var_mem_ubo ||
+ var->data.mode == nir_var_mem_ssbo) {
const char *loc = NULL;
char buf[4];
case MESA_SHADER_TESS_CTRL:
case MESA_SHADER_TESS_EVAL:
case MESA_SHADER_COMPUTE:
+ case MESA_SHADER_KERNEL:
default:
/* TODO */
break;
}
static void
-print_deref_link(nir_deref_instr *instr, bool whole_chain, print_state *state)
+print_deref_link(const nir_deref_instr *instr, bool whole_chain, print_state *state)
{
FILE *fp = state->fp;
glsl_get_struct_elem_name(parent->type, instr->strct.index));
break;
- case nir_deref_type_array: {
+ case nir_deref_type_array:
+ case nir_deref_type_ptr_as_array: {
nir_const_value *const_index = nir_src_as_const_value(instr->arr.index);
if (const_index) {
fprintf(fp, "[%u]", const_index->u32[0]);
case nir_deref_type_cast:
fprintf(fp, " = deref_cast ");
break;
+ case nir_deref_type_ptr_as_array:
+ fprintf(fp, " = deref_ptr_as_array ");
+ break;
default:
unreachable("Invalid deref instruction type");
}
}
}
+static const char *
+vulkan_descriptor_type_name(VkDescriptorType type)
+{
+ switch (type) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER: return "sampler";
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return "texture+sampler";
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: return "texture";
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: return "image";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: return "texture-buffer";
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return "image-buffer";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: return "UBO";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: return "SSBO";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: return "UBO";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: return "SSBO";
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: return "input-att";
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT: return "inline-UBO";
+ default: return "unknown";
+ }
+}
+
static void
print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
{
[NIR_INTRINSIC_FORMAT] = "format",
[NIR_INTRINSIC_ALIGN_MUL] = "align_mul",
[NIR_INTRINSIC_ALIGN_OFFSET] = "align_offset",
+ [NIR_INTRINSIC_DESC_TYPE] = "desc_type",
};
for (unsigned idx = 1; idx < NIR_INTRINSIC_NUM_INDEX_FLAGS; idx++) {
if (!info->index_map[idx])
assert(dim < ARRAY_SIZE(dim_name) && dim_name[dim]);
fprintf(fp, " image_dim=%s", dim_name[dim]);
} else if (idx == NIR_INTRINSIC_IMAGE_ARRAY) {
- bool array = nir_intrinsic_image_dim(instr);
- fprintf(fp, " image_dim=%s", array ? "true" : "false");
+ bool array = nir_intrinsic_image_array(instr);
+ fprintf(fp, " image_array=%s", array ? "true" : "false");
+ } else if (idx == NIR_INTRINSIC_DESC_TYPE) {
+ VkDescriptorType desc_type = nir_intrinsic_desc_type(instr);
+ fprintf(fp, " desc_type=%s", vulkan_descriptor_type_name(desc_type));
} else {
unsigned off = info->index_map[idx] - 1;
assert(index_name[idx]); /* forgot to update index_name table? */
var_list = &state->shader->uniforms;
break;
case nir_intrinsic_load_input:
+ case nir_intrinsic_load_interpolated_input:
case nir_intrinsic_load_per_vertex_input:
var_list = &state->shader->inputs;
break;
nir_foreach_variable(var, var_list) {
if ((var->data.driver_location == nir_intrinsic_base(instr)) &&
(instr->intrinsic == nir_intrinsic_load_uniform ||
- var->data.location_frac == nir_intrinsic_component(instr)) &&
- var->name) {
+ (nir_intrinsic_component(instr) >= var->data.location_frac &&
+ nir_intrinsic_component(instr) <
+ (var->data.location_frac + glsl_get_components(var->type)))) &&
+ var->name) {
fprintf(fp, "\t/* %s */", var->name);
break;
}
case nir_tex_src_sampler_offset:
fprintf(fp, "(sampler_offset)");
break;
+ case nir_tex_src_texture_handle:
+ fprintf(fp, "(texture_handle)");
+ break;
+ case nir_tex_src_sampler_handle:
+ fprintf(fp, "(sampler_handle)");
+ break;
case nir_tex_src_plane:
fprintf(fp, "(plane)");
break;
fprintf(fp, "%u (gather_component), ", instr->component);
}
+ if (nir_tex_instr_has_explicit_tg4_offsets(instr)) {
+ fprintf(fp, "{ (%i, %i)", instr->tg4_offsets[0][0], instr->tg4_offsets[0][1]);
+ for (unsigned i = 1; i < 4; ++i)
+ fprintf(fp, ", (%i, %i)", instr->tg4_offsets[i][0],
+ instr->tg4_offsets[i][1]);
+ fprintf(fp, " } (offsets), ");
+ }
+
if (!has_texture_deref) {
fprintf(fp, "%u (texture), ", instr->texture_index);
}
{
state->fp = fp;
state->shader = shader;
- state->ht = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
- _mesa_key_pointer_equal);
+ state->ht = _mesa_pointer_hash_table_create(NULL);
state->syms = _mesa_set_create(NULL, _mesa_key_hash_string,
_mesa_key_string_equal);
state->index = 0;
if (shader->info.label)
fprintf(fp, "label: %s\n", shader->info.label);
- switch (shader->info.stage) {
- case MESA_SHADER_COMPUTE:
+ if (gl_shader_stage_is_compute(shader->info.stage)) {
fprintf(fp, "local-size: %u, %u, %u%s\n",
shader->info.cs.local_size[0],
shader->info.cs.local_size[1],
shader->info.cs.local_size[2],
shader->info.cs.local_size_variable ? " (variable)" : "");
fprintf(fp, "shared-size: %u\n", shader->info.cs.shared_size);
- break;
- default:
- break;
}
fprintf(fp, "inputs: %u\n", shader->num_inputs);
print_var_decl(var, &state);
}
- foreach_list_typed(nir_register, reg, node, &shader->registers) {
- print_register_decl(reg, &state);
- }
-
foreach_list_typed(nir_function, func, node, &shader->functions) {
print_function(func, &state);
}
print_instr(instr, &state, 0);
}
+
+void
+nir_print_deref(const nir_deref_instr *deref, FILE *fp)
+{
+ print_state state = {
+ .fp = fp,
+ };
+ print_deref_link(deref, true, &state);
+}