nir/print: fix printing the image_array intrinsic index
[mesa.git] / src / compiler / nir / nir_print.c
index 18a0f8d019a1c01099e033c7988974a99c79e306..eeb58e975984bb1229f292246c0fd2cce5d33101 100644 (file)
@@ -419,8 +419,10 @@ get_variable_mode_str(nir_variable_mode mode, bool want_local_global_mode)
       return "system";
    case nir_var_mem_ssbo:
       return "ssbo";
-   case nir_var_shared:
+   case nir_var_mem_shared:
       return "shared";
+   case nir_var_mem_global:
+      return "global";
    case nir_var_shader_temp:
       return want_local_global_mode ? "shader_temp" : "";
    case nir_var_function_temp:
@@ -532,6 +534,7 @@ print_var_decl(nir_variable *var, print_state *state)
       case MESA_SHADER_TESS_CTRL:
       case MESA_SHADER_TESS_EVAL:
       case MESA_SHADER_COMPUTE:
+      case MESA_SHADER_KERNEL:
       default:
          /* TODO */
          break;
@@ -809,8 +812,8 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
          assert(dim < ARRAY_SIZE(dim_name) && dim_name[dim]);
          fprintf(fp, " image_dim=%s", dim_name[dim]);
       } else if (idx == NIR_INTRINSIC_IMAGE_ARRAY) {
-         bool array = nir_intrinsic_image_dim(instr);
-         fprintf(fp, " image_dim=%s", array ? "true" : "false");
+         bool array = nir_intrinsic_image_array(instr);
+         fprintf(fp, " image_array=%s", array ? "true" : "false");
       } else if (idx == NIR_INTRINSIC_DESC_TYPE) {
          VkDescriptorType desc_type = nir_intrinsic_desc_type(instr);
          fprintf(fp, " desc_type=%s", vulkan_descriptor_type_name(desc_type));
@@ -847,8 +850,10 @@ print_intrinsic_instr(nir_intrinsic_instr *instr, print_state *state)
    nir_foreach_variable(var, var_list) {
       if ((var->data.driver_location == nir_intrinsic_base(instr)) &&
           (instr->intrinsic == nir_intrinsic_load_uniform ||
-           var->data.location_frac == nir_intrinsic_component(instr)) &&
-          var->name) {
+           (nir_intrinsic_component(instr) >= var->data.location_frac  &&
+            nir_intrinsic_component(instr) <
+            (var->data.location_frac + glsl_get_components(var->type)))) &&
+           var->name) {
          fprintf(fp, "\t/* %s */", var->name);
          break;
       }
@@ -963,6 +968,12 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
       case nir_tex_src_sampler_offset:
          fprintf(fp, "(sampler_offset)");
          break;
+      case nir_tex_src_texture_handle:
+         fprintf(fp, "(texture_handle)");
+         break;
+      case nir_tex_src_sampler_handle:
+         fprintf(fp, "(sampler_handle)");
+         break;
       case nir_tex_src_plane:
          fprintf(fp, "(plane)");
          break;
@@ -979,6 +990,14 @@ print_tex_instr(nir_tex_instr *instr, print_state *state)
       fprintf(fp, "%u (gather_component), ", instr->component);
    }
 
+   if (nir_tex_instr_has_explicit_tg4_offsets(instr)) {
+      fprintf(fp, "{ (%i, %i)", instr->tg4_offsets[0][0], instr->tg4_offsets[0][1]);
+      for (unsigned i = 1; i < 4; ++i)
+         fprintf(fp, ", (%i, %i)", instr->tg4_offsets[i][0],
+                 instr->tg4_offsets[i][1]);
+      fprintf(fp, " } (offsets), ");
+   }
+
    if (!has_texture_deref) {
       fprintf(fp, "%u (texture), ", instr->texture_index);
    }
@@ -1348,17 +1367,13 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp,
    if (shader->info.label)
       fprintf(fp, "label: %s\n", shader->info.label);
 
-   switch (shader->info.stage) {
-   case MESA_SHADER_COMPUTE:
+   if (gl_shader_stage_is_compute(shader->info.stage)) {
       fprintf(fp, "local-size: %u, %u, %u%s\n",
               shader->info.cs.local_size[0],
               shader->info.cs.local_size[1],
               shader->info.cs.local_size[2],
               shader->info.cs.local_size_variable ? " (variable)" : "");
       fprintf(fp, "shared-size: %u\n", shader->info.cs.shared_size);
-      break;
-   default:
-      break;
    }
 
    fprintf(fp, "inputs: %u\n", shader->num_inputs);