}
static bool
-split_var_copies_block(nir_block *block, void *void_state)
+split_var_copies_block(nir_block *block, struct split_var_copies_state *state)
{
- struct split_var_copies_state *state = void_state;
-
- nir_foreach_instr_safe(block, instr) {
+ nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
state.dead_ctx = ralloc_context(NULL);
state.progress = false;
- nir_foreach_block(impl, split_var_copies_block, &state);
+ nir_foreach_block(block, impl) {
+ split_var_copies_block(block, &state);
+ }
ralloc_free(state.dead_ctx);
{
bool progress = false;
- nir_foreach_function(shader, function) {
+ nir_foreach_function(function, shader) {
if (function->impl)
progress = split_var_copies_impl(function->impl) || progress;
}